Latest Reviews

Go to page:
0 << < 8465 8466 8467 8468 8469 8470 8471 8472 8473 8474 > >> 11089
MrDobryiKot
For: I wanna maximum Needle
[0] Likes
Rating: 7.0 70       Difficulty: N/A
Mar 4, 2019
moogy
For: I wanna break the silence 2
Technically a 50 floor game, in that it consists of five stages with 10 screens each. It's easy enough that you can finish it in one sitting, though.

The first two stages are a walking sim, the third and the fourth are pretty decent vanilla needle, and the fifth is utterly obnoxious nonsense, consisting of five screens each of incredibly unfun dotkid and infinite jump. If you just look at the third and fourth stages, this game is pretty good, but the first two have no reason to exist and the fifth just feels bad to play in every way. Not really recommended.

Read More

[1] Like
Rating: 5.5 55       Difficulty: 45 45
Mar 4, 2019
arufa
For: I wanna be the JAKE
手軽に遊べました
楽しかったです!

Read More

Tagged as: Trap Short
[1] Like
Rating: 6.4 64       Difficulty: 27 27
Mar 4, 2019
evilgod
For: I Wanna Reach the Exit 2!
good

Read More

Tagged as: Needle Gimmick
[2] Likes
Rating: 7.5 75       Difficulty: 49 49
Mar 4, 2019
evilgod
For: I wanna break the silence 2
Dotkid is bad

Read More

Tagged as: Needle Dotkid
[1] Like
Rating: 8.3 83       Difficulty: 44 44
Mar 4, 2019
UberBob
For: I wanna be the Co-op
Rating is based on hard difficulty 100%

Read More

[0] Likes
Rating: 9.2 92       Difficulty: 56 56
Mar 4, 2019
Chance
For: I Wanna Reach the Exit 2!
fun

Read More

Tagged as: Needle Gimmick
[2] Likes
Rating: 7.7 77       Difficulty: 48 48
Mar 4, 2019
Wahfuu
For: I wanna uplift the needle
A super chill needle game. If you just have a hankering to fly through some spikes for a bit of time, this is good. Nothing imbalanced or all that awkward, just very comfy needle. I've always liked the neon style of aesthetics aswell, so that helps. Good stuff.

Read More

[0] Likes
Rating: 6.5 65       Difficulty: 45 45
Mar 4, 2019
Wolfiexe
For: I wanna escape the Gothic Castle
Gothic Castle is definitely one of the more visually pretty avoidances out there. Den's knack for production value and making his games look aesthetically pleasing remains as consistent as ever, and it follows alongside a pretty fun and enjoyable avoidance.

Clocking in at just under 2 minutes, there's a fun variety of attacks to spend your time with as well as arena-switching which keeps the avoidance feeling very fast-paced. Right off the bat as you're scaling the tower, you'll get a pretty good idea of what you're in for. The attacks are primarily RNG based with a couple of pattern'ish attacks thrown in for good measure, and balance-wise everything feels mostly good. I particularly liked the cut-away segment which was very nicely synced to the song.

I had a small gripe with the start of the avoidance in regards to the climb, in that it felt quite full-jump heavy which also lends itself to limiting your dodging capabilities after your second fulljump. Perhaps a tower with more landing spots or options would've been more ideal. The curving attack near the end in combination with the shaking also threw me off a bit, although perhaps it was in combination with the classic end-of-avoidance-nerves. Hard to say but I imagine that'll differ greatly from player to player.

All in all though it's a really fun fight and a beautiful looking one at that. I understand Den had worries about people not playing it due to the inherent nature of avoidance games, but I think he did a great job with making an avoidance that can appeal to not just avoidance players but also a wider audience of fangame players. As always, I look forward to Den's next game.

Read More

Tagged as: Avoidance
[0] Likes
Rating: 8.6 86       Difficulty: 56 56
Mar 3, 2019
Wolfiexe
For: I wanna be the Six Elements
Six Elements is quite a mixed bag. Each stage is drastically different from the last. One moment you'll be frolicking in Mario-land with the coin collecting and goomba-related hijinks, and a little later you'll be squaring down against The Guy who tests your knowledge of the original I Wanna be the Guy in a battle to the death.

Having said that, they're probably the two highlights of the game. There's also a pretty fun avoidance-of-sorts featuring a giant cherry which whilst at times overly flashy and noisy, is pretty interesting to play. However there's also a fair share of questionable stuff on top of that. The second stage has some bosses that are kinda shaky in design, with some very sudden attack patterns that don't always feel too fair. There's also a trap-heavy stage which felt a bit frustrating to play, although thankfully it isn't too lengthy.

The varied mix ends up making the game feel a bit disjointed, which I suppose is part of the struggle of a collab-game where each maker produces something so different. Still, I had a fun time and the positives outweighed the negatives. I'd say it's worth a play, but be prepared for a bit of a rollercoaster ride.

Read More

Tagged as: Adventure Trap Gimmick Boss
[1] Like
Rating: 6.9 69       Difficulty: 52 52
Mar 3, 2019
Go to page:
0 << < 8465 8466 8467 8468 8469 8470 8471 8472 8473 8474 > >> 11089