New Year 2025

Creator: roubaozi

Average Rating
8.9 / 10
Average Difficulty
68.0 / 100
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Tags:

Needle (2) Gimmick (2) x_Floor (1) Secret (2)

Screenshots

  • by Fruitless

Creator's Comments:

roubaozi [Creator]
Update:
Precise the collision of Better Block and use YYC Export
2026/1/13

You can download the source code here:
https://github.com/FurryEggC/New-Year-2025

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Tagged as: Needle Gimmick Secret
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Rating: N/A       Difficulty: 55 55
Jan 30, 2025

5 Reviews:

Wolsk
Rating based on 100%

Roubaozi is definitely one of my favorite needle makers at this point, and his insane ideas and pathing consistently impress me—with a handful of secret areas in this game being especially absurd. I was constantly looking forward to seeing what wacky shenanigans would come next, and several saves were so amazing that I was genuinely smiling ear-to-ear at what he managed to come up with (which is even more impressive knowing that this game was made in only 2 months).

Unfortunately, even though there is a lot to love about "New Year 2025," there is one large and rather glaring issue. While some of the secret entrances are super clever or just generally fun to pull off, others ended up being uncomfortably difficult or extremely unclear with regards to what to do. I think if this game had a bit more time to cook and really nail down those secret entrances—as well as the balance of the secret areas contained within—it would've been an exceptional experience. Of course it was still fantastic overall, but when one of the secret entrances seemed like it could've been in the top 3 coolest things in the whole game but actually ended up just being a fake block, I couldn't help but feel disappointed about what could've been.

I also feel the desire to mention that this game very much has its share of jank with regards to how some mechanics function and how Roubaozi presents the overall package, but honestly those kinds of things add a bit of silly charm that makes it feel more endearing. For the rest of my feelings on "New Year 2025," you can refer to Gab's review.

Would recommend if you're a gamer looking for a difficult time and can deal with some jank and nonsense.

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Rating: 9.0 90       Difficulty: 80 80
Jan 21, 2026
Gaborro
When you start the game on any of the difficulties, the initial screen presents you with the purpose of the game, talking about being bored of hard games like CN2.5, Morning Dew and K3, and that easier games are needed; the author writes that the Normal difficulty of this game is around 45, and that the main road of Hard mode will not go above a 70. The author then proceeds to recommend the Hard mode, and this review and the numbers are based on doing 100% in this difficulty.

It claims to be a 50 floor needle game, which is already quite a lot of content given the difficulty of the main game, but the CN2.5 mention is no decoration, as this game hides double the content behind its main screens.

The main 50 floors are pretty fun, but the way they are presented pretty much defines how this game feels; there is quite a lot of simple vanilla needle but with random simple gimmicks that add a lot of flavor to it, but suddenly around the halfway point one of the areas presents quite the insane mechanic and for some it might be a random difficulty spike.

The secrets are the most memorable part of the game, each of them having their own idea, and here the range is way more balanced; while you will find some more vanillaish needle secrets, most of them have at least some simple gimmick and some of them have some of the wackiest ideas I have ever seen in any needle game, to the point where the difficulty rating might not be a good representation for others since there are different skills here that are very subjective.

The game is very rough around the edges; there are many moments in the platforming with jumps that feel particularly mean, and sometimes even whole areas. Sometimes there will be notes claiming things aren't too hard and yet they kind of destroyed me. The author kinda moves like an evil jokester, which I feel aligns with the text at the beginning of the game and some stuff at the very end of the game, almost like parodying what you would think of the hardcore needle making mentality. Even when there is some guidance provided for some of the platforming, it really feels like you are left to figure out what to even do.

This can also be felt with some of the secret entrances, which might be the only point where I actually do have a few negative feelings that I can't ignore. These range from very simple stuff, some really cool ideas, and sadly, some absolutely random arcane stuff, which might as well be an equivalent of hugging every block but even worse. While I did try to do most of them blind, some of them were so confusing that it definitely was needed by the end to team up with others and try to get lots of brainstorming just to figure some of them out. I think this does end up as a fun process for anyone in the community that wants to get involved, but I do think there should be more sense to them in case someone doesn't want to reach that point.

Even with that in mind, I think this might be the most memorable needle game of 2025, which is kinda insane for a game that released around the start of the year.
The lower difficulties do provide the experience that is somewhat promised at the beginning, but it is definitely true that the real high quality content can only be found by putting the effort in for Hard mode.

I would definitely recommend trying this game on Hard if you have what it takes.

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Rating: 9.5 95       Difficulty: 80 80
Jan 1, 2026
fha183
评价只包含表关
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Rating: 8.2 82       Difficulty: 57 57
Jan 30, 2025
Religion
Tagged as: Needle Gimmick x_Floor Secret
[0] Likes
Rating: N/A       Difficulty: N/A
Jan 30, 2025