GaspacoZanis's Profile
Send a PMJoined on: May 20, 2017
Bio:
I am just a random guy who like to play IWBTG fangames ! If you want, you can read my reviews and ratings for every game, which I have cleared! If you want, you can ask my some questions too, and I will be happy to answer to them! Have a nice day! ^-^
Link to my clear list, wishlist, plans and what I am currently playing: https://sheet.zoho.eu/sheet/published.do?rid=0rgpa2003c0dd491040fea02d5e1879dfb68d
Most of fangames which I have cleared are on delicious-fruit, however, 2 are non delicious-fruit fangames.
Link to my K2 challenge progress: http://k2.fangam.es/progress.php?u=352
Link to my K3 challenge progress: http://k3.fangam.es/progress.php?u=352
P.S. I don't count mod clears to my main game clear list.
I've submitted:
488 Ratings!
488 Reviews!
2631 Screenshots!
488 Games
488 Reviews
For: I wanna be the Virtualance
As Xplayerlol had already said, this avoidance is really well designed in visual plan, length and its attacks. Avoidance is really cute and gives relaxation, however it isn't as easy as it can look. I wouldn't agree that introduction was boring or something, it was really something special and each time I enjoyed to play it. Even though patterns are made as simple as they could be, they still look really good, and I liked this minimalistic style, which is even moreavoidance if we notice really well chosen background and Miku sprite. This heavily reminded me of good memories of I wanna be the colorful life avoidance, even though this one is way harder than that. The main difficulty is the aiming attack, which itself is nice, but the problem is green apples, which spawns randomly and can give you truely hard-to-dodge situations. Stars patterns wasn't as precise as they look, but still can give trouble if you are not as experienced player as some may be. The final is easily firsttryable, which is nice, however getting to it can be little bit problematic. Still, after you clear avoidance you see that portal is in red, and you don't have clear screen or credits (because game is unfinished).
Would I recommend? First of all, don't play this game just because you saw lower rating by someone else! This game can be actually problematic if you aren't skilled enough, and that was probably one of wrong steps, which I actually made. Second of all, play this game every time a little bit! After playing it a lot you will start to get annoyed because of your mistakes, so better play each time a little bit, so you will have really good feeling! Third of all, just be patiented! This is later, but still pretty old yui's game, which was made in 2015, but knowing how many not so good games were realeased back then, this is pretty amazing for that time actually.Yes, I was annoyed sometime, but I really tried to not be annoyed by my mistakes so I each time took a break so after 4 hours I have actually beaten this one! Would recommed if you are little bit more skilled player or are interested in avoidances in general!
P.S. What does 24 channel mean in the tile? 24 hours of eternity or what?
For: I wanna saber4
First stage (purple stage) is just needle stage, which is more or less OK, and is only special, because one of the special jumps are the same as in I wanna saber3.
Second stage (tileset like in boss of I wanna saber3) has one wierd puzzle, where you have to do one cycle to activate trigger to get around portal (since portal just teleports you to the beginning of the screen). It is kind of unique, even though I didn't really find good, that there was one pretty useles spike trap, but still stage was OK. Also this stage was the stage where was used other soundtrack and other kind of tileset, which made stage special (since others stages has same type of tileset and same soundtrack).
Third stage (red stage) is pretty special, since it uses some special things. Even for the first screen you have interesting screen where you have to escape aiming spikes chase, which is pretty fast. To be alive you have to do 3 cycles around, which is not very hard when you find out normal strategy for it. Other than that in this stage you have to do twice saveboosting (first time it is pretty easy, but second time it can be pretty unpleasant, since it is pretty hard. Also as I got it, you can't use bunny-hop trich for second one, however I was sure that it would be possible. So, yes, it is pretty unfun thing, but other than that, there are unique puzzles, like where you jump in portal and you fall and see impossible drop, but you have to go left to trigger block and go slowly left to fall down (if you go too fast to the left you may die, because you go out of the room). These things made stage pretty fun, so yes, more or less, but I enjoyed this stage. It was fine, even though it gets little bit harder (there is even one corner, which isn't too hard, but still).
Fourth stage (yellowish stage) can be little bit harder to clear, so that even the guy who gave me this game, had even dropped it on the last save of the screenshot which I sent. Should admit that one save before I didn't know too how to clear it, and I was kind of surprise that you should shoot spikes, otherwise they will kill you before next save. For the last save of the first screen you actually have to go to the portal, got to the blocks, and go all the way back to the beginning of the save and then go back to the portal and blocks will remove, leading the path to the next screen. The only thing, which looked kind of outstanding was random invert in the game (I even though that my playthrough had ended, since I though that with my keyboard I can't do inverts, but actually I was wrong). There is also sphyncter jump and some other jumps, but thats pretty much it. Not so good in my opinion, so I wouldn't call it as good stage.
The last stage (grey stage) keeps in mind only because of the first screen, where you have platform and you have to do few not so hard jumps. What was in other screens I can't really remember, but I don't think there were something too interesting. Nothing too special.
For the last boss we have wierd boss, which is similar like in I wanna sbaer3, only here it deals additional damage while you are not shooting. There 3 sorts of attacks: red rings, yellow aiming and blue burst. First attack is from the beginning and is the whole bossfight others are just for middle (yellow attack) or the boss's end (blue attack). Also interesting fact is that bosses face gets more angrier after you have dealed enough of damage. Boss has the same tileset as final boss in I wanna saber3, so it looks like some kind of remade boss, which is nice to see. Pretty much, OK bossfight.
Conclusion: game is better than I wanna saber3 and is pretty much as original as I wanna saber and I wanna saber2 (maybe only just little bir worse), the only thing is that this one remade third one and added new stuff for it, and returned puzzles and traps, which were removed in I wanna saber3. Soundtracks are really nice too. Difficulty is much higher than in previous so if you have more free time and have normal keyboard, then you can try this one, even though I wouldn't really say that I would highly recommend this or something, maybe I wouldn't even recommend this one. I will just say, that just look for yourself do you really feel to try it or not, and then make your own conclusions!
For: I wanna saber3
P.S. Also when I first saw low rating, I didn't think that it is actually so bad, but I was wrong.
For: I wanna Conversation
This game has one avoidance to beat. Avoidance itself isn't too hard but still it has its issues. Yes, avoidance has some good visual effects, like zooming in and out effects and some attacks looks visually nice too. Even idea to put 2 Mikus on one screen which are different is nice, since even the name of the game is I wanna Conversation. This is kind of nice conversation between player and the game, however this whole "conversation" has gameplay problems. Many attacks (even the first one) are RNG depended, which means that you can get unpleasant situations during avoidance. Many patterns are RNG based too, which means you can't do some patterns each time identically. And this avoidance has many unobvious instagibs, which are impossible to predict, unless you have seen this avoidance before. This avoidance also has too many attacks, where you just need to wait until next attack, and that gets because of some effects, where you don't have to do anything and too many fake fruits, which I don't think that makes avoidance better. Also this avoidance has one attack, which can cause lag after which you will have unsynchronised attacks. This problem is fixed in I wanna gorgeous big Conversation, which is kind of good, since its kind of wierd, that one attack can cause on some computers lag after which it is unenjoyable to play avoidance further.
This is not bad avoidance or something. I liked some attacks and it wasn't hard either. Kind of mixed emotion, and even though it is kind of good avoidance for beginners, I still can't say for sure would beginners like or dislike this game, so I won't abnegate you from trying it, I would even say, that if you somehow have access to this game, then you may try it if you don't have anything else to play, maybe you will like it, who knows.
For: I wanna be the mold killer
60 Favorite Games
537 Cleared Games
Delicious Fruit