Creator's Comments:
KittyGame [Creator]
This is my final game. I hope you enjoy it.
(I plan to patch out egregious bugs for the first few weeks of this game being out. After that, I will upload the source code here. Sorry if this contradicts what it says in the game about the source code being released on Day 1.)
[5] Likes
(I plan to patch out egregious bugs for the first few weeks of this game being out. After that, I will upload the source code here. Sorry if this contradicts what it says in the game about the source code being released on Day 1.)
Rating: N/A
Difficulty: 60 60
Jul 2, 2023
22 Reviews:
kurath
A great arrangement of short needleventure style games. Review based on normal mode, it does contain an easier mode to intend to be more accessible to a wider audience, which is always nice. I am not certain how that works, so won't speak to it.
The game is very well produced, with enchanting visuals where it chooses and lapsing into more silly ones intentionally at times. I enjoyed this juxtaposition and it gave the game its own stylistic charm across.
The platforming is solid throughout, with each segment having its own identity and an abundant supply of gimmicks allowing mixing and matching to keep things interesting. There's a couple of them that felt a bit finicky, but the variety and novelty it introduced by cycling through things kept it from ever feeling like a burden.
Boss-wise, there's not too much to speak of here, a couple short encounters to mix things up is nice though, but it won't be the reason for anyone to play.
Overall, its a fun platforming experience, enjoyable either in bulk (though there isn't really any interconnection between the segments) or as small, bite size ~30 min chunks. There's some bonus features for those looking to get a bit more out of it, including some challenge achievements among other things as well. I'd recommend it to anyone who likes the ~60 range difficulty and enjoys mixed gimmick platforming.
[5] Likes
The game is very well produced, with enchanting visuals where it chooses and lapsing into more silly ones intentionally at times. I enjoyed this juxtaposition and it gave the game its own stylistic charm across.
The platforming is solid throughout, with each segment having its own identity and an abundant supply of gimmicks allowing mixing and matching to keep things interesting. There's a couple of them that felt a bit finicky, but the variety and novelty it introduced by cycling through things kept it from ever feeling like a burden.
Boss-wise, there's not too much to speak of here, a couple short encounters to mix things up is nice though, but it won't be the reason for anyone to play.
Overall, its a fun platforming experience, enjoyable either in bulk (though there isn't really any interconnection between the segments) or as small, bite size ~30 min chunks. There's some bonus features for those looking to get a bit more out of it, including some challenge achievements among other things as well. I'd recommend it to anyone who likes the ~60 range difficulty and enjoys mixed gimmick platforming.
Rating: 9.0 90
Difficulty: 60 60
Jul 5, 2023
jeyff
I playtested this game quite a few times. I have completed every section, and am working towards 100%, I will most likely come back to this review once I have done so. I am also leaving the extra content out of this review as well, because it would skew the difficulty and my rating, although you should totally try the extra, it's really fun. My difficulty rating based on the Normal Mode of the game.
This game rocks.
From the moment you open the game you're hit with an awesome looking title screen and file select screen. The file you choose starts with an empty lifeless planet visual, and as you complete more the game, objects and characters appear on the planet, which is a neat little detail. There are two difficulties to choose from when starting a file, Easy, being listed around 35-50 difficulty with no access to the extra content, and Normal, being listed around 50-70 difficulty with all content available. When you finally start the game after admiring all the details, you are greeted with a welcoming voice to SUPERPLANET KG.
The hub world looks great, sounds great, and is very fun to explore, with many characters making cameos around their respective games, each of them having their own dialogue that's either funny, helpful for beginners, or even a hint to some sort of secret. This being said, the hub world allows you to approach the games in any order you like, which bring us to the games themselves.
All 5 of the games in the collection all have their own unique little charm, story, gimmicks, and vibe. The visuals and music in every single game are incredible, you can tell how much effort went into the visuals, and I can tell you as a playtester that many of the songs were changed many times to better fit the visuals and gameplay. Even the tutorial screen has great visuals and music, as well as a bunch of goofy sign characters.
The achievements are a nice little cherry on top of the excellent content in the game which add a good bit of replayability, and getting the secret achievements are some of the most fun parts of the game.
After all of this, you may wonder why I'm not giving this game a 10/10, and it is due to me not really enjoying the gimmicks of Cape May's first and second stage as much as the other gimmicks in the game. It's not bad, far from it, I just didn't like it, and you're allowed to disagree, this is just text on a screen bro.
I 100% recommend this game to fangamers and non-fangamers alike, it was a blast to play. What a great way to end it off KG, thanks for making such a good game.
[3] Likes
This game rocks.
From the moment you open the game you're hit with an awesome looking title screen and file select screen. The file you choose starts with an empty lifeless planet visual, and as you complete more the game, objects and characters appear on the planet, which is a neat little detail. There are two difficulties to choose from when starting a file, Easy, being listed around 35-50 difficulty with no access to the extra content, and Normal, being listed around 50-70 difficulty with all content available. When you finally start the game after admiring all the details, you are greeted with a welcoming voice to SUPERPLANET KG.
The hub world looks great, sounds great, and is very fun to explore, with many characters making cameos around their respective games, each of them having their own dialogue that's either funny, helpful for beginners, or even a hint to some sort of secret. This being said, the hub world allows you to approach the games in any order you like, which bring us to the games themselves.
All 5 of the games in the collection all have their own unique little charm, story, gimmicks, and vibe. The visuals and music in every single game are incredible, you can tell how much effort went into the visuals, and I can tell you as a playtester that many of the songs were changed many times to better fit the visuals and gameplay. Even the tutorial screen has great visuals and music, as well as a bunch of goofy sign characters.
The achievements are a nice little cherry on top of the excellent content in the game which add a good bit of replayability, and getting the secret achievements are some of the most fun parts of the game.
After all of this, you may wonder why I'm not giving this game a 10/10, and it is due to me not really enjoying the gimmicks of Cape May's first and second stage as much as the other gimmicks in the game. It's not bad, far from it, I just didn't like it, and you're allowed to disagree, this is just text on a screen bro.
I 100% recommend this game to fangamers and non-fangamers alike, it was a blast to play. What a great way to end it off KG, thanks for making such a good game.
Rating: 9.7 97
Difficulty: 62 62
Jul 2, 2023
RNG_Guy
I really like it, this was a pretty cute adventure. The Game is 10/10 for me, but a tech. bugs was a little annoying. What I mean? Usually I change my control option (because I play on WASD and my shoot-button on ctrl). If it's possible to change in Game Settings - I do this. And with this option-setup Stage "Mansion of the Mind" (The Stage with puzzles) was very bad. Because ctrl = inventory, and when I try to shoot - The inventary was instant to open. Many game-mechanics still works on arrow-buttons, this was so confusing. On Stage "PB Sessions" the dialogs still works only on Z-button. Well only this is mainly problem of this game, everything other is perfect! Thank You for This Game!
[2] Likes
Rating: 9.0 90
Difficulty: N/A
Jul 26, 2024
PlutoTheThing
Honestly one of the coolest formats I've seen a fangame take on, being an anthology of little mini fangames with their own plot, atmosphere, and ideas. All five of the sections feel really good to play and polished, there's a lot of really wacky stuff here, in particular I had the most fun with the chilling, oppressive atmosphere of Monmouth combined with it's amazing platforming and enjoyable boss, and the Mansion of the Mind with some really neat puzzles. The visuals in this game are something special, basically everything looks great and the music is awesome too, it's easily one of my favorite fangames to just look and listen to. There's lots of charming NPCs you can hear blabber on about silly stuff, and the whole thing feels like so much love and care was put into it. Definitely worth playing, it's super high quality and while a few very minor things throughout dampened the experience a tad, none of it was enough to prevent this game from being a favorite of mine.
[2] Likes
Rating: 9.3 93
Difficulty: 54 54
Feb 7, 2024
Chrisay
Difficulty based on Extra Clear
Really good game. Visually beautiful and unique, it stands out in a very impressive way. Most of the game is gimmick platforming, but has a lot of ideas, so it never really becomes boring. My only small issues lie mostly with the format, that each game is a seperate thing. It meant that it was harder to get invested in each game. Despite this the game does wonders with each of the short games. I'd really recommend this.
[2] Likes
Really good game. Visually beautiful and unique, it stands out in a very impressive way. Most of the game is gimmick platforming, but has a lot of ideas, so it never really becomes boring. My only small issues lie mostly with the format, that each game is a seperate thing. It meant that it was harder to get invested in each game. Despite this the game does wonders with each of the short games. I'd really recommend this.
Rating: 9.0 90
Difficulty: 69 69
Jul 8, 2023