Creator's Comments:
Feishiko [Creator]
Source Code here: https://github.com/Feishiko/I_WANNA_BRAINFUCK
[4] Likes
Rating: N/A
Difficulty: N/A
Mar 30, 2023
11 Reviews:
bantsmen
Rating based on getting about 4 bosses into the game (assuming the room order follows burnmind rules).
A burnmind clone that has some ideas but mostly mixed execution. The level design in multiple areas was pretty lacklustre for instance the Rougue area used bonk jumps over spikes a lot and the raining castle area made you go through the momentum fields horizontal in the air pretty much every save. There are some cool level that are pretty decent though like the laser eyeball stage.
I had to stop my playthrough because the boss I'm currently on (the basketball boss) is one of the worst bosses i have ever seen in a fangame. Every single phase of this boss has bullshit RNG for some part of it and it is way too long. The platforms at the start don't always spawn close enough to you to avoid the boss' initial charge, the direction of the balls he shoots in the second phase can vary wildly and screw you, the curving projectiles he shoots in the third phase are too big and fast to read in some situations especially when you have to shoot big projectile back at him. I've only gotten to the fourth and fifth phases a handful of times but they have a lot of RNG involved as well. After spending almost 2 hours on this boss I find it difficult to have the motivation to keep playing despite my interest in what the rest of the game has to offer. I strongly urge the makers to nerf this boss as I think it is an outlier in terms of fairness from what I've seen so far in this game.
[7] Likes
A burnmind clone that has some ideas but mostly mixed execution. The level design in multiple areas was pretty lacklustre for instance the Rougue area used bonk jumps over spikes a lot and the raining castle area made you go through the momentum fields horizontal in the air pretty much every save. There are some cool level that are pretty decent though like the laser eyeball stage.
I had to stop my playthrough because the boss I'm currently on (the basketball boss) is one of the worst bosses i have ever seen in a fangame. Every single phase of this boss has bullshit RNG for some part of it and it is way too long. The platforms at the start don't always spawn close enough to you to avoid the boss' initial charge, the direction of the balls he shoots in the second phase can vary wildly and screw you, the curving projectiles he shoots in the third phase are too big and fast to read in some situations especially when you have to shoot big projectile back at him. I've only gotten to the fourth and fifth phases a handful of times but they have a lot of RNG involved as well. After spending almost 2 hours on this boss I find it difficult to have the motivation to keep playing despite my interest in what the rest of the game has to offer. I strongly urge the makers to nerf this boss as I think it is an outlier in terms of fairness from what I've seen so far in this game.
Rating: 3.0 30
Difficulty: 65 65
Mar 30, 2023
whtiteinky
++++++++[>++++++++++<-]>+++.>++++++[>++++++++++++++<-]>+.>++++++++[>++++++++<-]>++++.>+++++++[>+++++++++++<-]>++.----.>++++++[>++++++++++++++<-]>+.
[4] Likes
Rating: 10.0 100
Difficulty: N/A
Mar 29, 2023
arzztt
This game has 2 main gimmicks, obnoxious design and time wasting.
[3] Likes
Rating: 2.5 25
Difficulty: 73 73
Apr 2, 2023
fha183
The rating is based on completing this game in debug mode because the game is too difficult for me to beat. Haha
I have basically browsed through this game and it does have some crazy ideas, but overall, most of the ideas make me feel like I want to eat shit, and they are disgusting and difficult to persist. Some stages are just stacks of underworld effects, and there are even no gimmicks. Only a few ideas can truly be called fun. Fortunately, most boss battles are designed very well (except for the final boss) Boss battles are very enjoyable to play. If only the game's underworld special effects stage could be shorter and simpler, I hope the game can truly focus on the fun gimmick design
[1] Like
I have basically browsed through this game and it does have some crazy ideas, but overall, most of the ideas make me feel like I want to eat shit, and they are disgusting and difficult to persist. Some stages are just stacks of underworld effects, and there are even no gimmicks. Only a few ideas can truly be called fun. Fortunately, most boss battles are designed very well (except for the final boss) Boss battles are very enjoyable to play. If only the game's underworld special effects stage could be shorter and simpler, I hope the game can truly focus on the fun gimmick design
Rating: 6.6 66
Difficulty: 69 69
Jul 8, 2023
LitnhJacuzzi
Completely and even almostly abstract.
[1] Like
Rating: N/A
Difficulty: N/A
Apr 1, 2023