cLOUDDEAD's Profile
Send a PMJoined on: Jul 8, 2019
Bio:
works in motion
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I've submitted:
322 Ratings!
180 Reviews!
28 Screenshots!
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322 Games
180 Reviews
cLOUDDEAD
For: I wanna be the GM Tutorial
For: I wanna be the GM Tutorial
lots of unique gimmicks. The platforming mostly comes down to short precise jumps, but they do a good job showcasing the unique design space created by the changes in physics/mechanics. Recommended for anyone who likes gimmick needle and has 20 minutes to spare
[0] Likes
Rating: 9.0 90
Difficulty: 60 60
Mar 27, 2026
cLOUDDEAD
For: I wanna read the readme
For: I wanna read the readme
the overwhelming reaction to this fangame has already cemented it as a more impactful, important, and culturally relevant fangame than 99% of what has been put on delfruit
[10] Likes
Rating: N/A
Difficulty: N/A
Nov 17, 2025
cLOUDDEAD
For: I Wanna Agrippa
For: I Wanna Agrippa
3 screens of vanilla needle. When you die, the game closes and writes a value to your registry. If either Agrippa.dll is still in the game folder or any files are found in Appdata/Local/Agrippa, the game will close as soon as it's launched. As far as I can tell, the place it writes to in the registry is intentionally hidden. The game is compiled with YYC, so no decompiling either.
The game also comes with a William Gibson poem by the same name (Agrippa).
Beating all 3 screens takes you to a pretty simple clear screen, which doesn't autosave.
As far as interpretation, it's clearly meant to mimic the original Agrippa poem, which deals with memory, nostalgia, and degradation in both text and form. The original poem was contained on a floppy disk in the form of a program, which when opened, would automatically scroll the text of the poem upwards until it reached the end, then corrupting it's own code before closing itself, thereby rendering the poem "lost".
While a neat nod towards the original, I don't find that pairing the original poem and idea with a few screens of generic needle really amounts to any new or meaningful substance; I got far more out of reading the original poem and researching the context for it than I did doing anything with the game itself. I think more could be done with this idea, if you were to take more from the original's themes of memories and how they can be overwritten by "objective" methods of recordings.
All that said, I do appreciate a fangame willing to try something new and potentially off-putting to many people in pursuit of something original and meaningful, and I do not wish to discourage the author from making similar fangames.
[3] Likes
The game also comes with a William Gibson poem by the same name (Agrippa).
Beating all 3 screens takes you to a pretty simple clear screen, which doesn't autosave.
As far as interpretation, it's clearly meant to mimic the original Agrippa poem, which deals with memory, nostalgia, and degradation in both text and form. The original poem was contained on a floppy disk in the form of a program, which when opened, would automatically scroll the text of the poem upwards until it reached the end, then corrupting it's own code before closing itself, thereby rendering the poem "lost".
While a neat nod towards the original, I don't find that pairing the original poem and idea with a few screens of generic needle really amounts to any new or meaningful substance; I got far more out of reading the original poem and researching the context for it than I did doing anything with the game itself. I think more could be done with this idea, if you were to take more from the original's themes of memories and how they can be overwritten by "objective" methods of recordings.
All that said, I do appreciate a fangame willing to try something new and potentially off-putting to many people in pursuit of something original and meaningful, and I do not wish to discourage the author from making similar fangames.
Rating: N/A
Difficulty: N/A
Oct 13, 2025
cLOUDDEAD
For: I Wanna Be The :3
For: I Wanna Be The :3
A very promising first showing, the platforming in somewhere between modern gimmick needle and classic adventure, while being easy enough to recommend to total beginners.
[2] Likes
Rating: 8.0 80
Difficulty: 25 25
Sep 1, 2025
cLOUDDEAD
For: I Want My Struggles To Like Me Again
For: I Want My Struggles To Like Me Again
difficulty balance is a bit all over the place (the water stage in particular is by far the hardest part of the game), and the needle design sometimes leaves a bit to be desired. It's a cute nod towards Abducted's aesthetics, and though it lacks that game's sense of exploration and discovery, it makes up for it with a slightly more modern sense of needle design and the occasional gimmick. The game was at it's strongest during the stages featuring long saves of lenient vanilla needle, and at its weakest when using ice vines and water grabs in very uncomfortable ways.
[3] Likes
Rating: 7.0 70
Difficulty: 65 65
Aug 29, 2025
11 Games
| Game | Difficulty | Average Rating | # of Ratings |
|---|---|---|---|
| cLOUDDEAD.btb-RMXS_v82c.NDL | 68.0 | 7.0 | 2 |
| I Wanna be the Fluoxetine | 68.1 | 5.3 | 9 |
| I wanna fly out of this storm | 61.4 | 7.1 | 28 |
| I Wanna Fly Through Vapor Trails | 70.2 | 6.9 | 21 |
| I wanna get up, burst into motion, raise my finger say | 68.7 | 7.5 | 6 |
| I Wanna Go The DotIris | 65.3 | 5.4 | 5 |
| I wanna be the kirlian fumble | 70.6 | 7.7 | 16 |
| I Wanna Melancholia | 55.5 | 6.1 | 13 |
| I wanna be the Odyssey | 92.4 | 9.8 | 7 |
| I wanna thank a far away in a crimsonstack | 84.6 | 8.0 | 10 |
| I wanna まだダメよ | 43.3 | 7.5 | 15 |
46 Favorite Games
211 Cleared Games
Delicious Fruit