Latest Reviews
Gaborro
For: I wanna be the UltraPlayers
For: I wanna be the UltraPlayers
Needle has cool visuals but that's about it.
The avoidance at the end is really cool and pretty fun, and for its time it has a lot of style to it, as expected from lily. Some of the attacks are a bit dumb but its doable the majority of the time.
[0] Likes
The avoidance at the end is really cool and pretty fun, and for its time it has a lot of style to it, as expected from lily. Some of the attacks are a bit dumb but its doable the majority of the time.
Rating: 8.5 85
Difficulty: 60 60
Aug 28, 2022
quadstuffed
For: I Wanna WandWandWand
For: I Wanna WandWandWand
Insanely fun game. One of the fangames that you will want to replay immediately after beating it. Randomly generated levels + spells that bypass potential frustrations = a brilliant game, far greater than the sum of its parts.
[0] Likes
Rating: 9.0 90
Difficulty: 50 50
Aug 28, 2022
Arle17
For: I wanna be the 3200min
For: I wanna be the 3200min
Tagged as: Needle
[0] Likes
Rating: 6.0 60
Difficulty: 40 40
Aug 28, 2022
CanusAntonius
For: I Wanna Be The Needlecaster
For: I Wanna Be The Needlecaster
Interesting Gimmick Needle game created for the First Game Jam in which the Kid collects spells he can use by pressing Z to pause and then enter an arrow key code for the one he wishes to uses.
It is an interesting Gimmick, and even allows for some variation on how you do saves later on once you have more. I did feel like part of it was pretty unintuitive however, while the leap was Up Up Up, the side Dash was Down Down L/R, this difference matters quite a lot when making a moveset like this because the second feels completely unnatural, it should just be all Left or Right. Another aspect that makes the game fall short for me is the difficulty, it's actually pretty hard for something from the Game Jam, even outside of the gimmick usage. There's an awkward vine jump you have to do at one point, there's a few segments where the leap ability is used far too many times under a spike, and the final two saves entirely were just extremely exhausting to play.
I think it's an interesting game for something made with a week time constraint, but I wish it was far much easier to allow for more experimentation with different spells, and so others could play it more. I'd recommend it if you can handle some difficulty.
[0] Likes
It is an interesting Gimmick, and even allows for some variation on how you do saves later on once you have more. I did feel like part of it was pretty unintuitive however, while the leap was Up Up Up, the side Dash was Down Down L/R, this difference matters quite a lot when making a moveset like this because the second feels completely unnatural, it should just be all Left or Right. Another aspect that makes the game fall short for me is the difficulty, it's actually pretty hard for something from the Game Jam, even outside of the gimmick usage. There's an awkward vine jump you have to do at one point, there's a few segments where the leap ability is used far too many times under a spike, and the final two saves entirely were just extremely exhausting to play.
I think it's an interesting game for something made with a week time constraint, but I wish it was far much easier to allow for more experimentation with different spells, and so others could play it more. I'd recommend it if you can handle some difficulty.
Rating: 6.8 68
Difficulty: 58 58
Aug 28, 2022
shign
For: I Wanna Fine-House
For: I Wanna Fine-House
How can someone be so based.
After the absolute masterpiece that is heavenly host, anxKha comes back with a short but sweet game. It's honestly as good as his previous game with a melancholic theme, I just wish it was longer because as I said, it's pretty short and really ends abruptly, but what's in the game is a bliss to play with a simple but really cool gimmick that allow you to switch between past and present. Also you can completely skip the junkward by jumping over the portal.
[4] Likes
After the absolute masterpiece that is heavenly host, anxKha comes back with a short but sweet game. It's honestly as good as his previous game with a melancholic theme, I just wish it was longer because as I said, it's pretty short and really ends abruptly, but what's in the game is a bliss to play with a simple but really cool gimmick that allow you to switch between past and present. Also you can completely skip the junkward by jumping over the portal.
Rating: 9.6 96
Difficulty: 40 40
Aug 28, 2022
Yiaz
For: I wanna defeat the three boss
For: I wanna defeat the three boss
The destinaation boss is legit really hard and i don't think it's extra because you caan only get the thank you for playing screen later. It also has a bug in red phase that make you randomly jump so that's amazing, plus the red phase is terrible by itself anyway. Rest of the game varies between whatever and easy to kinda annoying.
[0] Likes
Rating: 2.5 25
Difficulty: 78 78
Aug 28, 2022
Zambrini
For: I wanna be the Apple
For: I wanna be the Apple
Game requires you to download an EGG zip decompiler. But, it not worth it.
[0] Likes
Rating: N/A
Difficulty: N/A
Aug 28, 2022
Riot3_1_2_1
For: I Wanna Snow The Ball
For: I Wanna Snow The Ball
Merry Christmas?
the player hitbox is fat :V
[0] Likes
the player hitbox is fat :V
Rating: 3.0 30
Difficulty: 30 30
Aug 28, 2022
shign
For: I Wanna Experience The Butterfly Effect
For: I Wanna Experience The Butterfly Effect
Very good adventure game with a cool concept featuring the infamous butterfly effect at its peak. The three stages are really good, tho I have something to say for all three :
-the ice shards stay on the screen for too long and become distracting, that would be better if they immediately start fading.
-that's more an overall remark but the solid ceiling is annoying in one particular spot but in all stages, especially in the fire one where you have to hurry and is more conducive to mistakes.
-the gravity stage is imo the best but also the hardest, the final save especially is imo a bit too tight at the end and could benefit from being a bit more lenient on the final reverse drop.
The final boss is exactly what a final boss should be, with multiple phases that don't overstay there welcome and that use the gimmicks introduced through the game. To be honest I would have loved 1 or 2 more phases for an even more epic final, especially a phase with the gravity stage gimmick but that's nitpicking.
[1] Like
-the ice shards stay on the screen for too long and become distracting, that would be better if they immediately start fading.
-that's more an overall remark but the solid ceiling is annoying in one particular spot but in all stages, especially in the fire one where you have to hurry and is more conducive to mistakes.
-the gravity stage is imo the best but also the hardest, the final save especially is imo a bit too tight at the end and could benefit from being a bit more lenient on the final reverse drop.
The final boss is exactly what a final boss should be, with multiple phases that don't overstay there welcome and that use the gimmicks introduced through the game. To be honest I would have loved 1 or 2 more phases for an even more epic final, especially a phase with the gravity stage gimmick but that's nitpicking.
Rating: 9.0 90
Difficulty: 55 55
Aug 28, 2022
Delicious Fruit