Latest Reviews
Spike
For: I wanna Count 0
For: I wanna Count 0
Good avoidance with cool music SourPls
[2] Likes
Rating: 7.5 75
Difficulty: 73 73
Mar 26, 2019
jokcho
For: Not Another Needle Game
For: Not Another Needle Game
telejump gimmick levels completely broke this obviously cool game for me, and 189 stage becomes an personal hell.
[0] Likes
Rating: 6.9 69
Difficulty: 68 68
Mar 26, 2019
3headedmonkey
For: I wanna be the Noodle Loon
[0] Likes
For: I wanna be the Noodle Loon
[0] Likes
Rating: 8.0 80
Difficulty: 65 65
Mar 26, 2019
YaroslaV909
For: I Wanna Be The Eternal Quest!
For: I Wanna Be The Eternal Quest!
Very good
[0] Likes
Rating: 8.6 86
Difficulty: 46 46
Mar 26, 2019
RandomFangamer
For: i wanna clear the 1 map game 1
For: i wanna clear the 1 map game 1
As the name suggests, it's just one screen of simple, easy needle, complete with guyrock and the standard brown blocks.
The game will be finished quicker than the download.
The game will be finished quicker than the download.
Tagged as: Needle
[0] Likes
Rating: 1.0 10
Difficulty: 15 15
Mar 26, 2019
Wolfiexe
For: I wanna qoqoqo 300 EasyVer
For: I wanna qoqoqo 300 EasyVer
When it comes to cleverly pathed needle games, this is probably the best of the best. Sunlao is a master of interesting design when it comes to your route around a screen (or screens), and combining this with a variety of gimmicks and segments spanning multiple screens, I'd say this is his peak.
Important to note that despite this being called 'EasyVer', I'm of the opinion that this should be the normal version and the normal version should be called 'HardVer' or something. This game is by no means easy and putting aside the galaxy brain pathing, the platforming itself will prove to be a fair challenge for any needle player. The original version seems to be very over the top at times in difficulty, which I feel gets in the way of Sunlao's design. Still, I have only watched pieces of it so I can't form a solid opinion on it, but regardless I believe this to be the superior of the two versions.
QoQoQo 300 spans 100+ floors, some of which stretch across multiple screens and make use of gimmicks such as gravity changing, screen-wrapping and other classic gimmicks such as vines and water. You'll be tested in a lot of areas of needle here, but most importantly your attention towards pathing. Many times you'll have to question where you're headed, and take caution as to not save somewhere you've already been.
Thankfully, this version provides maps in the game folder to assist you with. These are pretty helpful although not necessary, but I'd say the final maze of the game is immensely aided with the provided map. The final maze took almost half of my playtime, and features some paths that ascended beyond galaxy brain.
In regards to the negatives, some of the vine segments are a bit awkward to pull off and on the vine-centric floors, a couple of saves were really not fun to play. This isn't always the case, but it's the part I noticed the most frustration with. Parts of the cube stage were also a bit unpleasant, either in regards to save length or transitional-drops. Still, the highlights far outshone the downsides.
A definite recommendation to any needle fan who doesn't mind putting some brain power into their play session.
[1] Like
Important to note that despite this being called 'EasyVer', I'm of the opinion that this should be the normal version and the normal version should be called 'HardVer' or something. This game is by no means easy and putting aside the galaxy brain pathing, the platforming itself will prove to be a fair challenge for any needle player. The original version seems to be very over the top at times in difficulty, which I feel gets in the way of Sunlao's design. Still, I have only watched pieces of it so I can't form a solid opinion on it, but regardless I believe this to be the superior of the two versions.
QoQoQo 300 spans 100+ floors, some of which stretch across multiple screens and make use of gimmicks such as gravity changing, screen-wrapping and other classic gimmicks such as vines and water. You'll be tested in a lot of areas of needle here, but most importantly your attention towards pathing. Many times you'll have to question where you're headed, and take caution as to not save somewhere you've already been.
Thankfully, this version provides maps in the game folder to assist you with. These are pretty helpful although not necessary, but I'd say the final maze of the game is immensely aided with the provided map. The final maze took almost half of my playtime, and features some paths that ascended beyond galaxy brain.
In regards to the negatives, some of the vine segments are a bit awkward to pull off and on the vine-centric floors, a couple of saves were really not fun to play. This isn't always the case, but it's the part I noticed the most frustration with. Parts of the cube stage were also a bit unpleasant, either in regards to save length or transitional-drops. Still, the highlights far outshone the downsides.
A definite recommendation to any needle fan who doesn't mind putting some brain power into their play session.
Rating: 9.0 90
Difficulty: 70 70
Mar 26, 2019
Delicious Fruit