quadstuffed's Profile
Send a PMJoined on: Mar 31, 2021
Bio:
Gamers making games for gamers... beautiful
I've submitted:
71 Ratings!
48 Reviews!
1 Screenshot!
71 Games
48 Reviews
quadstuffed
For: I wanna Thank You Thenewgeezer
For: I wanna Thank You Thenewgeezer
Cleared in I WANNA MAKER :)
[1] Like
Rating: 7.5 75
Difficulty: 60 60
Aug 25, 2023
quadstuffed
For: DIRDKILL
For: DIRDKILL
It's a short, <30 minute adventure game with a variety of content, 2nd part was the best for me but the first was also really good.
Tagged as: Fishing
[1] Like
Rating: 8.5 85
Difficulty: 45 45
Aug 14, 2023
quadstuffed
For: Extreme Depths 2
For: Extreme Depths 2
A really incredible needle game with a great final boss. You have to play the extra, it's worth it 100%. My favorite was the middle extra stage, super fun platforming gimmick, the 4th ex had a fun puzzley element to it as well.
[0] Likes
Rating: 8.9 89
Difficulty: 65 65
Aug 10, 2023
quadstuffed
For: Collections-2
For: Collections-2
Short <2 minute avoidance with really simple visuals, but all of the attacks feel smooth. Relatively beginner friendly, attacks almost all feel fair, for me it was a fun grind for a couple hours.
[0] Likes
Rating: 8.1 81
Difficulty: 50 50
Jul 20, 2023
quadstuffed
For: Avoidance Collab 4
For: Avoidance Collab 4
This game goes crazy. It was released around when I got into avoidance, so it's probably one of my most played avoidances thanks to the infinite health system, I've replayed it a number of times throughout my avoidance "improvement". Although I probably haven't gotten thru with less than 20 hits, it's still a blast to experience.
Koushi's stage starts the avoidance off with a great introduction with a great variety of very well polished mechanics, very strong start. Gaborro's stage is comes in next and with a few old school rng-barrage type attacks, and honestly, I think the clear apples are a nice "force you to keep moving" attack, because if you have to stop moving due to rng barrage attacks, you don't just die, you just create a new attack. Kinda hard to explain this. Prince's stage gave me chills the first few times I played thru, super impressive visuals, although I have no idea how to get thru it hitless. Redire's stage, honestly at first I thought it was boring, but then once you understand the attacks, it became one of the most satisfying, and fair feeling sections. The colored curved bullets along with rng barrage works really well. I had a similar experience with Desti's section, at first I just thought it was just too hard and a bit bland, but once you play through it a few times, it becomes super satisfying. Randomchaos's stage showcases a hypnotic camera shake effect with its stage, and that just pairs with the slow moving bullets very well. Mastermaxify's stage, probably my favorite, it features a variety of different attack sections with a great build up to the infinite jump climax with the 死 background effect, super satisfying and sight readable. It could honestly hold up as its own mini avoidance. aNobodi's stage, i mean the cube goes stoopid, its crazy. I have to say though, I can never get thru it without noticing how the triple circles during the zoom out section isn't synced with the music lol. Must've been a balance thing I guess. Razzor's stage is razzor's stage, ngl generally at this point I get kinda tired, and the robot Japanese girl going crazy kinda annoys me.
All these comments were made with the background of only playing the infinite hit mode, so I rarely got annoyed with what I interpreted as bad balance or unfair attacks. When I played thru normally without infinite hit, I'd generally die during Prince's section. The extra's seem cool as well, its just I can't get too far in them. there's something about paid practice, but for me, I don't care
[0] Likes
Koushi's stage starts the avoidance off with a great introduction with a great variety of very well polished mechanics, very strong start. Gaborro's stage is comes in next and with a few old school rng-barrage type attacks, and honestly, I think the clear apples are a nice "force you to keep moving" attack, because if you have to stop moving due to rng barrage attacks, you don't just die, you just create a new attack. Kinda hard to explain this. Prince's stage gave me chills the first few times I played thru, super impressive visuals, although I have no idea how to get thru it hitless. Redire's stage, honestly at first I thought it was boring, but then once you understand the attacks, it became one of the most satisfying, and fair feeling sections. The colored curved bullets along with rng barrage works really well. I had a similar experience with Desti's section, at first I just thought it was just too hard and a bit bland, but once you play through it a few times, it becomes super satisfying. Randomchaos's stage showcases a hypnotic camera shake effect with its stage, and that just pairs with the slow moving bullets very well. Mastermaxify's stage, probably my favorite, it features a variety of different attack sections with a great build up to the infinite jump climax with the 死 background effect, super satisfying and sight readable. It could honestly hold up as its own mini avoidance. aNobodi's stage, i mean the cube goes stoopid, its crazy. I have to say though, I can never get thru it without noticing how the triple circles during the zoom out section isn't synced with the music lol. Must've been a balance thing I guess. Razzor's stage is razzor's stage, ngl generally at this point I get kinda tired, and the robot Japanese girl going crazy kinda annoys me.
All these comments were made with the background of only playing the infinite hit mode, so I rarely got annoyed with what I interpreted as bad balance or unfair attacks. When I played thru normally without infinite hit, I'd generally die during Prince's section. The extra's seem cool as well, its just I can't get too far in them. there's something about paid practice, but for me, I don't care
Rating: 8.9 89
Difficulty: N/A
Jul 6, 2023
User's games list is empty!
5 Favorite Games
Game | Difficulty | User's Rating |
---|---|---|
Panasonic Bluray | 50.0 | 9.2 |
I Wanna WandWandWand | 50.0 | 9.0 |
I Wanna Take A Little Trip | 60.0 | 8.6 |
I Wanna Anomaly | N/A | 9.0 |
I wanna catch you | 60.0 | 8.5 |
12 Cleared Games
Game | Difficulty | User's Rating |
---|---|---|
I wanna be Fed up with path ;w; | N/A | N/A |
I wanna challenge 100 trials!! | 30.0 | 7.5 |
I wanna be the Octophobia | 25.0 | 8.2 |
I wanna be the Dark Blue | N/A | N/A |
I wanna be the Showdown | 35.0 | 7.6 |
I wanna be the Aura | 28.0 | 7.7 |
I don't wanna black art | N/A | N/A |
I cannot but go ahead through the way of the starlit sky | 20.0 | 6.8 |
I wanna be the Kaenbyou | N/A | N/A |
I Wanna Temporal Spire | 40.0 | 7.5 |
I wanna Love the Winter 2 | N/A | N/A |
I Wanna Defeat The Eater Of Dreams | 25.0 | 8.0 |