princeoflight612's Profile
Send a PMJoined on: Dec 12, 2018
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AKA olegattor1234, Walking Glue Sticks
Russian avoidance player/maker
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145 Ratings!
140 Reviews!
14 Screenshots!
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145 Games
140 Reviews
princeoflight612
For: Wistfully
For: Wistfully
Экран нидла + достаточно несложный барражный авойд.
Нидл лёгкий; в принципе играется нормально, нравится тот момент, что можно выбрать разные пути через экран. Несколько смутило то, что может быть непонятно в начале, где конец экрана (проход в неправильную сторону тебя убивает), а также то, что нет сейва сразу перед первым прыжком(в результате чего тебе каждый раз нужно относительно долго идти до него). В принципе здесь для меня это не было особой проблемой, т.к. платформинг достаточно лёгкий, но - как совет - в более сложной игре это бы мешало намного сильнее.
Авойд приятный, чилловый, со спокойным треком; атаки хорошо подходят друг к другу и играются фаново, также достаточно хорошо используется формат арены с платформами. Визуалки хорошие, единственное, что лично по моему мнению, возможно, стоило бы чуть-чуть увеличить контраст между пулями и задним планом.
В целом, очень даже неплохо, особенно для первого релиза от этого автора. Рекомендую.
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A screen of easy needle, followed by a chill barrage fight.
The needle just kind of there, it plays decently well, it's easy enough and there are multiple paths you can take which is cool; although some complaints are have are that it isn't immediately obvious where you're supposed to go to transition to the next screen(and going in the wrong direction kills you), and that there isn't a save immediately so you have to take a long walk from the start position every time you restart (this doesn't matter as much for easy platforming like this but could easily become a big problem in a more difficult needle game).
The avoidance is the meat of the game, being a nice, chill barrage fight to a relaxing song. The attacks are mostly fairly simple, although there are a few ones that are a bit more interesting. Overall, they flow well between each other and make good use of the platform layout, making for a fun experience overall. The visuals are also good and fit the song well, although I would personally increase the contrast on the avoidance slightly just to make it look a bit better.
Overall, would recommend. It's a solid first release from this maker, and I'm looking forward to seeing their future releases.
[1] Like
Нидл лёгкий; в принципе играется нормально, нравится тот момент, что можно выбрать разные пути через экран. Несколько смутило то, что может быть непонятно в начале, где конец экрана (проход в неправильную сторону тебя убивает), а также то, что нет сейва сразу перед первым прыжком(в результате чего тебе каждый раз нужно относительно долго идти до него). В принципе здесь для меня это не было особой проблемой, т.к. платформинг достаточно лёгкий, но - как совет - в более сложной игре это бы мешало намного сильнее.
Авойд приятный, чилловый, со спокойным треком; атаки хорошо подходят друг к другу и играются фаново, также достаточно хорошо используется формат арены с платформами. Визуалки хорошие, единственное, что лично по моему мнению, возможно, стоило бы чуть-чуть увеличить контраст между пулями и задним планом.
В целом, очень даже неплохо, особенно для первого релиза от этого автора. Рекомендую.
-------------------------------------------
A screen of easy needle, followed by a chill barrage fight.
The needle just kind of there, it plays decently well, it's easy enough and there are multiple paths you can take which is cool; although some complaints are have are that it isn't immediately obvious where you're supposed to go to transition to the next screen(and going in the wrong direction kills you), and that there isn't a save immediately so you have to take a long walk from the start position every time you restart (this doesn't matter as much for easy platforming like this but could easily become a big problem in a more difficult needle game).
The avoidance is the meat of the game, being a nice, chill barrage fight to a relaxing song. The attacks are mostly fairly simple, although there are a few ones that are a bit more interesting. Overall, they flow well between each other and make good use of the platform layout, making for a fun experience overall. The visuals are also good and fit the song well, although I would personally increase the contrast on the avoidance slightly just to make it look a bit better.
Overall, would recommend. It's a solid first release from this maker, and I'm looking forward to seeing their future releases.
Rating: 8.5 85
Difficulty: 48 48
Dec 28, 2021
princeoflight612
For: the universe
For: the universe
This is a short and fairly simple, yet fun barrage fight with fancy modern-style visuals. The attacks are well-executed, distinct and interesting, featuring a few standard barrage attacks, a few attacks that are a bit more unusual, as well as a tense infinite jump section. The song choice is also good, reminds me a bit of the song featured in Penger.
Overall, would definitely recommend as a chill barrage to play.
The message at the end is also quite touching.
[0] Likes
Overall, would definitely recommend as a chill barrage to play.
The message at the end is also quite touching.
Rating: 8.5 85
Difficulty: 55 55
Dec 28, 2021
princeoflight612
For: I Wanna Be the Smoke Rain
For: I Wanna Be the Smoke Rain
Smoke Rain is a very stylish and fun intermediate-level RNG avoidance, featuring an abundance of attacks that are both interesting, creative and enjoyable to play. Some of the highlights include the tic-tac-toe minigame, which is executed in a very interesting way I would definitely like to see more of in that it's essentially completely optional yet rewarding if you do manage to win in it, as well as the numerous layout changes which both fit quite well and are fun to play.
The music choice is unusual with it being a rap song, however, I really liked it as well, and the avoidance does an incredibly good job of mapping it, especially together with the "gunshots" theme present throughout the game.
Would highly recommend. As this creator's first avoidance, this is really well-done and I'm looking forward to seeing more games from them in the future.
The music choice is unusual with it being a rap song, however, I really liked it as well, and the avoidance does an incredibly good job of mapping it, especially together with the "gunshots" theme present throughout the game.
Would highly recommend. As this creator's first avoidance, this is really well-done and I'm looking forward to seeing more games from them in the future.
Tagged as: Avoidance
[1] Like
Rating: 9.5 95
Difficulty: 55 55
Dec 28, 2021
princeoflight612
For: I Wanna Steel Edge
For: I Wanna Steel Edge
Cleared for I Wanna Tourney.
A decently fun barrage fight on the easier-medium side of things made by RandomChaos. The attacks are mostly fairly basic and mostly play well, although they are definitely a bit too repetitive sometimes. The camera effects RandomChaos is famous for are on the lenient side and I'd say they are used well here, with the zoom-in/out attack being the most intense and fun of all for me.. The balancing and the flow of the attacks is mostly fine, although the drastic curving attack is quite sudden(especially for a blind playthrough) and can be a bit of a difficulty spike. The visuals are fairly standard barrage visuals and are overall decent but aren't really anything special, and the music choice works for a barrage, but isn't really anything outstanding.
Overall, would probably recommend if you want an easy-medium barrage to chill with, but I wouldn't really recommend this over any of the other recent RandomChaos games.
[0] Likes
A decently fun barrage fight on the easier-medium side of things made by RandomChaos. The attacks are mostly fairly basic and mostly play well, although they are definitely a bit too repetitive sometimes. The camera effects RandomChaos is famous for are on the lenient side and I'd say they are used well here, with the zoom-in/out attack being the most intense and fun of all for me.. The balancing and the flow of the attacks is mostly fine, although the drastic curving attack is quite sudden(especially for a blind playthrough) and can be a bit of a difficulty spike. The visuals are fairly standard barrage visuals and are overall decent but aren't really anything special, and the music choice works for a barrage, but isn't really anything outstanding.
Overall, would probably recommend if you want an easy-medium barrage to chill with, but I wouldn't really recommend this over any of the other recent RandomChaos games.
Rating: 7.2 72
Difficulty: 45 45
Dec 13, 2021
princeoflight612
For: Full Techno Jackass
For: Full Techno Jackass
Full Techno Jackass is an interesting short-to-mid-length adventure game heavily focused on avoidance/barrage bosses. The structure of the game is loosely reminiscent of the Kermit games, consisting of a few hubs that can be explored in a non-linear fashion, with a few intermissions between the hubs and a final stage. As of v0.91, there is no final boss and the final stage cuts right to the credits.
The overall pacing of the game is something I find quite interesting and is something I haven't encountered all that much in fangames: rather than only a few large, elaborate bosses, it has lots and lots of simpler, shorter fights to various different songs. The fights themselves are mostly straightforward and easy-ish barrages that are usually fun, although there were a couple moments which could use some better balancing, as well as some that I feel like could benefit from having more varied attacks. Nevertheless, I enjoyed it for the most part. The platforming before the avoidances in each of the hubs mostly consists of gimmick needle, it's mostly not too hard and the majority of the stages are varied and incredibly fun(although there was one that I wasn't quite fond of, that being the blue stage in the second hub but I feel like it was mostly due to personal preference rather than any objective issues with the stage).
The atmosphere of the game is quite bizarre, it's, again, loosely inspired by the Kermit games but there is a certain unmistakeable RandomChaos charm and feel to it, from the visuals to the music choices, which is also something I really appreciate. There are also some pretty unexpected and interesting things thrown in there which I'll leave for you to discover.
All in all, it was a very interesting, pleasant and mostly chill experience. While it is definitely not the final version with some content still in development, I would still recommend to check this out, especially if you are into avoidances. I'm also definitely looking forward to any further content coming up in future versions.
[2] Likes
The overall pacing of the game is something I find quite interesting and is something I haven't encountered all that much in fangames: rather than only a few large, elaborate bosses, it has lots and lots of simpler, shorter fights to various different songs. The fights themselves are mostly straightforward and easy-ish barrages that are usually fun, although there were a couple moments which could use some better balancing, as well as some that I feel like could benefit from having more varied attacks. Nevertheless, I enjoyed it for the most part. The platforming before the avoidances in each of the hubs mostly consists of gimmick needle, it's mostly not too hard and the majority of the stages are varied and incredibly fun(although there was one that I wasn't quite fond of, that being the blue stage in the second hub but I feel like it was mostly due to personal preference rather than any objective issues with the stage).
The atmosphere of the game is quite bizarre, it's, again, loosely inspired by the Kermit games but there is a certain unmistakeable RandomChaos charm and feel to it, from the visuals to the music choices, which is also something I really appreciate. There are also some pretty unexpected and interesting things thrown in there which I'll leave for you to discover.
All in all, it was a very interesting, pleasant and mostly chill experience. While it is definitely not the final version with some content still in development, I would still recommend to check this out, especially if you are into avoidances. I'm also definitely looking forward to any further content coming up in future versions.
Rating: 8.5 85
Difficulty: 50 50
Oct 26, 2021
13 Games
| Game | Difficulty | Average Rating | # of Ratings |
|---|---|---|---|
| I Wanna 37564 | 70.1 | 8.5 | 14 |
| Avoidance Collab 4 | 80.7 | 8.8 | 14 |
| I Wanna Blacklight | 60.5 | 5.3 | 3 |
| I Wanna Collect The Pixels | 60.6 | 8.7 | 11 |
| I Wanna Collect the Shapes | 70.0 | 7.0 | 2 |
| I Wanna Enjoy The Science | 60.0 | 7.0 | 4 |
| I Wanna Float In The Darkness | 59.0 | 8.3 | 10 |
| I Wanna Marenol | 61.9 | 9.1 | 14 |
| I Wanna Be The Mood Breaker | 92.6 | 7.7 | 17 |
| Princeoflight Avoidance Engine | 55.0 | 9.9 | 4 |
| I Wanna be the Void Series | 69.2 | 7.4 | 5 |
| Weird adventure | 25.8 | 4.2 | 7 |
| I Wanna XV Spike | 64.7 | 5.9 | 9 |
53 Favorite Games
128 Cleared Games
Delicious Fruit