Latest Reviews

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VanyaB
For: I wanna Lap Around
[0] Likes
Rating: 7.5 75       Difficulty: 87 87
May 22, 2026
Cythraul
For: I wanna ⨌
Rating based on blind clear.
Awesome align maze L-Needle with lots of needle techs including cactuses and vfpi.
It was very interesting to solve all the saves here. The gameplay itself felt great too, the first half was pretty chill compared to the last 3 saves. The most mind-blowing thing was double vfpi save which is needed just to grab another align. It took quite a lot to do in game and to find a strat in jtool.
Overall, this is a very cool game, I can easily recommend it to every precision player.

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Tagged as: Needle L_Game
[0] Likes
Rating: 10.0 100       Difficulty: 85 85
May 22, 2026
KSANDER
For: Chaos Needle-Port
Очень сложный генерик нидл, перые два стейджа не сложные, но дальше после тертьего слейджа начинается сложные прыжки, тем не менее мне понравилось, хотя я не рекомендую к прохождению, в особености потому что можно легко потерять прогресс просто войдя в главное меню, так как отсуствует варп продолжения игры, но раз уж вы решились, рекомендую выходть с помощью Esc, так как при повторном запуске вы автоматом попадаете на экран где и остановились, также здесь есть немало неприятных прыжков, поэтому играйте на свой страх и риск

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Tagged as: Needle
[0] Likes
Rating: 8.3 83       Difficulty: 66 66
May 22, 2026
notmaxwell
For: Firdos

Very interesting needle game, I've always looked at it as something i've wanted to play, but been scared off, i'm not all that sure why, but I've realized this fear is irrational, this game absolutely surpassed my expectations, and I do quite like it.
Firdos follows the general 32px needle design for a lot of it, with throwing in some light usage of gravity, or vines & water depending on which path you go. This game also tries out being an 'open-map' with multiple routes all leading to the finale. I will say- I like how the finale is the hardest save by a decent bit, that being said, the different paths are stained a bit by balance. The right path is vastly easier than the left path, likely not by intention but due to inexperience and proper testing, but i still commemorate this game for giving a shot anyway, not a lot of 32px needle this difficult even usually tries to (infact, this is the only game of this difficulty that i can think of that does try this), execution isn't perfect but that's okay in my books. Visually it switches it up a bit, most parts look decently good, and i like how it switches up the kid sprite but not in a way that negatively affects the gameplay. My favourite area is likely the right path's gravity area visually, I think the inverted edges style looked pretty cool, but it's kind of a shame it was ended so quick. The areas before that were also pretty cool, I liked it, 2nd area on the right path was cool, i'm not a big fan of the purple city area solely due to that it can be a bit hard to see the kid at one point, but I quite like the idea of progressing further into the game to encounter a modified version of the starting area- it's cool. Finale switches between a few different visuals, also liked it, pretty cool stuff overall, I'm glad the game does switch it up a decent amount rather than keeping it stale- adds to the whole different pathways notion. Needle design is somewhat questionable at times, some of the earlier saves do suffer from the occasional jump that's considerably harder than ones around it, or a few jumps that are just a bit too easy, etc, but I didn't find it to be really problematic, that being said I think I went the easiest route on my clear of this (right path), I'll play the other routes soon and update this when I do. I enjoyed everything up to the final a lot, but I also didn't spend a lot of time with it, I can see some complaints, but I might just be nitpicking at that point, I definitely did find the needle really fun and pretty intuitive aswell. Final save has a few iffy jumps, first of all, there's a spike that doesn't have collision, which is a bit of a throw since I don't think there's any other fake spikes in the game, and it's in one of the more questionable jumps of that save aswell. First screen top right has a raw corner and tight djump (especially if you want to vstring the diagonal after), it's kinda nasty but it got consistent, albeit still harder than most other jumps in the save. 2nd screen has a drop that's also a bit nasty, but to counteract these two jumps there's a few gems. I liked screen 1's corner jump in the middle of the save, delayed right press but lenient especially visually, I liked almost every jump in screen 3, and also the start of screen 1. I enjoyed the final save, consistent and plays decently uniquely comparing to other difficult 32px setup needle around it, good stuff imo, I quite like long multi-screen climatic saves and this one pulled it off well with having difficulty drop down further into the save.
I quite liked this game, maybe it's my weak spot, but I had a blast. I like how this game tried out a few new things aswell, and even though it didn't exactly hit the spot, I still think it delivered pretty well on it's gameplay and some of it's visuals so I don't really mind. I'd recommend this if you're into this kind of needle.

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[0] Likes
Rating: 8.1 81       Difficulty: 87 87
May 22, 2026
quadstuffed
For: Ebb Needle 2026
[0] Likes
Rating: 8.5 85       Difficulty: 55 55
May 22, 2026
uzumaki
For: Renko Needle
Clear!!

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[0] Likes
Rating: 5.8 58       Difficulty: 53 53
May 22, 2026
BloggerOP
For: I wanna reunion in the despair
It is a very cool long save, there are handful of good wallhugs and jtool gimmick executions throughout the whole save. Figuring out how every path works was quite enjoyable. Little practice feature did help as well. However second screen was sometimes a bit demotivating since it was harder for me to get better at than the first screen. The jump with an invert has pretty tight double jump timing, and there are many midair vines which take forever to get used to. I can't really comment on the next screens because I didn't really struggle with them. Highly recommended to long save enthusiasts overall, very cool and unique one.

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[1] Like
Rating: 7.0 70       Difficulty: 82 82
May 22, 2026
Cythraul
For: I Wanna Hold the Sunset
[0] Likes
Rating: 8.5 85       Difficulty: 70 70
May 22, 2026
Cythraul
For: I Wanna Get the 7 Colored Needles
[0] Likes
Rating: 4.0 40       Difficulty: 73 73
May 22, 2026
reokun
For: The Maker Medley
[0] Likes
Rating: 9.0 90       Difficulty: 41 41
May 22, 2026
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