GaspacoZanis's Profile
Send a PMJoined on: May 20, 2017
Bio:
I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^
Link to my clear list, wishlist, plans and what I am currently playing: https://sheet.zoho.eu/sheet/published.do?rid=0rgpa2003c0dd491040fea02d5e1879dfb68d
Most of fangames which I have cleared are on delicious-fruit, however, 2 are non delicious-fruit fangames.
Link to my K2 challenge progress: http://k2.fangam.es/progress.php?u=352
Link to my K3 challenge progress: http://k3.fangam.es/progress.php?u=352
P.S. I don't count mod clears to my main game clear list.
I've submitted:
488 Ratings!
488 Reviews!
2631 Screenshots!
488 Games
488 Reviews
For: I wanna acquire
Finally, after I get to better keyboard, I was able to clear all new-found Burning Emblum's games! I don't know how soon (if it is going to happen) I will get more of his games, but for now I think it is already enough for me.
You can ask why, and I can answer that answer is very easy to explain - just look on the screenshot. Yes. Basically, it is the game. Game has literally one room of needle and clear screen, which is very glitchy, and that is it. Game does not have title screen (at least the version, which I have) and there are no statistics of deaths and time at all. Even title in game's window tells "I wanna be the Engine!". The only good things is that music does not restart and tileset is OK, however that is about it.
The biggest issue of this game is the gameplay. Because of how precise the gameplay is, I had to switch to my other computer, just to be able to make 2 frame jumps or even cancelling, which I guess is required here.
Already in save 1 you may get confused on second jump, because it seems like some kind of double diamond, however it is easier than it looks, because 'T' blocks give you triple jump. It is very obvious, author.. But it does not help on third jump, which looks like requires some kind of weird maneuvers. But those are flowers in comparison with the second save...
Save 2 is the worst one, in my opinion. I thought it is going to be easy, but I was wrong. I don't know if it is the engine's problem, but you cannot jump properly with these platforms. The only way I found to work for me was to make 2 high jumps and in platforms between first and second block to make a cancel. I did 2 shift cancel though. Cancel looks like is the only way to regain jump properly...
Save 3 is the easiest one, which shouldn't give any problems if you have cleared previous 2.
Save 4 is the problematic part. Since you cannot skip jump due to saveblockers, I guess you have to do double diamond first, and then rejump with the third jump. I don't know is it possible to make it in any other way though.
Save 5 is pretty easy if you have faced this jump in other needle fangames, however it is also annoying, since I felt that my fingers were aching...
If you get to the portal you get to the room, which says 'Clear' if I get it right. Fun fact is that if you close the game (ctrl+alt+F4) and then will re-open it, then game will be quit broken, since you are going to be teleported to the beginning but after death kid is going to fall in 'Clear' screen for some reason...
Exe of this game is from 28th of December 2013, which is the newest from 5 new-found games, but I cannot understand why it exists and why it is so bad. I guess it was made for small group of people, but, still, author could make at least title screen and could make saves more adequate. Als, it is the hardest Burning Emblum's game so far and also the worst one. Highly wouldn't recommend.
For: I want chocolate
Ladies and gentlemen! Here comes the most wonderful game in the world: I want chocolate.
This is short game, but you can see good example of highly cultural game. You do not need to listen to the overrated vocaloid songs, which degrade young generation. We can listen and notice expressions of realism in the music! Harmonic sounds of nature and human speech unites us, and shows how much we are connected to the nature. With harmonic sounds I mean sounds of.. flowing water. Yes. Do not be confused by naked Eastern human male's body. I believe it is flowing water, isn't it? Also we do not know is he fully naked or no, because there is censorship with red fruits (I feel bad for them). Simplistic designs fit so much with simplistic attacks. It may seem specific, that when there are sounds of water, there are loads of brownish fruits, but I guess it is visual effect. It seems also pretty easy, however in the same time author is reprehensible for unfair RNG bursts, which are quite many. Sadly, author made this game private (interesting, why?), but I believe someone made critic to him, because of not understanding the deep meaning of this game. This author really makes masterpieces, and I am glad that he is still making games! Oh, what did you say? Why it is called: I want chocolate? It is easy to explain. I have made some research on internet, and found even article which is even called: "Chocolate: A symbol of love and commitment" (link to the article is available here:[url]https://www.slideshare.net/bikanervala/chocolate-a-symbol-of-love-and-commitment[/url]), and I think author tried to deliver this message to the player!
Sadly, I believe not everyone will be able to understand this game's deep meaning, which is the reason why I wouldn't recommend this game to everyone, however if you are ready or seek to find complicated hidden meaning, then you should definitely try this game.
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P.S. "Definitely".
For: I wanna defeat the spike dynasty
This is my first cleared Lemonxreaper's game, and I should say that I actually enjoyed it.
Game conists from 2 stages of needle and avoidance. Needle consist of puzzle stage and platform needle stage. Puzzle stage is very easy and your goal is to activate all spikes to get to the portal. Puzzles are easy to find out and can be done in various ways, which means that you can make everything harder or easier as you wish. I also liked how at the very beginning to get to this stage you have to press 'Esc', that seemed funny for me. Then there starts platform needle 3 screens and high difficulty raising. Needle is pretty unusual and I had fun learning different strategies for platforms, since I haven't similar platforming before. The only trouble for me were 2 jumps, which I had to train, because of their confusing strategies.
These are following troublesome jumps, in my opinion:
1.[url]https://prnt.sc/ozaxbn[/url]
2.[url]https://prnt.sc/ozaxgy[/url]
Other than that I had fun time with needle of this game, and it didn't take so much as I expected (only 1 hour and 20 minutes). Difficulty is around 50-55 for platforming. Hower the reason why I played this game wasn't the needle, but following avoidance - barrage. It is barrage, since it is completely RNG-based. It is pretty fair and I got lucky to first try the last attack, so it took around 3 hours, but avoidance is also quite short - only around 2 minutes long. It consists from many easier and harder attacks. First 2 attacks are pretty simplistic attacks without anything special, except that first burst sometimes gives litteraly walls, but it isn't so important, since it is first burst. The problems starts after that. Third attack is hard curving attack, which gets faster and faster and with that also harder and harder to read. It is mostly fair, but can give real troible to read. After that is a little bit easier falling orb atatck, which can give some problems, but nothing too serious, in my opinion. The second hardest attack is after that, since it kind of mixes previous 2 attacks and makes everything really hard to read, so it can be problematic. After that you get teleported to a smaler room, where are 2 attacks - first involves random orbs and is pretty easy to read, but next one is the hardest attack in the whole avoidance, in my opinion, because of its density of hard RNG. After that you get infinite jump and is attack like in I wanna be the C/O/S/M/O finale, however a lot easier, however not too easy, but I think everything is more or less, but readable. The only thing, which I noticed from Wolfiexe's video is that there looks like are multiple versions. In the one I played there are no warning sign of infinite jumping and no option to repay barrage after beating it. Not sure is there anything else though. I guess I would give this barrage difficulty 56.
Overall, I had fun time with everything in this game. Everything went smoothly and I am not disappointed of this game. Yes, I guess the final avoidance and platforming could be more balanced, but other than that I don't have much to compain about. Would definitely recommend for those who are quite more experienced or who are not afraid of challenge!
For: I wanna be eaten
Why like in I wanna run the small world? The reason is that it also has restarting guy rock, random gimmicks and is very short. I found this more fun though (at least I guess), and I saw more variety of gimmicks. Sweeming gimmick, reversing controls and rotating screen, ice and other. Each gimmick and screen are quite easy and short, that you most likely won't even enjoy each gimmick for too much. It does not show anything too revolutionary new, however I found it less annoying and aesthetically better designed game than I wanna run the small world, which was public in comparison with this game. But it is still nothing too special. I don't really see any reason, why would you really want to play this game, unless you are a big fan of this creator's games. Wouldn't really recommend.
For: 羅生門200 炎の紋章ver
This time from the title I can conclude, that it is made simkilarly like 羅生門 200 by よっしー☆彡, even though I haven't played it, so I am not sure at all, I just conclude from infern0man1's comment "It's 10 screens of the same jump repeated; you have to do 5 sideways gates in a row per save, and there are 200 total jumps to do.", that it is very similar description to this game. Only now you have to do 5 screens to get to the portal, which will teleport you back to the beginning to do everything twice. Game is similar to 上下二連祭り100 - same tileset, similar (or maybe even the same) graident background, automatic restarting after death and bug of saves, where kid get stuck after restarting and you have to jump to move again, only now there are touch saves, instead of saves, where you have to press 'up' arrow. This time difficulty is actually harder, since you have to 5 jumps instead of one, and since now you have to even twice as more jumps. Music does not restart, however there is no music choice as in 上下二連祭り100, however there are 2 versions of this game, each of which gives different set of music for main game and clear screen. One version gives not restarting guy rock for the main game, for some reason.
I know, that this game is one of those games, which were not public (as far as I know), but its existence is so questionable. Really, why this game exists? I don't know. And I cannot suggest it to anyone either. Highly wouldn't recommend, even if you magically have an access to it.
60 Favorite Games
537 Cleared Games
Delicious Fruit