3 Reviews:
GaspacoZanis
'かるいなにかお手手つなぎor対決用' are series of easy games made by Betty at the end of 2012. I tried to translate this title, and it seems like it uses some metaphor in the title 'Something Light: For Holding Hands or for a Showdown ', which contextually could probably be translated as 'Something Casual: For Cooperative (?) play or for a versus / competitive play', so in other words easy game series made for potential battles or maybe even small competitions.
For long time there was no info on these games, except the fact that they were mentioned on Betty's Niconico community in the section 'おまけで作った作品たち' (Works made as an extra). After several requests, Betty did publish the URL for the series. If you look up the WebArchive you won't find the necessary capture: https://web.archive.org/web/20190804102052/https://com.nicovideo.jp/community/co2079788. Because the URL was published in February of 2020. The URL was with a password, but then after some requests to the author, the password was revealed in the community. This the link: https://www.mediafire.com/file/nlh51igljq77z4k and the password that was revealed is 'suwako'.
Interestingly enough, this link does have only 20 games out of 22, that were mentioned on Niconico. I am not sure how did it happen that last 2 games were not in the pack. But apparently the author did confirm that last 2 games are lost media after the publication of the game pack. The contents or further details of those 2 other games are unknown as of time being.
Anyway, now you can read Pyure's summary review for each of 20 preserved games. I, on the other hand, will write reviews for each game separately. Each game is very short, so it is hard to rate them high enough on their own, although there are unique things, that I do appreciate.
Starting from the very first game, you will notice that it was made much earlier than the other games. The .exe date for the first game is December 8th of 2012. The 2nd game was made much later, having .exe date December 21st of 2012. This means that probably the first game was meant to be as its own thing and only later on Betty thought about making the whole series, or something like that.
You will start the game with an empty title screen, guy rock and difficulty screen, which has basically 2 real options: Medium and Hard. All other options are inaccessible for the player to reach. Initially I have beaten the Medium mode and then I tried Hard mode. The difference is that in the Hard mode you have additional orange spikes, that make gameplay slightly harder. However, it is not much of a problem anyway.
The game has only 1 screen (4 saves) and on the Medium mode the hardest jump is literally the very last jump, which is reverse diagonal. It is an easy jump, but you need to set it up, and it will be the hardest thing for the beginner. I would rate Medium 12 on difficulty scale.
The Hard difficulty I would rate as 13 or something like that. Yes, you have few more jumps that you need to know how to do, for example, 2 generic diagonals and 2 gate jumps. But, overall, it is not that much harder, especially since you still have 4 saves.
After that you have a screen in which is written 'おめでと〜', that means 'Congratulations!' and there is also no save.
I mean, this game is generic, but I did appreciate the small effort on making difficulty settings actually being a real thing. It does not make much, but it is still sweet. Without that my rating would be much lower, honestly.
But, even then, this game does not have much. You can play on both difficulties, but it will be pretty much the same experience. Nothing outstanding.
Would not recommend.
[1] Like
For long time there was no info on these games, except the fact that they were mentioned on Betty's Niconico community in the section 'おまけで作った作品たち' (Works made as an extra). After several requests, Betty did publish the URL for the series. If you look up the WebArchive you won't find the necessary capture: https://web.archive.org/web/20190804102052/https://com.nicovideo.jp/community/co2079788. Because the URL was published in February of 2020. The URL was with a password, but then after some requests to the author, the password was revealed in the community. This the link: https://www.mediafire.com/file/nlh51igljq77z4k and the password that was revealed is 'suwako'.
Interestingly enough, this link does have only 20 games out of 22, that were mentioned on Niconico. I am not sure how did it happen that last 2 games were not in the pack. But apparently the author did confirm that last 2 games are lost media after the publication of the game pack. The contents or further details of those 2 other games are unknown as of time being.
Anyway, now you can read Pyure's summary review for each of 20 preserved games. I, on the other hand, will write reviews for each game separately. Each game is very short, so it is hard to rate them high enough on their own, although there are unique things, that I do appreciate.
Starting from the very first game, you will notice that it was made much earlier than the other games. The .exe date for the first game is December 8th of 2012. The 2nd game was made much later, having .exe date December 21st of 2012. This means that probably the first game was meant to be as its own thing and only later on Betty thought about making the whole series, or something like that.
You will start the game with an empty title screen, guy rock and difficulty screen, which has basically 2 real options: Medium and Hard. All other options are inaccessible for the player to reach. Initially I have beaten the Medium mode and then I tried Hard mode. The difference is that in the Hard mode you have additional orange spikes, that make gameplay slightly harder. However, it is not much of a problem anyway.
The game has only 1 screen (4 saves) and on the Medium mode the hardest jump is literally the very last jump, which is reverse diagonal. It is an easy jump, but you need to set it up, and it will be the hardest thing for the beginner. I would rate Medium 12 on difficulty scale.
The Hard difficulty I would rate as 13 or something like that. Yes, you have few more jumps that you need to know how to do, for example, 2 generic diagonals and 2 gate jumps. But, overall, it is not that much harder, especially since you still have 4 saves.
After that you have a screen in which is written 'おめでと〜', that means 'Congratulations!' and there is also no save.
I mean, this game is generic, but I did appreciate the small effort on making difficulty settings actually being a real thing. It does not make much, but it is still sweet. Without that my rating would be much lower, honestly.
But, even then, this game does not have much. You can play on both difficulties, but it will be pretty much the same experience. Nothing outstanding.
Would not recommend.
Rating: 2.1 21
Difficulty: 13 13
May 26, 2025
Pyure
I don't want to write an individual rating on each game's page since they're each just one short screen, so I'll review the series as a whole here.
Games 001 - 009 are all easy needle, and choosing Hard instead of Medium adds more spikes. The exception is game 003, which has 4 mostly empty rooms that you walk between and shoot buttons until the warp is accessible. It's also the only game with unique music.
Game 010 is a boss fight, and choosing a higher difficulty makes the enemies shoot at a faster speed. 011 - 019 are back to needle but add Very Hard and Impossible options, again making the jumps more challenging with additional spikes. 020 is the same as 010 with the attacks slightly altered. 021 and 022 are apparently lost forever, so I didn't get to try those.
I had 2 big issues with the series: The fact that it wasn't packaged as a single game, and the music. Beyond using Restart Rock for every game, games 011 - 019 and 009 go completely silent after you die once. The gameplay itself honestly wasn't that bad. It did feature a lot of generic jumps, but the design was okay, and it was nice having the difficulty options add spikes instead of removing saves. The bosses were nothing special, but they were fairly challenging on Impossible.
Overall, I did enjoy them at times, but I don't really think I'd recommend anyone go out of their way to play them. If it was all packaged in a single .exe, it would at least feel more like a complete experience, but they don't hold up well as standalone games. Rating based on games 001 - 020 with hardest difficulty for each.
Games 001 - 009 are all easy needle, and choosing Hard instead of Medium adds more spikes. The exception is game 003, which has 4 mostly empty rooms that you walk between and shoot buttons until the warp is accessible. It's also the only game with unique music.
Game 010 is a boss fight, and choosing a higher difficulty makes the enemies shoot at a faster speed. 011 - 019 are back to needle but add Very Hard and Impossible options, again making the jumps more challenging with additional spikes. 020 is the same as 010 with the attacks slightly altered. 021 and 022 are apparently lost forever, so I didn't get to try those.
I had 2 big issues with the series: The fact that it wasn't packaged as a single game, and the music. Beyond using Restart Rock for every game, games 011 - 019 and 009 go completely silent after you die once. The gameplay itself honestly wasn't that bad. It did feature a lot of generic jumps, but the design was okay, and it was nice having the difficulty options add spikes instead of removing saves. The bosses were nothing special, but they were fairly challenging on Impossible.
Overall, I did enjoy them at times, but I don't really think I'd recommend anyone go out of their way to play them. If it was all packaged in a single .exe, it would at least feel more like a complete experience, but they don't hold up well as standalone games. Rating based on games 001 - 020 with hardest difficulty for each.
Tagged as: Needle
one_screen
[1] Like
Rating: 5.9 59
Difficulty: 54 54
Feb 4, 2020
Delicious Fruit
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