I Wanna Ascend The Christmas Tree

Creator: Zapmunk

Average Rating
7.2 / 10
Average Difficulty
59.9 / 100
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Tags:

Adventure (1) Needle (5) Avoidance (5) Gimmick (6) Special (1) Short (2) Secret_Santa (3)

Screenshots

  • by GaspacoZanis

10 Reviews:

PlutoTheThing
This game is mostly built off two gimmicks, dashing horizontally and grappling onto candy canes, and these are great mechanics. They make for a lot of interesting and tricky situations that feel great to learn and execute. The boss at the end is kinda the culmination of this, although I had some minor issues learning the fight, it was a bit awkwardly precise to me and sometimes unclear exactly how you died which made the learning process a bit cumbersome, but it is very fun to actually play once getting that down, so it's really not a big issue.

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[2] Likes
Rating: 8.7 87       Difficulty: 56 56
Jan 2, 2024
GaspacoZanis
Game made for Secret Santa 2021 event, and made specifically as a git to Synthasmagoria.

The game consists from 13 gimmick needle saves and an avoidance in the very end. The main theme is to use 'Z' key for grappling candies and 'X' for dash.

And while the first 6 saves are quite easy, considering it feels like a tutorial stage, the more you go on, the more complicated it is gonna get. And, honestly, it gets also vary counter-intuitive, at least for me. Especially last few saves, I started to even write on what key presses I should do. There is so much action, that I just could not react what I should do, it really felt over-stimulating.

From what I remember Save 11 and Save 13 in particular felt extremely unfun to do. There is also 1 trap on Save 13, that is cute, but ultimately does result gameplay getting more complicated.

If you get stuck, then grinding this game out is just so painful.

And you will get stuck, because the game will not give any breathe at all. You just have those long saves with millions of inputs with no room for error. It just gets tedious and at some point my brain just could not process what was I even doing at that point.

When I got until avoidance, I was already planning to give this game difficulty rating around 55-60, and pretty low general rating. But it was at least bearable enough. The avoidance is what made this experience from unpleasant to straight hell for me.

Avoidance has funny cutscene that you can skip and cool concept of it in general, but, oh boy, is the gameplay not intuitive at all. This is how I would describe this avoidance: 3 second intro of climbing up followed by 1st sequence of 'rhythm button pressing' ; 10 seconds of filler RNG attacks that are not very hard ; 2nd rhythm section ; 10 seconds of other filler RNG attacks ; 3rd rhythm section ; finale.

The avoidance itself is less than a minute long, but it is so painful to learn. The rhythm sections felt like I was once again learning which buttons to press with some weird rhythm rather than me logically pressing right along. And the reason is because you just do not have time to process what to do, just like in the platforming, but now you need to do some weirdly timed music.

The filler is kind of fun, but when you do it for so long, you just wish to get until rhythm section, because if you are not very good at gimmicks, then you will get stuck while learning what to do.

On top of that, while I do love the sudden ending, here is a funny thing that can happen that will 100% ruin your day: https://youtu.be/2DHymAb_E3w?t=137

I am fairly certain that the game does not want you to use dash jump when you are up there. And I really did not want to rely just on candies, because it is really scary and makes it feel very claustrophobic. The design of the final in itself is bad, and this bug just made me completely rage quit. -0.1 for the final rating.

While playing this, I really had a feeling that this was made by someone who is into needle games, and thought that you could put the same concept in an avoidance. And it just does not work, in my opinion.

Maybe, if you are really good at getting into unusual combo of gimmicks, then it will be fun for you. But for me it was just too much, and it did not feel fun. I just wanted some space to breathe, and this constant contrast between hard and easy stuff in an avoidance was just too much. I felt like it was not balanced well enough between attacks - rhythm parts are way harder than the rest for no reason. And I am not even talking about how painful it is to learn all inputs for the last section, because every section is unique, and you really have little space to make an error.

The needle at the very least was short, but even there it was definitely not for my taste.

The rating I am giving is specifically for the avoidance, which is the worst and the hardest part of the game.

Again, I do understand that this game was made in a short amount of time, just as a small present. But I am honestly disappointed from this experience, I really hoped to have better time with this, since this seemed fun from videos. And also, the bug in avoidance definitely left me very frustrated.

Don't underestimate this game. Play it only if you are really confident in your gimmick skills to not get frustrated.

Highly would not recommend otherwise.

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Tagged as: Needle Avoidance Gimmick Secret_Santa
[0] Likes
Rating: 2.9 29       Difficulty: 64 64
Apr 29, 2025
Nearigami
The platforming is conceptually quite interesting, and getting my brain to cooperate and beat the saves was most of the battle. I had a lot of problems with the boss though. I understood that it was supposed to make you input in accordance with the music, but it didn't feel perfectly synched and as a result made the timing of certain bits quite infuriating. This is a game I wanted to like a lot more than I actually did unfortunately.

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[0] Likes
Rating: 5.5 55       Difficulty: 60 60
Jan 8, 2024
Jopagu
The game starts with a gimmick needle section, which is frankly pretty forgettable although it's decently cool. However, the absolute highlight of the game is the avoidance. It's super duper unique, one of the most interesting concepts for an avoidance I've seen. It feels like playing a rhythm game, creating a super unique playstyle that make the game really stand out.

One note, try not to hold left/right during the rhythm sections, as it can mess up the timing. It was killing me a lot and it took me ages to figure out what was wrong.

I would absolutely recommend this game to fans of unique avoidances, it's super cool.

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Tagged as: Adventure Needle Avoidance Gimmick Secret_Santa
[0] Likes
Rating: 8.6 86       Difficulty: 55 55
Jan 6, 2024
Oothwophen
All I Want For Christmas Is You - Mariah Carey
upon finishing the game you get the password for stocking_stuffers.rar

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Tagged as: Gimmick Short
[0] Likes
Rating: 8.5 85       Difficulty: 61 61
Mar 20, 2022