Latest Reviews
LastTISisLife
For: I wanna spend the day happily
For: I wanna spend the day happily
There was some bullshit on the way, but overall it's decent needle collab (there is 4 stages that are seems to maked by different people, idk why there is only Zara mentioned here) and sometimes there was pretty sick maneuveres. Probably can recommend if you hungry for some hard semi-generic needle
[0] Likes
Rating: 6.6 66
Difficulty: 71 71
Jan 25, 2025
Pigeon
For: I Wanna Be Drawn
For: I Wanna Be Drawn
Very well made visually, platforming was refreshing.
Maybe a little bit too precise on stage 3-a.
[0] Likes
Maybe a little bit too precise on stage 3-a.
Rating: 8.5 85
Difficulty: 45 45
Jan 25, 2025
BloggerOP
For: I wanna XXIII Spike
For: I wanna XXIII Spike
OK, I have to say, that Saira's screen is one of the most interesting needle screens I've ever played, at least pathing wise. I'm actually impressed by it. Some might not like it for having wacky refresher usages though, but I sure liked it. The game is overall fine, with some other interesting screens, and some bad screens. I think this game is not for everyone, but for me, I'm really happy that I found this game.
[0] Likes
Rating: 7.5 75
Difficulty: 71 71
Jan 25, 2025
LastTISisLife
For: I wanna be the Irresponsibility
For: I wanna be the Irresponsibility
Very hard and very generic needle (consists of 4 sequential hubs with 4 one-screen stages in each one). Not completely irredeemable, but far from adequate
[0] Likes
Rating: N/A
Difficulty: 90 90
Jan 25, 2025
Pigeon
For: I wanna get the zero tower
For: I wanna get the zero tower
Rating is without any autofire tools.
Yeah just the bosses are scary overall, nothing else to talk about other than that.
Final boss does have a very RNG dependent attack at times.
[0] Likes
Yeah just the bosses are scary overall, nothing else to talk about other than that.
Final boss does have a very RNG dependent attack at times.
Rating: 2.9 29
Difficulty: 35 35
Jan 25, 2025
xva
For: I wanna escape Endless Nightmare
For: I wanna escape Endless Nightmare
*rating based on normal
old-styled fangame RPG sort of deal (?) with 6 unique stages. you have to clear them twice: once in their regular unmodified state and once again in a buffed state. this applies to the needle as well. there's some sort of odd autoshoot gimmick (?) that occurs if you hold jump and shoot. this is probably to alleviate the boss HP issue. the bosses all have lots of HP and you don't do a lot of damage. thankfully, with autoshoot this is made very manageable, so it's fine. the platforming is the hardest part of the game, especially before you get the dash. once you're able to dash, you can zoom past most of the platforming later on. you'll also get used to just tanking hits from spikes and other stuff that hurts you, since it's faster to just rush through than carefully avoid everything. the last stage is the hardest one by far and just kinda sloppily combines everything you've seen before into one clusterfuck of a stage. the final boss, which appears twice, is one of the easiest bosses in the game because of how much health you have
the game has some mild technical issues, like block corner collision being bad and textboxes sometimes tabbing you out of the game. they aren't anything debilitating though, just kind of annoying at times. what is debilitating and really annoying, is the bad collision that is ever-present throughout the entire game. you can lose HP randomly or just get absolutely fucked by -999 HP from touching lava that is nowhere near you
[0] Likes
old-styled fangame RPG sort of deal (?) with 6 unique stages. you have to clear them twice: once in their regular unmodified state and once again in a buffed state. this applies to the needle as well. there's some sort of odd autoshoot gimmick (?) that occurs if you hold jump and shoot. this is probably to alleviate the boss HP issue. the bosses all have lots of HP and you don't do a lot of damage. thankfully, with autoshoot this is made very manageable, so it's fine. the platforming is the hardest part of the game, especially before you get the dash. once you're able to dash, you can zoom past most of the platforming later on. you'll also get used to just tanking hits from spikes and other stuff that hurts you, since it's faster to just rush through than carefully avoid everything. the last stage is the hardest one by far and just kinda sloppily combines everything you've seen before into one clusterfuck of a stage. the final boss, which appears twice, is one of the easiest bosses in the game because of how much health you have
the game has some mild technical issues, like block corner collision being bad and textboxes sometimes tabbing you out of the game. they aren't anything debilitating though, just kind of annoying at times. what is debilitating and really annoying, is the bad collision that is ever-present throughout the entire game. you can lose HP randomly or just get absolutely fucked by -999 HP from touching lava that is nowhere near you
Rating: 5.4 54
Difficulty: 37 37
Jan 25, 2025
TheChiekurs
For: I wanna Break the Series Iodium
For: I wanna Break the Series Iodium
Tagged as: Avoidance
[1] Like
Rating: N/A
Difficulty: N/A
Jan 25, 2025
TheChiekurs
For: I wanna planet 100
For: I wanna planet 100
Tagged as: Avoidance
[1] Like
Rating: N/A
Difficulty: N/A
Jan 25, 2025
Delicious Fruit