Shinobu's Profile
Send a PMJoined on: Sep 10, 2015
I've submitted:
232 Ratings!
170 Reviews!
111 Screenshots!
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232 Games
170 Reviews
Shinobu
For: I wanna Ruma
For: I wanna Ruma
Q. Why did you said this avoidance is trash?
A. Because almost every player who spent more than 40+ hours said trash because random attacks have no indication, no hints that where they are going to, and you have to brute force to get pass them, by spending a lot more time, ultimately becoming a luck check rather than skill. Mostly consists of random-based (very novel) patterns with little to no or hardly noticed indication so you can't react like random(360).
Q. What's your intention of writing this review?
A. I wish the maker could update again, because people said it's a god avoidance when this was properly made, and I think so too. Even though some are mad because they played a lot before the nerfed updates, I think they are ready to play again if it was properly changed.
No one is seriously grinding for the world first clear right now. Even Ao (Blue) has this music in his 'Someone make this music into avoidance' playlist and he's not playing it. This is how bad it is.
Q. It's a free game, why are you so serious?
A. This is a public game, not private, and the maker has the intention to be played globally, thus it's on the wiki, and we have the rights to say about the game.
2024-04-15 Edit: There are a few clears but my opinion will not change when most of the patterns are brute-forcing bad RNGs
[12] Likes
A. Because almost every player who spent more than 40+ hours said trash because random attacks have no indication, no hints that where they are going to, and you have to brute force to get pass them, by spending a lot more time, ultimately becoming a luck check rather than skill. Mostly consists of random-based (very novel) patterns with little to no or hardly noticed indication so you can't react like random(360).
Q. What's your intention of writing this review?
A. I wish the maker could update again, because people said it's a god avoidance when this was properly made, and I think so too. Even though some are mad because they played a lot before the nerfed updates, I think they are ready to play again if it was properly changed.
No one is seriously grinding for the world first clear right now. Even Ao (Blue) has this music in his 'Someone make this music into avoidance' playlist and he's not playing it. This is how bad it is.
Q. It's a free game, why are you so serious?
A. This is a public game, not private, and the maker has the intention to be played globally, thus it's on the wiki, and we have the rights to say about the game.
2024-04-15 Edit: There are a few clears but my opinion will not change when most of the patterns are brute-forcing bad RNGs
Rating: N/A
Difficulty: N/A
Jun 1, 2023
Shinobu
For: 독도가시축제
For: 독도가시축제
https://blog.naver.com/zlemr0622/90156269447
Leehe said game clear when you reach the 7-block high wall, I don't really get it when there's a clear screen you can't reach by in-game play, but whatever, typical leehe moment.
[3] Likes
Leehe said game clear when you reach the 7-block high wall, I don't really get it when there's a clear screen you can't reach by in-game play, but whatever, typical leehe moment.
Rating: N/A
Difficulty: N/A
May 30, 2023
Shinobu
For: I wanna touch the Entrance
For: I wanna touch the Entrance
To sum it up, 2 people took 120 hours to beat this, while one person took 10 minutes.
[10] Likes
Rating: N/A
Difficulty: N/A
May 28, 2023
Shinobu
For: I wanna be the ギリギリ だz
For: I wanna be the ギリギリ だz
Hard needle with some traps and a boss.
Zero's video: https://youtu.be/Ai2FkIRTs5U
[2] Likes
Zero's video: https://youtu.be/Ai2FkIRTs5U
Rating: N/A
Difficulty: N/A
May 21, 2023
Shinobu
For: I wanna be the Simple Needle
For: I wanna be the Simple Needle
Victors of the extra are true 0.2%. Rating includes extra.
It's kinda hard to give a rating to old needle games nowadays, simply because they are outdated generic, but was okay back then, and still some shines for its brilliance. (ex Uhuhu 2) While the term 'jtool needle' is used mostly in negative ways, there's still some other ways to make the experience better like the visuals or the music. When gimmick needle was a trend and still have its demand, I can say that even the most 'generic' needle can have competitiveness when there's a serious effort put into it.
Anyways back to the actual game. I liked the music and the rain effect, and the gameplay was not entirely generic which I didn't expected. 100% 32px grind can have creativity, and this is the proof. Recommended for someone who wants to chill and have confidence in skills since it's for experienced players.
Extra was brutal in different ways. Screen 1 and 2 was hard, screen 3 was easier then the previous 2 but it wasn't a freebie, I struggled a bit. Screen 4 was the biggest roadblock, I had to use Jtool and still took a while. Took me 13 hours while everything before was 13 hours. Overall it wasn't negative but I think the extra was only for very high skilled players, was not for me.
Only cleared for Korean Fangame Challenge otherwise I wouldn't have touched the extra anyways.
Main game for 7, extra for 6.5.
First clear of main game: 2017-05-16
Second clear of main game: 2020-10-28
Clear of extra: 2022-10-09
It's kinda hard to give a rating to old needle games nowadays, simply because they are outdated generic, but was okay back then, and still some shines for its brilliance. (ex Uhuhu 2) While the term 'jtool needle' is used mostly in negative ways, there's still some other ways to make the experience better like the visuals or the music. When gimmick needle was a trend and still have its demand, I can say that even the most 'generic' needle can have competitiveness when there's a serious effort put into it.
Anyways back to the actual game. I liked the music and the rain effect, and the gameplay was not entirely generic which I didn't expected. 100% 32px grind can have creativity, and this is the proof. Recommended for someone who wants to chill and have confidence in skills since it's for experienced players.
Extra was brutal in different ways. Screen 1 and 2 was hard, screen 3 was easier then the previous 2 but it wasn't a freebie, I struggled a bit. Screen 4 was the biggest roadblock, I had to use Jtool and still took a while. Took me 13 hours while everything before was 13 hours. Overall it wasn't negative but I think the extra was only for very high skilled players, was not for me.
Only cleared for Korean Fangame Challenge otherwise I wouldn't have touched the extra anyways.
Main game for 7, extra for 6.5.
First clear of main game: 2017-05-16
Second clear of main game: 2020-10-28
Clear of extra: 2022-10-09
Tagged as: Needle
[0] Likes
Rating: 6.7 67
Difficulty: 87 87
May 11, 2023
35 Games
46 Favorite Games
30 Cleared Games
| Game | Difficulty | User's Rating |
|---|---|---|
| I wanna be the 3200min | N/A | N/A |
| I wanna be the Gap | N/A | N/A |
| I wanna be the MMM | 92.0 | 8.9 |
| I wanna be the Resistance | 53.0 | 9.7 |
| I wanna be the RZ | 87.0 | 7.6 |
| I wanna be Charm | 48.0 | 6.7 |
| I wanna be Charon | 52.0 | 7.8 |
| I wanna N | 47.0 | 6.7 |
| I wanna Troublesome | 60.0 | 5.0 |
| 針ゲ | 60.0 | 8.3 |
| I wanna be the Boshy | N/A | N/A |
| I wanna be the Fodomia | 77.0 | 8.3 |
| I wanna be the My heart goes on | 0.0 | 0.0 |
| I wanna kill the Guy | N/A | N/A |
| Not Another Needle Game | N/A | N/A |
| I wanna be the Purple Zone | 41.0 | 9.1 |
| I Wanna be the TsuTaMao | N/A | N/A |
| I wanna be the Venus | N/A | N/A |
| I Wanna Uhuhu Spike | N/A | N/A |
| I Wanna Uhuhu Spike 2 | N/A | N/A |
| Serial Experiments Kid | 55.0 | 9.7 |
| I Wanna Make It Breaking Out | 75.0 | 7.3 |
| I Wanna be the Scapegoat | 68.0 | 9.5 |
| I wanna be the NMN II | N/A | N/A |
| I wanna get the gold ribbon | 40.0 | 8.9 |
| I wanna Breathing | 70.0 | 9.6 |
| I wanna avoid the anxious | 67.0 | 9.1 |
| I Wanna be the Multiplicity | 50.0 | 7.7 |
| I wanna be the Mars | N/A | N/A |
| I wanna be the Brown animal | 41.0 | 8.7 |
Delicious Fruit