NightShark115's Profile
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575 Ratings!
155 Reviews!
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575 Games
155 Reviews
NightShark115
For: I wanna get the OOPARTS III -Yuuutu Remade-
For: I wanna get the OOPARTS III -Yuuutu Remade-
Rating based on Standard (since the other 2 difficulties are just jokes that both lead you to the same screen telling you to play on Normal mode), with all secrets, but no extra.
The third installment of the OOPARTS trilogy, and easily the high point, by miles. As I said, the other 2 games in the series were HAEGOE's first attempt at making a fangame, so of course flaws were to be expected. However, he also learned to improve from these flaws, in order to make his games better in the future; and thus, we have this.
The game is less similar to its prequels then they were to each other, but the resemblance is still there (even entire rooms are still copied at points). The game itself is divided up into 2 hubs, one unlocked after the other, followed by 2 other stages, rather than being strictly linear. The levels are all themed around a gimmick, for example dropping platforms, invincibility boxes you need to use to progress, infinite jump barrage platforming, and so on. The level designs are mostly fun, despite the amount of generic jumps appearing in the stages (even getting to 9-jumps and inverts near the end of the game). The bosses are the real highlights of the game, though; they are basically improved versions of the bosses in the original OOPARTS games, and are a lot of fun to play through, even if the plane is slightly hard to control at first. The game has a lot of production and charm to it, and you can clearly tell who it was that made it. There's also secrets hidden throughout the game, which can either add an upgrade to the Very Small Gun, or grant you access to the extra stage (though as shign already warned of, you probably won't want to do the extra).
While this game was very far from perfection, I absolutely cannot give it any lower of a rating than this, since this is so much of an improvement over the other games in the series that I have to give it credit for that. If you're gonna play any OOPARTS game, please do yourself (and your hands) a favor and make it this one, you won't regret it one bit.
[1] Like
The third installment of the OOPARTS trilogy, and easily the high point, by miles. As I said, the other 2 games in the series were HAEGOE's first attempt at making a fangame, so of course flaws were to be expected. However, he also learned to improve from these flaws, in order to make his games better in the future; and thus, we have this.
The game is less similar to its prequels then they were to each other, but the resemblance is still there (even entire rooms are still copied at points). The game itself is divided up into 2 hubs, one unlocked after the other, followed by 2 other stages, rather than being strictly linear. The levels are all themed around a gimmick, for example dropping platforms, invincibility boxes you need to use to progress, infinite jump barrage platforming, and so on. The level designs are mostly fun, despite the amount of generic jumps appearing in the stages (even getting to 9-jumps and inverts near the end of the game). The bosses are the real highlights of the game, though; they are basically improved versions of the bosses in the original OOPARTS games, and are a lot of fun to play through, even if the plane is slightly hard to control at first. The game has a lot of production and charm to it, and you can clearly tell who it was that made it. There's also secrets hidden throughout the game, which can either add an upgrade to the Very Small Gun, or grant you access to the extra stage (though as shign already warned of, you probably won't want to do the extra).
While this game was very far from perfection, I absolutely cannot give it any lower of a rating than this, since this is so much of an improvement over the other games in the series that I have to give it credit for that. If you're gonna play any OOPARTS game, please do yourself (and your hands) a favor and make it this one, you won't regret it one bit.
Rating: 6.0 60
Difficulty: 50 50
Feb 12, 2021
NightShark115
For: I wanna FGN
For: I wanna FGN
An actual description of the game since that seemed to be absent from the reviews already present:
I Wanna FGN is a needle game made for the I Wanna Olympic event, based on the infamous "Rockman 2: The Mystery of Dr. Wily" from 1988. The game sees you going through needle stages based on all 13 of the stages from the source material, as you attempt to get as far as you can within 1 hour. While this may seem like a lot of time, the game gets brutally difficult as you go along, especially in the Wily stages. The saves become longer and the jumps become tighter, so you'll need to make every second count. Good luck to anyone willing to give this an attempt; you'll need it.
[3] Likes
I Wanna FGN is a needle game made for the I Wanna Olympic event, based on the infamous "Rockman 2: The Mystery of Dr. Wily" from 1988. The game sees you going through needle stages based on all 13 of the stages from the source material, as you attempt to get as far as you can within 1 hour. While this may seem like a lot of time, the game gets brutally difficult as you go along, especially in the Wily stages. The saves become longer and the jumps become tighter, so you'll need to make every second count. Good luck to anyone willing to give this an attempt; you'll need it.
Rating: N/A
Difficulty: N/A
Feb 10, 2021
NightShark115
For: I wanna be the Flyingspike
For: I wanna be the Flyingspike
It's objectively terrible, but if you're in the right mindset, you could have some fun with it. The game is a bunch of rooms themed around RNG, each more absurd than the last, all culminating in one final barrage of RNG from the sky. It can get annoying sometimes, especially the last part (I died at the end twice). Not recommended at all unless you like fangames of this caliber, in which case go right ahead.
[3] Likes
Rating: 4.0 40
Difficulty: N/A
Feb 4, 2021
NightShark115
For: I wanna be Purple
For: I wanna be Purple
Solution: take the right route at the start, and keep going to the right until you reach a dead end, at which point you jump through the ceiling, and fall down the hole in the middle of the screen.
[0] Likes
Rating: N/A
Difficulty: N/A
Jan 20, 2021
NightShark115
For: I wanna be the Square
For: I wanna be the Square
Very square-themed fangame.
-The game's window size is a 608x608 square.
-The background has a cube in it.
-The obstacles in the platforming are square-shaped.
-After the platforming, you encounter Miku, who attacks with, you guessed it, squares.
-Also relating to the avoidance, the song used there is "Rubik's Cube".
-At the end of the game, you turn into a square, like the game's title says.
The platforming was kind of annoying at parts, especially this one drop with two ≤16 pixel gaps in it that you have to do twice (you have to do it a second time upside-down), earning itself a score of 1 out of 5. Luckily, it's short, but I still don't like it.
The avoidance, on the other hand, is much more fun, the RNG(?) is fun to read, and while there may be the occasional BS moment or two, it's rarely unfair. It's also short-ish as well, not using the full length of the song. I'd give this a 3 out of 5.
If you're willing to suffer through the platforming, I guess the avoidance is worth it?
[0] Likes
-The game's window size is a 608x608 square.
-The background has a cube in it.
-The obstacles in the platforming are square-shaped.
-After the platforming, you encounter Miku, who attacks with, you guessed it, squares.
-Also relating to the avoidance, the song used there is "Rubik's Cube".
-At the end of the game, you turn into a square, like the game's title says.
The platforming was kind of annoying at parts, especially this one drop with two ≤16 pixel gaps in it that you have to do twice (you have to do it a second time upside-down), earning itself a score of 1 out of 5. Luckily, it's short, but I still don't like it.
The avoidance, on the other hand, is much more fun, the RNG(?) is fun to read, and while there may be the occasional BS moment or two, it's rarely unfair. It's also short-ish as well, not using the full length of the song. I'd give this a 3 out of 5.
If you're willing to suffer through the platforming, I guess the avoidance is worth it?
Rating: 4.0 40
Difficulty: 50 50
Jan 19, 2021
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