I Wanna Use Sextant

Creator: whiteinky

Average Rating
8.3 / 10
Average Difficulty
76.1 / 100
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Adventure (2) Needle (4) Gimmick (6) Boss (1) Puzzle (1) Visual_Challenge (2)


  • by AntiColour
  • by whtiteinky
  • by whtiteinky

Creator's Comments:

whtiteinky [Creator]
So I made a boss.
It's a good journey for me. I made many things that I never tried before.
Thanks for everyone.


Oh no I want to make a Boss for this game


The result of sprout cup is out.
Sextant got the 7th!
It's okay :)

Here is the rank of all fangames from sprout cup, Some of them were already released!

1. I Wanna Tell you something interesting about my day
2. NaMeLeSs (Nameless Bramble)
3. I wanna quit these 7 games
4. I wanna test the subject
5. A world of seven elements
6. Xi→xi↘xi↗xi↗xi↘
7. I wanna use sextant (You are here.)
8. inferior_
9. I wanna be the administrator III
10. I wanna play the needle game but in 3D
11. I wanna get memories
12. This iw is an invalid draft
13. I wanna be the creator (This is a meme game)
14. I wanna play chestnuts VI
15. Not An I Wanna Be The Guy 2
16. I wanna learn how to make traps


just a try.
a game made for sprout cup.(https://www.bilibili.com/read/cv19917496)

some nerf and bug fix, read changelog to see more.
The password is "Maybe Use a Sextant"

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Tagged as: Gimmick
[0] Likes
Rating: N/A       Difficulty: N/A
Feb 5, 2023

14 Reviews:

In this game you can find a lot of things that you will like and probably some things that you will dislike. But i didn't find anything that i can dislike in this game. It's just absolutely fucking blast of the fangame, every section was unique and so much natural fun, i feel like a child while exporing this hard and complicated mini-world

Update: Recleared on last version, which has final boss. Final boss is sort of mashup of all sections in the game and it's simply awesome, perfect conclusion to the game, absolutely enjoyable all the way through. Now i love this game even more

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Tagged as: Adventure Needle Gimmick Puzzle
[2] Likes
Rating: 9.8 98       Difficulty: 76 76
Feb 11, 2023
Update: The game has been updated to add saves to two of the biggest offenders of long sections, the CRT room and the spotlight room. As a result I have managed to actually clear the game now. My opinion on it is still mostly the same now, it's just a bit more accessible now, which is good, and I appreciate the maker taking time to adjust these screens. A lot of the issues I had with the level design still hold true though and OSU!catch stage is no longer skippable, which will likely be a big roadblock for a lot of players.

Original review:

A game with many cool ideas. While I appreciate the creativity on display the design of many of the stages is very frustrating to the point where it almost seems like they were made annoying on purpose. Many stages are difficult due to the long length of their saves rather than the platforming you have to do.

The maze at the start is easy and nice to go through, I have no complaints about that part.
The binary part has a cool concept, but as with many of the later stages it overstays its welcome, forcing you to get 8 correct numbers in a row with no checkpoints. It doesn't help that the apples bouncing are random and can screw you. The difficulty of entering the numbers also varies wildly.
The part with bouncing fruit you have to shoot is honestly ok, but I still think it goes on for too long.
The forced full-jump section is probably one of the few decently-balanced parts of the game with the save actually being a reasonable length. I do feel like more could've been done with the level design though.
The OSU!catch section is absolutely ridiculous. I don't know how anyone could be able to tolerate going up and down that consistency test hell shaft while also having to focus on the RNG minigame on the right for a full 2+ minutes. If I hadn't found a way to cheese this section I probably would have given up here.
The apple sorting stage is RNG hell. It isn't clearly communicated but you're only expected to shoot the apples from the middle of the screen, as shooting them from where the buttons are causes them to inexplicably ricochet in bizarre directions. I suppose it's fine as far as RNG based thing go.
The healing gimmick part has a promising idea at the start but it's pretty much only used meaningfully for one save and then the next one it's used in a RNG section which requires going back and forth 15 times making it feel very tacked on.
Next is the CRT stage which features a gimmick about using one key to control all your movement and shooting to cycle between actions. Ideally this would make a really cool stage but once again the stage is needlessly long and also features extremely choke-able sections near the end of the two (2!) screen save.
The stage I gave up on is the stage featuring needle with two moving spotlights. The entire screen is one save and the needle is, while not extreme, hard enough that doing it in one go is no small task, especially if you aren't a needlehead. Just doing this stage without the visual challenge would already be challenging for me, having to deal with only being able to see the jump I'm, doing for a fraction of a second with bad cycles on the spotlights is not something I'm very keen on doing. I'm sure if I stuck to it I could finish this stage but considering the trend of how these stages seem to be going I think I'm probably not going to continue.

I always appreciate creativity when it comes to making fangames, but I unfortunately do not have the consistency this fangame expects of me to enjoy the gruellingly cruelly long sections this game requires me to do to progress. Would only recommend to very consistent players.

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Tagged as: Needle Gimmick Visual_Challenge
[1] Like
Rating: 5.7 57       Difficulty: 75 75
Feb 9, 2023
Short but really cool gimmick game. It's one of the more challenging ones, but each area is memorable. The game peaks at the binary puzzle screen, which was the hardest thing for me, but also ended up being the most enjoyable part of the game for me. The weakest part of the game was the spotlight needle cause it's kinda just hard needle but with spotlight cycles that force you to wait and is just in general unpleasant.

The game's pretty short, but is hard enough to take multiple hours to clear. I'd recommend it.

Now has a decent boss

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Tagged as: Needle Gimmick
[1] Like
Rating: 8.5 85       Difficulty: 75 75
Feb 8, 2023
Fangame with a whole wide variety of gimmicks, most of which I have never seen in a fangame before. While the novelty of the game is commendable and the gimmicks work well for the most part, some of the gimmicks are definitely on the more frustrating side and feel a bit of a chore to work through. Even so, I would recommend the game for its ability to always keep things fresh and interesting by adding new gimmicks in every boss and stage and expanding upon them in creative ways.

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[1] Like
Rating: 7.5 75       Difficulty: 74 74
Feb 7, 2023

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[0] Likes
Rating: N/A       Difficulty: N/A
Nov 23, 2023