Latest Reviews
emeric7
For: I wanna be Fed up with path ;w;
For: I wanna be Fed up with path ;w;
it's alright i guess, there is 2 part in this game, a needle part and a trap part
There is sometimes too much traps and the needle is basic
I mean, play it if you want but there is nothing special.
[0] Likes
There is sometimes too much traps and the needle is basic
I mean, play it if you want but there is nothing special.
Rating: 3.5 35
Difficulty: 27 27
Mar 5, 2025
xva
For: I just wanna play the Needle game3
For: I just wanna play the Needle game3
extremely long and boring needle game that is much more well-structured and fun than its previous iterations. it has defining areas of the game that mark your progress and some somewhat newer ideas that I found more interesting than whatever the previous two games did. the screens which repeat eternally with one or two spikes being added each lap are very painful and boring. they drone on for 20-30 minutes. the game should take around 4.5 hours of play time to clear. the hardest save isn't very difficult or particularly terrible, just some repeated and annoying apple ledges
[0] Likes
Rating: 3.9 39
Difficulty: 59 59
Mar 5, 2025
xva
For: I wanna be the Needle Butterfly
For: I wanna be the Needle Butterfly
genre-defining needle game that is somewhat enjoyable even today. the jumps are generally satisfying despite their questionable balancing. by this I mean the hardest save is right at the beginning of the game - the 3rd one (or the quadruple water invert, depends how good you are at those). it's surprisingly fun to run through on top of being revolutionary for 2012
Tagged as: Needle
NeedleButterfly-like
[0] Likes
Rating: 5.9 59
Difficulty: 67 67
Mar 5, 2025
xva
For: I Wanna Щ
For: I Wanna Щ
hardly precision needle, as there's only 8 saves and they're all considerably long for precision standards. this game doesn't fall into the category of 'precision' outside of the game's general styling and naming scheme. the needle itself isn't very intuitive or interesting, there aren't any unique or interesting maneuvers and the game isn't very demanding in terms of needle tech. not to mention it doesn't look very nice at all, even for L-game standards
[0] Likes
Rating: 3.1 31
Difficulty: 69 69
Mar 5, 2025
xva
For: I wanna be the Daburyu
For: I wanna be the Daburyu
quaint and odd two-phase old-style barrage game with some weird but fun design. this style of avoidance is really hard to get right and often results in luck-based/way too difficult trash. I wouldn't say this game gets it fully right, but it sure does evoke the feeling of 'ancient Cyber avoidance' very well. it's made just poorly enough to be entertaining. this is most clearly seen in phase 2, which is legitimately the most dense attack in any avoidance ever created. granted, it isn't very fast, but it sure is difficult and/or luck-based. it's the sole reason the game is 80 and not in the high 70s. every attack is readable, minus phase 2 and the blue/green circle attack. the latter is possible to read if you're really, really good - but it often leaves you in insanely difficult situations that require the reaction times of a Greek god in order to survive. I had about a 1 in 4 pass rate of that attack, which is perfectly acceptable in my eyes. final is a bit strange and sometimes gives you insane bullshit that you could never expect. it's visually a pretty comical attack. it's one of those "maker put in some random combination of sin, cos and tan to make whatever is happening on screen occur"
the music is alright, I suppose. it's the first use of Black Rose Apostle in an avoidance. I think this is a weird song choice, but it strangely works. you know, that can actually be said for everything in this avoidance - it strangely works
[0] Likes
the music is alright, I suppose. it's the first use of Black Rose Apostle in an avoidance. I think this is a weird song choice, but it strangely works. you know, that can actually be said for everything in this avoidance - it strangely works
Rating: 5.7 57
Difficulty: 80 80
Mar 5, 2025
emeric7
For: I Wanna Defeat The Eater Of Dreams
For: I Wanna Defeat The Eater Of Dreams
What a banger, I enjoyed every world except for the green one.
I would DEFINITELY recommend this game
[0] Likes
I would DEFINITELY recommend this game
Rating: 8.5 85
Difficulty: 20 20
Mar 5, 2025
idont
For: Christmas Deliveries 3: Deliverance
[0] Likes
For: Christmas Deliveries 3: Deliverance
[0] Likes
Rating: 8.5 85
Difficulty: 65 65
Mar 5, 2025
GaspacoZanis
For: I wanna be the Don Quixote
For: I wanna be the Don Quixote
Spiritual sequel to the 'I wanna be the Big bridge'. You can notice similar title screen and overall beginner difficulty for the avoidance.
The difference is that this one is a bit harder and uses different style of soundtrack. But not gonna lie - I had equally fun. I think this avoidance introduces really well different kind of harder type of RNG attacks, and utilizes even some gimmicks which fell coherent in the context of the avoidance.
RNG in the beginning might be questionable at times, but not that it is a big issue, really.
I think the only real issue was that I wish it had some more of humour elements, like with the prequel, since here it seemed a bit empty. But I still appreciated gameplay, and, truthfully, the soundtrack helps a lot here - it is really catchy, and makes a good facade and excuse for creator to make a bit cheaper visuals.
However, this song itself has interesting story, gonna quote one of my friends, who described it in an excellent way (gonna mention their name if they will want to):
"This song is a store song for Don Quijote, and as the number of stores increased, it gradually became a well-known national song. It not only reflects deep affection for the brand but also embodies the journey of Don Quijote employees starting from the grassroots. It was personally crafted by an employee to shape the store's unique characteristics and has been described as a track that provides comfort and encouragement during moments of loneliness"
As for lore implications for this game, I can say that the title screen is the same as for the prequel of 'I wanna be the Big Bridge', just using different tileset. This game does not feature Miku, and there is save in the end of the game, however, it is either not sentient or has accustomed for kid shooting in it? The things, however, are gonna change in the sequel 'I wanna Prank'...
Anyway, this is a good avoidance for beginners, and I think it is also a nice way to spend some time if you have nothing to do, so I would definitely recommend this game for anyone!
The difference is that this one is a bit harder and uses different style of soundtrack. But not gonna lie - I had equally fun. I think this avoidance introduces really well different kind of harder type of RNG attacks, and utilizes even some gimmicks which fell coherent in the context of the avoidance.
RNG in the beginning might be questionable at times, but not that it is a big issue, really.
I think the only real issue was that I wish it had some more of humour elements, like with the prequel, since here it seemed a bit empty. But I still appreciated gameplay, and, truthfully, the soundtrack helps a lot here - it is really catchy, and makes a good facade and excuse for creator to make a bit cheaper visuals.
However, this song itself has interesting story, gonna quote one of my friends, who described it in an excellent way (gonna mention their name if they will want to):
"This song is a store song for Don Quijote, and as the number of stores increased, it gradually became a well-known national song. It not only reflects deep affection for the brand but also embodies the journey of Don Quijote employees starting from the grassroots. It was personally crafted by an employee to shape the store's unique characteristics and has been described as a track that provides comfort and encouragement during moments of loneliness"
As for lore implications for this game, I can say that the title screen is the same as for the prequel of 'I wanna be the Big Bridge', just using different tileset. This game does not feature Miku, and there is save in the end of the game, however, it is either not sentient or has accustomed for kid shooting in it? The things, however, are gonna change in the sequel 'I wanna Prank'...
Anyway, this is a good avoidance for beginners, and I think it is also a nice way to spend some time if you have nothing to do, so I would definitely recommend this game for anyone!
Tagged as: Avoidance
[1] Like
Rating: 6.9 69
Difficulty: 28 28
Mar 5, 2025
Delicious Fruit