76 Reviews:
Jopagu
I first played this game a few years ago, and I was curious to see if it held up. The short answer is yes, absolutely. The long answer is...
Kiduija is a short horror-themed adventure game (don't worry, there aren't actually any scary elements). It has a little bit of a metroidvania vibe to it, but aside from one or two points it's actually completely linear.
The platforming here is great, there's a variety of different obstacles that all contribute to the atmosphere, with crushers, swinging balls, enemies, and more. Rarely does the game rely on just spikes. The gimmicks are really fun, the orbs you shoot to teleport are really fun, and I also love the use of the hanging rings, they add some good variety to the jumps. The only real crime here is that the game is short.
I like the bosses, though the non-final bosses feel too short and easy to ever really shine. The final boss is cool, the interludes spice it up a bit. The aesthetics of this boss are also really good, it's a creepy culmination to the game's atmosphere.
The story is pretty basic, but for a fangame it's impressive to have a story at all, so that's a plus. The opening cutscene is surprisingly well made, with lots of nice details. Overall, the details make the game shine, from the cool inventory featuring a heartbeat, to the random furniture making the castle feel more lively.
The health system is good, it makes the game very approachable. This is a perfect recommendation for new players due to this mechanic. Also, if it wasn't here there were spots I might complain about the balance. But it is, so those slightly more difficult jumps don't actually impact my enjoyment of the game.
Overall, one of the best short adventure games we have. Given the difficulty level, I feel like this should be a go to recommendation for newer players.
[0] Likes
Kiduija is a short horror-themed adventure game (don't worry, there aren't actually any scary elements). It has a little bit of a metroidvania vibe to it, but aside from one or two points it's actually completely linear.
The platforming here is great, there's a variety of different obstacles that all contribute to the atmosphere, with crushers, swinging balls, enemies, and more. Rarely does the game rely on just spikes. The gimmicks are really fun, the orbs you shoot to teleport are really fun, and I also love the use of the hanging rings, they add some good variety to the jumps. The only real crime here is that the game is short.
I like the bosses, though the non-final bosses feel too short and easy to ever really shine. The final boss is cool, the interludes spice it up a bit. The aesthetics of this boss are also really good, it's a creepy culmination to the game's atmosphere.
The story is pretty basic, but for a fangame it's impressive to have a story at all, so that's a plus. The opening cutscene is surprisingly well made, with lots of nice details. Overall, the details make the game shine, from the cool inventory featuring a heartbeat, to the random furniture making the castle feel more lively.
The health system is good, it makes the game very approachable. This is a perfect recommendation for new players due to this mechanic. Also, if it wasn't here there were spots I might complain about the balance. But it is, so those slightly more difficult jumps don't actually impact my enjoyment of the game.
Overall, one of the best short adventure games we have. Given the difficulty level, I feel like this should be a go to recommendation for newer players.
Rating: 9.5 95
Difficulty: 35 35
Jan 30, 2026
Pigeon
A friendly metroidvania game in which I totally never forgot where vines where placed at any point oh no no no.
This is a well crafted piece that does the storytelling, game play, and progression easy to read for everyone.
It even includes a HP-like mechanic that makes it accessible on the beginner side although a few sections require a little bit of experience to get passed easily.
Bosses felt nice to play, but there are some instances where the attacks are chained very quickly on one, making it sometimes almost impossible to get away without tanking a hit.
[0] Likes
This is a well crafted piece that does the storytelling, game play, and progression easy to read for everyone.
It even includes a HP-like mechanic that makes it accessible on the beginner side although a few sections require a little bit of experience to get passed easily.
Bosses felt nice to play, but there are some instances where the attacks are chained very quickly on one, making it sometimes almost impossible to get away without tanking a hit.
Rating: 8.9 89
Difficulty: 39 39
Oct 11, 2025
misty
cant believe the quality of this maker's games.
[0] Likes
Rating: 10.0 100
Difficulty: 40 40
Nov 17, 2024
Steingar
Another MattinJ classic. Has a horror theme which I find to be an extremely underrated genre in the fangame landscape. Also features one of my favourite bosses; a bizarre long-necked creature that attacks you out of the background.
It's not that difficult to beat, but is supremely impressive and memorable. The game is short and its "fear" mechanic isn't really implemented well enough to justify it's existence, but still an excellent game in the MattinJ oeuvre.
[0] Likes
It's not that difficult to beat, but is supremely impressive and memorable. The game is short and its "fear" mechanic isn't really implemented well enough to justify it's existence, but still an excellent game in the MattinJ oeuvre.
Rating: 9.1 91
Difficulty: 30 30
Mar 18, 2024
melonbat
Fangame Clear #24
An absolute MUST play, no joke. This is one of the most well-done, varied, and aesthetically crazy fangames ever made and I cannot understate how much I absolutely adore every single corner of this game. The fear mechanic is a VERY good and needed touch especially for some of the bosses, and makes this game a lot more enjoyable from a fundamental standpoint. The atmosphere and art-style is absolutely unmatched, some of the bosses look absolutely devilish while others have some of the most creative mechanics of all time. The platforming never strays from being a solid experience, the gimmicks are thoughtful and well explored, and the entire castle is so daunting and confusing but in the best possible way. My only gripe is that it's hard to understand how to use items, and that the jokes within this game are simply not fitting, but these are very minor grievances and do not dampen the experience whatsoever.
An absolute masterpiece and a must play. Highly recommend.
[0] Likes
An absolute MUST play, no joke. This is one of the most well-done, varied, and aesthetically crazy fangames ever made and I cannot understate how much I absolutely adore every single corner of this game. The fear mechanic is a VERY good and needed touch especially for some of the bosses, and makes this game a lot more enjoyable from a fundamental standpoint. The atmosphere and art-style is absolutely unmatched, some of the bosses look absolutely devilish while others have some of the most creative mechanics of all time. The platforming never strays from being a solid experience, the gimmicks are thoughtful and well explored, and the entire castle is so daunting and confusing but in the best possible way. My only gripe is that it's hard to understand how to use items, and that the jokes within this game are simply not fitting, but these are very minor grievances and do not dampen the experience whatsoever.
An absolute masterpiece and a must play. Highly recommend.
Rating: 9.8 98
Difficulty: 25 25
Aug 23, 2023
Delicious Fruit
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