I Wanna Eclipse

Creator: Gwiz609

Average Rating
9.0 / 10
Average Difficulty
57.1 / 100
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Tags:

Adventure (22) Trap (5) Gimmick (8) Boss (16) Secrets (7) Story (5) Required_secrets (1) Art (1) SourPls (3) Sideways_Gravity (1) Cycle (1)

Screenshots

  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by chory

Creator's Comments:

Gwiz [Creator]
Patch 1.11 : https://www.mediafire.com/file/25exqmwuxzi8w1e/I_wanna_Eclipse_ver_1.11.zip/file

more framerate issues fixed since 1.1
Things to note:
make sure you don't just copy the exe since there's more stuff in the music folder (doesn't apply if you're just going from 1.1 to 1.11)
A boss intro is now skippable once beaten
Another boss intro can be shortened with S and the intro attack is now a bit less annoying hopefully
Final boss changes (not exactly nerfed, but hopefully less unfair)
Framerate should not drop anymore
other minor changes
I'm leaving the 1.02 link up if you prefer the old version of bosses (and if this is somehow broken)

Patch 1.02
https://www.mediafire.com/file/dxcyujcntc86bk6/I_wanna_Eclipse_1.02.zip/file

Fixes an annoying saveblocker
Bug fixes
Softlock fixes

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[13] Likes
Rating: N/A       Difficulty: N/A
Nov 20, 2019

69 Reviews:

moogy
Rating based on true clear. I'd put it in the 50-55 difficulty range if not for the final boss, which is a good deal harder than the rest of the game IMO.

A very competent adventure game with original graphics and a decent amount of content.

Unfortunately, I feel like it ends at "competent." While the level design is solid throughout, none of the areas really stuck out for me that much; it often felt like a stage would end right as it was really ramping up. Many times I was left going "that was it?" after clearing a stage, because I felt like the design concepts could have been pushed further than they were. Perhaps my expectations were set too high by the reviews on here, but ultimately the game simply didn't feel very "grand" -- it took me a little under five hours to finish the game (about 45 minutes of which was the final boss), which is nowhere near what I was expecting.

Still, there's nothing really wrong with the game, and it has much higher production values than the average fangame, so I can't say I didn't enjoy my time with it. The final boss in particular was quite fun once I got the hang of him; I'd have liked the rest of the bosses to aspire to that level of complexity, to be honest.

Overall, Eclipse is a fine game, just don't go into it looking for more than a visually polished adventure game that mostly consists of (admittedly well-made) cycle and timing challenges.

It's worth noting that this was made in GM8.1, so it has rather noticeable amounts of input lag, which might be a dealbreaker for some people. There's also no pause function, which I personally found annoying.

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[4] Likes
Rating: 7.5 75       Difficulty: 59 59
Nov 27, 2019
CeleCele
This is a game I have no idea how to rate. I was enjoying this quite a lot, though there were some gripes. Then the game threw mandatory secrets in my face, which is a shame cause i didn't find any and it wasn't amazing enough to want to explore for them right now. I still count it as a bad end, which considering the length of the game is pretty much a clear to me.

The platforming is cool and had some really neat moments. The novelty of those moments (which were mostly because of production value) went away and while i was still enjoying it, i could notice some annoyances. Mainly the traps later on didn't feel as cool and funny anymore and the platforming got a bit too slowpaced for me. Though it gets countered by the beginning being the opposite and doing both of those thing really well.

The bosses were a bit hit or miss for me. The wizard was fun, though the beginning got a bit annoying to have to repeat, I wish there was a skip button that would work after getting past it for the first time. (Or atleast the boss spawn animation.) The attacks after that were great though and very unusual in a good way. The robot boss I didn't really like, it was a bit too learny for me and felt like a glorified avoidance without the good music. (note: i do like avoidances, it just felt weird.)

The production value is through the roof and the soundtrack is pretty nice too. It did a great job carrying some of the slightly less strong sections. I really appreciate the effort that went into it.

Maybe i'll try to get the secrets soon and update the review but for now this is as far as i'll go.

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[3] Likes
Rating: 7.3 73       Difficulty: 61 61
Dec 1, 2019
grisha92
Pretty good adventure game.

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Tagged as: Adventure
[3] Likes
Rating: 7.3 73       Difficulty: 62 62
Nov 25, 2019
Graved
Really great adventure game for players of intermediate or advanced skill level.

I Wanna Eclipse really pushed my boundaries as a player, and I enjoyed it immensely.
Whole game consists of several stages with varying slowly introduced gimmicks and some well-produced bosses, but what really struck me is attention to design of each section, of each save. Each save is its own challenge, almost never repeating, making you adapt each time you make some progress.

On top of it, game got great production value with well chosen music and graphics, making it easy on the eyes.

My only two small gripes are a small camera bug in the sideways gravity area, and lack of a pause menu.

Play this game. Or don't, I'm not your dad. I spend like 8 hours because I'm bad, but it was worth it.

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Tagged as: Adventure Boss Secrets SourPls
[2] Likes
Rating: 9.0 90       Difficulty: 59 59
Dec 17, 2019
Quietly1999
The 1.01 version was very fun,But 1.11 version better than 1.01.
Many Gimmicks and Beautiful Scene,Needle Stage wasn't too hard.
And fixes details and Strengthened The Last Boss,Increased game fun.
Regretfully,Not Complete Avoidance.

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Tagged as: Adventure Trap Boss Secrets Story
[2] Likes
Rating: 9.8 98       Difficulty: 65 65
Dec 6, 2019