I wanna be the Diverse

Creator: ていく

Average Rating
7.6 / 10
Average Difficulty
52.3 / 100
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Tags:

Adventure (14) Needle (4) Trap (11) Gimmick (8) Boss (9) Long (2) VVVVVV (5) :tf: (1)

Screenshots

  • by ElCochran90
  • by ElCochran90
  • by MeetTheCreator
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Bob
  • by ElCochran90
  • by Bob
  • by Bob
  • by ElCochran90
  • by ElCochran90

45 Reviews:

Xplayerlol
I'm not really fond of the platforming, it has way too many generic traps, to the point where they ruin everything that could be good in the platforming, and the platforming itself is also tedious at some points. Sonic's stage (The one whose boss is Luigi, for some reason) and VVVVVV's stage are the only ones that are somewhat good (Some saves are still tedious, but at least there are decent saves at these).
At the beginning, there are two paths, each of them split into two parts, and each part has a boss. The first part has generic visuals, an the second part is themed after an old game. The boss of the first part acts like a mini-boss (There are no special effects at the beginning of the fight, their names aren't mentioned and they are really simple), and I didn't find any of the mini-bosses to be anything special. The true bosses, however, are quite well-made. Once you beat both paths, the game becomes linear, and you won't see mini-bosses anymore. There are still three bosses, though, all of them really good. One of them is a fight against Viridian and Vermillion, probably their patterns are probably the hardest patterns to learn in the game. The other one is my favorite, a mix of Device's Miku with Luigi, bringing lots of crazy effects, and it's just really good overall. The last one is your last showdown against Luigi, now Ultimate Luigi, combining powers from all the previous bosses (Aside from Device's Miku).
The platforming drags the game down a lot, but it might be worth playing for the bosses, since some of them are quite unique. Would still recommend.

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Tagged as: Adventure Trap Gimmick
[1] Like
Rating: 5.5 55       Difficulty: 49 49
May 20, 2015
Renko97
Great Game

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Tagged as: Adventure Needle Trap Gimmick Boss
[0] Likes
Rating: 8.0 80       Difficulty: 60 60
Feb 16, 2024
melonbat
The traps are specifically designed to waste as much time as possible, and the bosses are also designed in such a way. I don't think there was a single fun boss in the game for me, much less any screens except for the single iconic VVVVVV screen. Not a huge fan personally.

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[0] Likes
Rating: 1.7 17       Difficulty: 42 42
Oct 5, 2023
MeetTheCreator
This fangame is on drugs

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Tagged as: Adventure Needle Trap Gimmick Boss VVVVVV
[0] Likes
Rating: 8.3 83       Difficulty: 50 50
Aug 11, 2023
Sheldons_Pet_Rock
The beginning of the game really doesn't do it justice to how awesome the game is later on. It starts off with restarting music, a bunch of traps, and mediocre visuals, but slowly, the game starts introducing crazy visual effects and really cool bosses. The VVVVVV area is a highlight of the game, and a lot of the late-game bosses have high production value and were fun to play. The beginning is the only section of the game that seems to lack effort.

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Tagged as: Adventure Trap Boss VVVVVV
[0] Likes
Rating: 8.3 83       Difficulty: 50 50
Aug 31, 2022