BONK: An Interactive Exposition

Creator: UbersawMedic

Average Rating
9.4 / 10
Average Difficulty
62.0 / 100
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Adventure (12) Needle (8) Gimmick (11) Boss (8) Secrets (9) Long (1) Story (2) Puzzle (2) Lore (1) Advanture (1)


  • by Spazm
  • by UbersawMedic
  • by UbersawMedic
  • by UbersawMedic

Creator's Comments:

UbersawMedic [Creator]
(Current version: 1.2.5)
Welcome to BONK! This gimmick-puzzly adventure game is my first big proper project, so hope you enjoy it!

Features include:
-6 full-fledged stages! Each one divided in two halves, first one aiming around 45 difficulty, second one aiming around 60
-4 endings
-Plenty of secrets, from the optional red coins to [CENSORED]

Recorded a dev commentary with insights from development too, at

Main changes from previous big version:
-Gravity Station rework
-Quick travel room after beating ending B or further for easier backtracking
-Checkpoint on final boss
-Plenty of QOL changes
-Red coins now have a (small) point
(For a more elaborate changelog read the Update pages and the patchnotes.txt included with each version of the game)

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[6] Likes
Rating: N/A       Difficulty: N/A
Mar 14, 2023

27 Reviews:

The best Adventure game I've played so far, every design is very good, and they all work very well with any Gimmick, and all the bosses are also very good, so I really like this game, this game is very worth playing, just play this game

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Tagged as: Adventure Needle Gimmick Boss Secrets
[2] Likes
Rating: 10.0 100       Difficulty: 67 67
Mar 18, 2023
minus one point for the voice acting

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[2] Likes
Rating: 9.0 90       Difficulty: 65 65
Mar 16, 2023
BONK is a very exceptional fangame, an incredible experience that feels really one of a kind. It is proudly inspired by Manor, and yet it deviates from that in important ways.

At its core, BONK is a needleventure game. The stages each have a gimmick of their own (later on mixing gimimcks), and are focused on platforming. However, the platforming rarely relies on precision, instead relying on figuring out what to do and flowy execution. This creates saves that are really fun from beginning to end.

The game also has several bosses, which are all quite creative and fun. Each boss feels different from the others, and they all are pretty memorable, from the meteor chase to the crab. Of course, I would be remiss if I didn't praise the final boss. It's one of the best fangame bosses I've played, with an emphasis on discovery and player creativity to figure out solutions. That being said, I felt the water attack was significantly harder than the rest.

For a lot of people, the core of the game will be the secret hunting. There are multiple layers of secrets across the game - the main ones being the red coins and the combo stages. The red coins tend to be pretty simple to get, more like bonus collectibles that you would see in Mario or something like that. However, they still require some thought, and create a feeling of adventure as you seek out hidden nooks and crannies. Another layer of secrets requires solving riddles. I thought these were super cool, and I had a blast finding all of them. I managed to stumble onto another layer of secrets that seem to be really buried; I look forward to doing another playthrough some day to find these.

Overall, this game is truly incredible, especially for a debut. It's perfect at the macro level, with only a few gripes at a smaller scale. I would highly recommend this to anyone who's an adventure fan, and if you like exploratory games this is easily a must play.

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Tagged as: Adventure Needle Gimmick Boss Secrets Puzzle
[1] Like
Rating: 9.8 98       Difficulty: 59 59
Mar 24, 2024
Neat game. I don't really like more-than-usually uncontrollable gimmicks (for example "water"), but it was fine based on any%.

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Tagged as: Adventure Needle Gimmick
[1] Like
Rating: 8.5 85       Difficulty: 60 60
Dec 9, 2023
This game is incredible.

Super great atmosphere, music, story, and most of all, gimmicks. The gimmicks in this game blew my mind. The base stages themselves were already great, but then there was more of them which mixed together gimmicks that I couldn't even begin to imagine could be combined. You managed to make a gimmick that just straight up kills you when you bonk enjoyable. Great stuff.

The only parts of the game I didn't enjoy that much were the robot crab thingy boss and the gravity block alternate stage (or "harder" stage, I dunno what to call it, but its got the red doors), however I'm pretty sure me complaining about them is just a skill issue.

All around incredible game, and will likely be doing 100% and getting all the endings some time in the near future. Thanks for making this, what a great first major title.

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[1] Like
Rating: 9.5 95       Difficulty: 63 63
Mar 26, 2023