Ayn's Profile
Send a PMJoined on: Nov 4, 2024
Bio:
评分参考华语最权威的二次元网站bangumi:
1,不忍直视(请谨慎评价)
2,很差
3,差
4,较差
5,不过不失
6,还行
7,推荐
8,力荐
9,神作
10,超神作(请谨慎评价)
Youtube:https://www.youtube.com/@vqwertpet
I've submitted:
112 Ratings!
78 Reviews!
27 Screenshots!
Youtube ChannelReport this user
112 Games
78 Reviews
For: I wanna Rose Gear
Strategy:
I will only discuss the strategy for the Ex avoidance here. This avoidance lasts for about 5 min, which is quite long, thus testing your patience. However, there are many more challenging avoidances in iw; this one is relatively easy. Since this avoidance is not heavily affected by bad RNG, most of it involves fixed patterns, including the final wave. Whether you explore on your own, watch several videos to gather strategies, or follow the summary in my video, you will eventually clear it. Specifically, the first half of the avoidance is easier, while the latter half is more challenging. I recommend memorizing the positions of each wave of fixed bullets, so you mostly just need to move to predetermined spots to dodge a lot of the patterns. For the random bullets, simple jumping strategies should suffice. The final part is crucial, consisting of a wave of fixed bullets. I've analyzed several videos and found that moving left and right at specific wave counts, rather than jumping, can provide a better dodge, which significantly increases the margin for error, making this a viable approach.
For: I wanna be the Payment
The invisible mechanics is quite annoying. I played it by sticking double-sided tape on my monitor, or you could use a screen pen for marking, a technique recommended by a friend. The gimmick gameplay is somewhat interesting. The difficulty is concentrated in the avoidance, with the toughest part being the second to last wave of orange and green apples, where you need to keep a good rhythm between moving up and down the platforms. You can jump to the top platform, then drop down two levels, continue down one more, and repeat this pattern. Once familiar with the rhythm, you also need some luck. If you're lucky, you won’t need to maneuver much at the beginning. The avoidance lasts four minutes.
For: I wanna hear Okurimono Sunday
Excellent avoidance with a difficulty level suitable for beginners. The elements are diverse and not monotonous, making it perfect for beginners to understand patterns. Additionally, it includes a practice mode that allows for both segmented practice and a HP mode. And the clear screen conveniently provides statistics. Its a quintessential example of good game
17 Favorite Games
| Game | Difficulty | User's Rating |
|---|---|---|
| I wanna be the Contrary | 80.0 | 9.0 |
| I wanna be the Forehead | 55.0 | 7.5 |
| I wanna be the White & Black | 80.0 | 6.0 |
| I wanna celebrate 100 | 44.0 | 8.0 |
| I wanna Rose Gear | 58.0 | 8.0 |
| I Wanna Kill The Kamilia 3 | N/A | N/A |
| I Wanna Be the Piyopiyo Trap | 42.0 | 8.2 |
| I Wanna Be the Maze | 85.0 | 6.0 |
| I wanna be the MHC | 97.0 | 0.1 |
| I wanna be the VCL | 92.0 | 1.0 |
| Happy Fantazma | 90.0 | 7.0 |
| I Wanna Be The Guy Remastered | 42.0 | 9.2 |
| Iwanna a Girl Of The Sky | 35.0 | 7.5 |
| I wanna hear Okurimono Sunday | 30.0 | 9.2 |
| I wanna Shine on you | 55.0 | 8.5 |
| Cannycat's Requiem | 42.0 | 8.5 |
| I wanna QuRaSi | 94.0 | 9.0 |
180 Cleared Games
Delicious Fruit