fha183's Profile
Send a PMJoined on: Feb 5, 2021
Bio:
Some of my comments are influenced by other factors and are purely subjective, so they don't have much reference value.
I've submitted:
108 Ratings!
78 Reviews!
13 Screenshots!
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108 Games
78 Reviews
fha183
For: Wistful
For: Wistful
A very thoughtfully designed needle game, with no real dull moments from start to finish.
It’s been a long time since I’ve played this kind of needle game. After years of evolution, the genre has given rise to a new category: the “modern needle game.”
There’s nothing inherently wrong with modern needle games, but nowadays they’ve become a convenient excuse for many creators to produce low-effort games. It’s as if needle gameplay only needs to feel good, and all other aspects of design can be ignored. To be honest, those maps may be fun, but the bar for making them is extremely low—they’ve even become a formulaic assembly-line product. They look unique on the surface, but lack any real substance or depth.
This game reminded me of the good old days of traditional needle games. But its most unique quality is that it doesn’t simply follow the old template—it feels more like a fusion of past and present. The spike formations are the game’s greatest highlight, reminiscent of CN2’s “one concept per screen” design, while also incorporating the smooth, flowing jumps of modern needle games. The visual effects further enhance the experience, adding a special layer of character.
God, it’s been so long since I’ve played such a simple yet sincere needle game. I’m honestly running out of words—I can’t fully express how much I adore it.
There aren’t many needle games like this left in Chinese needle games. Treasure it while you can.
It’s been a long time since I’ve played this kind of needle game. After years of evolution, the genre has given rise to a new category: the “modern needle game.”
There’s nothing inherently wrong with modern needle games, but nowadays they’ve become a convenient excuse for many creators to produce low-effort games. It’s as if needle gameplay only needs to feel good, and all other aspects of design can be ignored. To be honest, those maps may be fun, but the bar for making them is extremely low—they’ve even become a formulaic assembly-line product. They look unique on the surface, but lack any real substance or depth.
This game reminded me of the good old days of traditional needle games. But its most unique quality is that it doesn’t simply follow the old template—it feels more like a fusion of past and present. The spike formations are the game’s greatest highlight, reminiscent of CN2’s “one concept per screen” design, while also incorporating the smooth, flowing jumps of modern needle games. The visual effects further enhance the experience, adding a special layer of character.
God, it’s been so long since I’ve played such a simple yet sincere needle game. I’m honestly running out of words—I can’t fully express how much I adore it.
There aren’t many needle games like this left in Chinese needle games. Treasure it while you can.
Tagged as: Needle
Cloud_I_Wanna
[3] Likes
Rating: 8.3 83
Difficulty: 70 70
Nov 21, 2025
fha183 [Creator]
For: I Wanna Remember
For: I Wanna Remember
Good morning, everyone.
After some careful thought, I’ve decided to withdraw the poem review I originally posted—mainly because I felt it was a bit out of place, haha.
Let me give a brief introduction to this game instead. The original intention behind creating it was to express my gratitude to the people who have accompanied me since I joined this community. They’ve truly become an indispensable part of my life, carrying countless beautiful memories with them. Without them, there would be no me as I am now, and certainly no Team 113 (as mentioned in the tags—if you’re curious, feel free to check out our members’ high-rated works). That’s why I named the game “I Wanna Remember.” Before I leave the community, I want to hold on to all the wonderful things, all the people, and all the moments that have shaped this journey.
As for the actual content of the game, most of the inspiration came from Vandal. My initial plan was to make a purely Needle-type game, but obviously, that wasn’t too realistic—it would’ve pushed me into a rather dangerous zone—so most of the design will probably resemble April.
Lastly, I want to share some personal thoughts. The I Wanna community has been far too quiet lately—new releases go unnoticed, creators lack motivation, and the lively, flourishing scene we had back in 2021 feels long gone. If things continue this way, the community might keep declining year after year. Whether it’s because people are too impatient to play long games, or for some other reason, I just hope that if you still carry a spark in your heart—one that wishes to rekindle this community—please play every game with passion. And if you have the time and energy, share that enthusiasm by leaving a DF rating or a comment.
[3] Likes
After some careful thought, I’ve decided to withdraw the poem review I originally posted—mainly because I felt it was a bit out of place, haha.
Let me give a brief introduction to this game instead. The original intention behind creating it was to express my gratitude to the people who have accompanied me since I joined this community. They’ve truly become an indispensable part of my life, carrying countless beautiful memories with them. Without them, there would be no me as I am now, and certainly no Team 113 (as mentioned in the tags—if you’re curious, feel free to check out our members’ high-rated works). That’s why I named the game “I Wanna Remember.” Before I leave the community, I want to hold on to all the wonderful things, all the people, and all the moments that have shaped this journey.
As for the actual content of the game, most of the inspiration came from Vandal. My initial plan was to make a purely Needle-type game, but obviously, that wasn’t too realistic—it would’ve pushed me into a rather dangerous zone—so most of the design will probably resemble April.
Lastly, I want to share some personal thoughts. The I Wanna community has been far too quiet lately—new releases go unnoticed, creators lack motivation, and the lively, flourishing scene we had back in 2021 feels long gone. If things continue this way, the community might keep declining year after year. Whether it’s because people are too impatient to play long games, or for some other reason, I just hope that if you still carry a spark in your heart—one that wishes to rekindle this community—please play every game with passion. And if you have the time and energy, share that enthusiasm by leaving a DF rating or a comment.
Rating: N/A
Difficulty: N/A
Oct 25, 2025
fha183
For: I Wanna WAVE The TAPPER
For: I Wanna WAVE The TAPPER
整个耐久的概念性和创新性展现的淋漓尽致
[1] Like
Rating: 9.9 99
Difficulty: 55 55
Oct 12, 2025
fha183
For: Life Voyager
For: Life Voyager
The game is a mid-tier platformer with some gimmicks, but they aren't overwhelming. The pure platforming segments mainly consist of long jumps, and overall, the experience is decent.
It's clear that the game takes heavy inspiration from Nebulous Thoughts, and that's obvious to anyone who plays it. However, this excessive borrowing leads to a lack of a distinct identity for the game. When it comes to the actual gameplay, the platforming design isn't particularly impressive. Many of the jumps feel awkward or lack smoothness, so I wouldn't rate this game an 8 out of 10.
I hope the developer learns from this experience and creates a truly unique and well-crafted game in the future.
[1] Like
It's clear that the game takes heavy inspiration from Nebulous Thoughts, and that's obvious to anyone who plays it. However, this excessive borrowing leads to a lack of a distinct identity for the game. When it comes to the actual gameplay, the platforming design isn't particularly impressive. Many of the jumps feel awkward or lack smoothness, so I wouldn't rate this game an 8 out of 10.
I hope the developer learns from this experience and creates a truly unique and well-crafted game in the future.
Rating: 7.5 75
Difficulty: 75 75
Aug 20, 2025
18 Games
| Game | Difficulty | Average Rating | # of Ratings |
|---|---|---|---|
| .EXE | 15.7 | 2.1 | 15 |
| i wanna 183 | 46.2 | 5.2 | 12 |
| ANIA x Needle | 57.8 | 6.9 | 5 |
| Fha Needle 0 | 53.3 | 6.6 | 17 |
| I Wanna Be The Forest | 51.0 | 6.2 | 6 |
| I wanna Have A Rest | 56.5 | 5.6 | 4 |
| I wanna Landslide | 68.6 | 8.5 | 11 |
| I wanna make some easy needle game | 48.6 | 6.4 | 5 |
| I wanna be the Mr.Spike | 62.6 | 7.5 | 11 |
| OMG Needle | 60.0 | 5.9 | 6 |
| Rainy day | 45.6 | 6.6 | 11 |
| I Wanna Remember | 71.5 | 8.6 | 6 |
| I wanna See The Light In My Lost Period | 64.1 | 7.4 | 8 |
| Sunday | 61.3 | 5.9 | 4 |
| I Wanna Take A Walk In The Sun | 76.1 | 6.8 | 9 |
| The fooled clown | 47.1 | 6.6 | 17 |
| I wanna walk out of haziness | 61.4 | 7.3 | 5 |
| Weird-- | 79.9 | 9.2 | 11 |
45 Favorite Games
34 Cleared Games
Delicious Fruit