Latest Reviews

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Bloomy209
For: I Wanna Go THE TIME!
Probably the best iwbt fangame i ever played that was a delicous memes.

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Tagged as: Needle Avoidance Medley Long Meme
[2] Likes
Rating: 9.9 99       Difficulty: 72 72
Apr 30, 2019
jonttu951
For: I wanna beat the Juju Jumps 1
Tagged as: Needle
[0] Likes
Rating: 2.5 25       Difficulty: 50 50
Apr 30, 2019
SUDALV
For: I wanna be the Shiny spark!!
оценка для сложности ZAKO, другие не смотрел.

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[2] Likes
Rating: 6.0 60       Difficulty: N/A
Apr 30, 2019
Countershooter
For: The Great & Powerful Beginner
[0] Likes
Rating: 6.5 65       Difficulty: 27 27
Apr 30, 2019
Countershooter
For: I wanna be the Abyss
[0] Likes
Rating: 8.0 80       Difficulty: 35 35
Apr 30, 2019
etoilespeed
For: I Wanna Reach The End
good

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Tagged as: Adventure Trap Boss Short
[0] Likes
Rating: 7.0 70       Difficulty: 37 37
Apr 30, 2019
MrSnailz
For: I Wanna Potato 2
Tagged as: Needle Avoidance
[0] Likes
Rating: 8.0 80       Difficulty: 75 75
Apr 30, 2019
asza5
For: Not Another VVVVVV Game
[0] Likes
Rating: 9.5 95       Difficulty: 58 58
Apr 30, 2019
Wolfiexe
For: I wanna be the MMM
As one of Rukito's most difficult games, MMM brings the classic platforming that the maker is known for, interweaving creative and quirky needle design with a sprinkle of questionable gimmick usage and soulcrushing traps.

The game consists of a variety of stages and a couple of bosses. The stages are usually centred around a particular simple gimmick such as water or platforms, although later in the game it becomes less focused and moreso just a combination of everything. I found the vine design to be particularly fun as well as the platform stage, that is when my progress wasn't all undone because of a gotcha moment lurking at the end of the save.

It's natural with Rukito's style but some of the traps really felt overdone and started sapping my enjoyment of the game a little. Perhaps the difficulty combination mixed with the knowledge that you're going to get bungled at the very end and have to redo it all was just demotivating. Still, if you're playing one of his games then you'll know what you're in for, so it's not exactly surprising. The platforming was still for the most part pretty enjoyable, minus the last save of the water area which was by far the worst designed save in not just the game but any of his games that I've played.

The couple of bosses were pretty fun, although I can't say the first boss left a lasting impression. The second (and final) boss was quite memorable, perhaps for a mixture of reasons. It's a very simple boss in concept with an emphasis on multitasking and memorisation. By the time I beat it I found it quite rewarding and fun to play, although double KO'ing it earlier had put a dampener on my patience. Still, it felt for the most part a very fair and fast-paced boss which made for an intense finish to the game.

Overall a fun game, but for me the traps in combination with the hefty difficulty and sometimes questionable design choices started to really eat away at my enjoyment of the game. A good game nonetheless, and if you don't mind some design hiccups and a bit of a grind then you'll probably have some fun with this.

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Tagged as: Needle Trap Boss
[1] Like
Rating: 7.2 72       Difficulty: 85 85
Apr 30, 2019
Makedounia
For: I wanna Wake Up
[0] Likes
Rating: 6.0 60       Difficulty: 41 41
Apr 30, 2019
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