I wanna be the GOBOU

Creator: 紙棚

Average Rating
8.2 / 10
Average Difficulty
45.2 / 100
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Tags:

Adventure (4) Trap (2) Gimmick (4) Boss (1) Long (3) Action (1)

Screenshots

  • by Deathstar

6 Reviews:

Wolfiexe
"It's a tough one to review, since no one really knows what happened or why." - Kurath, 2019.

Gobou is a unique experience, to say the least. It goes against what you might expect a typical fangame adventure to look and play like, and bombards it with some heavy plot twists, a charming cast of characters and a series of devilish and unimaginable challenges, even more vicious than the last.

If you want a fangame with combat, you'll find it here. If you want a story that defies language barriers and even mortal understanding, you'll also find that here. Most of all, if you want a memorable fangame experience, I can say with absolute certainty, that you will find it here, with GOBOU.

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Tagged as: Adventure Gimmick Long
[4] Likes
Rating: 8.2 82       Difficulty: 45 45
Aug 30, 2019
kurath
This game kind of defies descriptions by traditional fangame criteria. It ends up, largely, a bizarro side-scrolling action adventure game with some fangame elements. There's minimal regular platforming, instead tossing a wide array of enemies at you and focused around a moderately deep combat system, balancing stamina, mana and weapon types.

This game really pushes both ends of the spectrum. Most of the stuff is drawn in mspaint to the quality level you'd expect of drugged up first grader, though its certainly distinct and clearly intentional. Outside of that, its got a lot of effects, some high quality particle work and plenty of functionality outside of the aesthetic style.

Gameplay wise, the stage segments are quite varied a lot of the time, mixing up combat with many different enemies with a handful of different gimmicks along the way and some sporadic traps to keep you on your toes. There's quite a few bosses as well, which are all quite unique and of mixed quality. Additionally, there's a fairly involved story which is all in Japanese and I have no idea what happened but its kind of amusing to imagine what could be as you interact with a wide cast of characters in diverse environments. There's a ton of content here in general, and while quite easy can still take hours to get through.

Overall, this is one of those games that I feel like fits the theoretical list of fangames that are noteworthy in their own ways - not necessarily entirely for quality - but definitely unmatched by others. If you like the quirky, bizarre and unpredictable side of fangames this is a must-play recommendation. If you like traditional fangame design, this probably won't be for you - there's nothing normal about this game, really standing out as an eccentric oddity amongst a niche not known for conforming to traditional design either.

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Tagged as: Adventure Trap Gimmick Boss Long
[1] Like
Rating: 8.5 85       Difficulty: 45 45
Jul 11, 2019
Deathstar
An enjoyable game that mostly focuses on fighting monsters and bosses with different non-standard weapons and a later introduced skill system which allows respecing.
Platforming is kept to a minimum and is fairly easy.
While the grafics are mostly in a MS Paint style they go well with the overall theme of the game.

I'd estimate a first playthrough to be 3-6 hours depending on how long it takes to adjust to unusual combat and learning bosses although most are fair and some can potentially be first tried.

As for the skill tree: its in japanese so if you don't feel like testing around every single one you can use my general translation/description (not including dmg/ressource numbers).
http://imgur.com/rd5uxnP

Edit: the sword one (very last skill) can be used if you learn the 3 spear ones (hybrid dmg skills)

Addional info:

The spear guy with 10.000 HP that regens a lot is an avoidance which ends after the flame ground attack. While you can damage him you don't have to at all and can just focus on dodging.
It is NOT possible to kill him, he will always survive with 1 HP. Its a nice challenge to go for it though as it requires pretty much perfect damage at all times.

EXTRA boss: after the credits and 'Thank you for playing' screen you can go further to the right. To defeat this boss you will have to

use the 'Misc' sword skill or upward magic spell and eventually poison, everything else does single digit damage. After a couple of hours my final skills were:
- 'Misc' upward magic
- speed buff
- 'Hybrid' dodge roll
- Magic regen skill

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[1] Like
Rating: 6.0 60       Difficulty: 45 45
Aug 7, 2016
princeoflight612
Tagged as: Adventure Gimmick Action
[0] Likes
Rating: 9.0 90       Difficulty: 45 45
Apr 18, 2020
jokcho
Tagged as: Adventure Trap Gimmick Long
[0] Likes
Rating: 8.5 85       Difficulty: 43 43
Feb 4, 2018