GaspacoZanis's Profile
Send a PMJoined on: May 20, 2017
Bio:
I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^
Link to my clear list, wishlist, plans and what I am currently playing: https://sheet.zoho.eu/sheet/published.do?rid=0rgpa2003c0dd491040fea02d5e1879dfb68d
Most of fangames which I have cleared are on delicious-fruit, however, 2 are non delicious-fruit fangames.
Link to my K2 challenge progress: http://k2.fangam.es/progress.php?u=352
Link to my K3 challenge progress: http://k3.fangam.es/progress.php?u=352
P.S. I don't count mod clears to my main game clear list.
I've submitted:
490 Ratings!
490 Reviews!
2633 Screenshots!
490 Games
490 Reviews
For: Happy New Year 2023
Wait, that is the wrong game. I meant Happy New Year 2023!
Yes, this is technically a prequel to 'Happy New Year 2024', although content wise and destination wise this is a completely different product. This game was not made for Secret Santa and in itself is a remake of Wowzone's 'I wanna be the Wow 3'. Remake was made in 24 hours or something like that. And, yes, this is not 'inspiration' game as author tells, and literally is a remake.
I have not played the original game, and I did not know what to expect from this remake, because reviews mentioned that game is unbalanced but without much of other comments. And after playing this game, I can say that from certain aspects this remake is better and from others it is absolutely worse.
https://www.youtube.com/watch?v=En3wnXWWW_Y ; https://www.youtube.com/watch?v=oy44OPUSdz0:
Both avoidances start with a long 15 second intro, that looks better in the remake and most importantly can be skipped. After that riot3121 remake looks similar to the original, except attacks are faster, visually is better and also the RNG-based yellow ring got removed. The 2 hearts look cool but is actually Wowzone's idea.
Red circle has pattern bouncing in remake which is definitely better than in original, but you still can stay in the corner for almost all the time which does not make things much better.
https://youtu.be/1-U6mvFpDjU?t=28:
Awful attack in the remake that is so much worse than in the original. This is not the pattern and I have no clues why would you remake the attack this way.
After that everything until the chorus is kind of similar to the original, but better. Better RNG, better visuals and much easier to react. There are occasional bad RNG moments, but surprisingly I did not struggle as much as I anticipated.
https://youtu.be/1-U6mvFpDjU?t=63:
Chorus is completely different, and I am not sure if it got better. It seems easier but it is extremely inconveniently made. The star patterns give you situations where you need to dodge in extremely unpleasant ways. And also what the hell is that RNG burst at the end??? It is unreactable and you cannot predict where to stay and how to clear yellow star in the most optimal way. Awful.
The black fruits and white pattern does seem kind of better than in original, but it is not the best solution, in my opinion. Black fruits seem like can give weird situations and for the white pattern you have to know that you need to be in the corner.
Last attack is absolutely better in the remake and also has cool ending visually.
So, yeah, you would think that this game is much better than the original, since it has several cool changes, but unfortunately few new additions just completely ruin the experience. Also the intro change is cool but at this point, why would you even leave it? I do not see any reason (unless you want to be authentic), since you would normally just skip intro anyway.
I definitely felt frustrated playing this game and I am not sure if I can call this a good game or a good remake. There are good things so I will not rate this too low, but in order for me to recommend this game, you would need a remake of this game. Quite ironic, right? And also it is worth mentioning that even without bad RNG parts this remake is not necessarily outstanding. I am not sure why riot3121 chose to remake this game and why he made self-imposed (?) challenge for a day. Weird stuff.
Yeah, no. Would not recommend in good faith.
For: I Wanna Be The Blast
However, the gameplay is quite far from resembling 'I Wanna Kill The Shadowlink', and instead is very reminiscent of 'I wanna be the Burst' as I have mentioned earlier. You can see crazy dense attacks, which are barely readable or straight up impossible. Or you can meet with attacks that can easily tank half of your HP if you are not careful enough.
For the first work in Game Maker Studio 2, I found this to be quite smooth. There is one small moment where everything feels laggy (and seems like intentional) and it is a bit odd: https://youtu.be/DdkLxCGQCBE?t=114. Other than that I liked new ideas of visuals that accompanies the avoidance, as well as many attacks that reminded me of the original. You can see that game was inspired from 'I wanna be the Burst', but author still leaves their own mark in the game, which I did appreciate.
Gameplay wise this game reminded me both of 'I wanna be the Burst' and 'I wanna be the Burst(2015)'. On the one hand there a lot of attacks where you need to dodge as best as you can and you cannot just tank. For example, there is a slower part of the song, which is a thing which was not present in 'Bangin' Burst' avoidances, and you have possibilities to dodge as best as you can. Or, for example, the pre-finale where you actually can try read diagonals quite well.
But on the other hand, there are bunch of attack where I felt like the best strategy was just to stand on one spot and do damage control. This is what I felt like when infinite jump started. However, unlike 'I wanna be the Burst(2015)' where I had to do damage control on a lot of attacks, here it felt like a smaller part of the gameplay.
Difficulty wise this game is harder than both of lily games. Is that bad? Probably not. But you need to be aware of that, because this game does require quite tight dodges, and you won't get much of free HP to tank at the end. I am also not very sure if I am underrating this game difficulty wise, since it is very hard to rate how much strategy, luck, skill or damage control can change the difficulty.
I had died several times near the end, and I did get frustrated, but surprisingly I could get better quite quickly, so that was a fun thing.
If I had to choose the segment I liked the least, then it surely would be the segment from here: https://youtu.be/DdkLxCGQCBE?t=76 until 1:30. I liked the attack before and how much skill-based it is, but this one felt way too RNG-based. I had points where I felt like I could just damage control and stand still in one or few spots, instead of trying to dodge that. I did not find the good strategy here, so it always ended up being a bit annoying of an attack to me.
Also: https://youtu.be/DdkLxCGQCBE?t=108 this moment is confusing as well. You will be instagibbed unless you know a priori what to do. And also when I first got there I was like: 'Do I still have infinite jump or not, I wonder?'. I wish this attack was prepared a bit better for those who play blind. The very finale can instagib you, but at least you have room to react, whereas here if you decide to drop down to the ground, then you are just instantly dead, basically.
There are also moments that I initially did not find appealing, just to enjoy them in the end, like this: https://youtu.be/DdkLxCGQCBE?t=46
Anyway, while I had my own frustrations, the more I played, the more I started to enjoy it. So, if you feel like it is annoying for you, then give it another 10-30 minutes of tries and see how it goes then.
I am not sure if I would recommend this game to a complete beginner. 'I wanna be the Burst' was my 16th fangame and I have beaten it in 2 hours. I cannot imagine how much this game would took me, had it existed back in 2017. It all depends on how much my difficulty estimate is wrong.
If you do have some skill in fangames and avoidances, then sure why not. Game has pretty cool design and can be fun to play. It has been more than 11 years since the release of original lily's game and more than 10 years since its 2015 edition. I think it is a good successor. Also probably author's best avoidance?
Anyway, yeah I would recommend this.
For: i wanna be Anuj
Meeting between Officer Kid and Mr Anuj wasn't the most pleasant one though. Anuj greeted the Officer by throwing few Delicious Fruits at the face. Luckily, Kid has been professionally trained to handle such situations with an ease. And now you as a player can play as Officer Kid and see what has happened with your own very eyes.
However, be careful to not touch the infamous streamer, or he will scratch your face to death.
The game is rather graphic, so I would not recommend it for most of fangame players. Only the mentally strongest ones will be able to handle the content of this game.
Also if you a fan (and not fan!) of Anuj, then avoid playing this game. 'Anujies' usually cannot handle this game that well.
For: i wanna be the marry simurater.exe
Also let's keep reference of 'avoidance fall of fame' away at least on the wedding day, OK?
It is already enough I had to do a half diamond for you, and now you behave like that?
For this outrageous behaviour I will have to give a low rating.
Worst marriage simulator I have experienced. I feel robbed and betrayed!
Highly would not recommend!!!
For: qiushan ci ji
When you start the game, you will probably think that, hey, those are some cute visuals some cute non-restarting music. But, oh boy, the more you will play, the more annoying it will become.
The game took me 17 minutes and 33 deaths. Not that it is too hard. The general formula (except for the first and last screen) is that you have 4 saves where you need to do 10 jumps over singular spikes and then a transitional save where you need to do 10 jumps on one screen and 10 on another. So my difficulty rating is specifically for the case 2. For case 1 difficulty would be even lower than that.
However, that does not mean that game won't take you a bit. There are 60 spikes on each screen. And now you need to repeat that 20 times. 1200 spikes, and potentially even more if you die.
This game reminded me of '上下針祭り500!' where was similar concept but with gate jumps. Well, I can say that I have more appreciation to that game.
And the simple reason is that at least you have some sense of progress. Here you won't have. You are just in an eternal purgatory with a cute song and spikes that all start as being red and then change colours randomly. At the beginning it is pretty cool, but then you eyes will get tired, and I will tell you - I really had thoughts that this game is infinite and that TTBB's review was a troll.
It is painful and you will just feel empty.
Also, it does not help that all Saves are 'Wuss' saves. Yes, this game has 2 difficulty settings - Medium and Impossible. I guess, Impossible is the 'real' way to do this. Stop teasing, that is really not funny.
When you beat the game, the author tells you that 'you are so diao! !', where 'diao' seems like some sort of slang for 'badass' or something like that.
I will not give this game 0.0, because at least there was something here, but if I were to give my honest rating, then I would give 0.05, and I am not kidding you. This is really close to be such an awful experience. Sure, there are longer and worse games, but it does not excuse this game at all.
Highly would not recommend.
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544 Cleared Games
Delicious Fruit