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142 Reviews!
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225 Games
142 Reviews
voraciousreader
For: Draw my Guy - FM 2023
For: Draw my Guy - FM 2023
(rating/difficulty does not include extra)
I'm not good at mspaint drawing, and despite that I had a lot of fun with the game; not only the creative self-expression side, of drawing your own sprites, but also the stellar level design, visuals, sound design, and a very approachable difficulty. I had a blast of a time playing this and would highly recommend it to any fangamer.
edit: extra stages are harder (low 50s) but just as good as the rest, epic final boss
[1] Like
I'm not good at mspaint drawing, and despite that I had a lot of fun with the game; not only the creative self-expression side, of drawing your own sprites, but also the stellar level design, visuals, sound design, and a very approachable difficulty. I had a blast of a time playing this and would highly recommend it to any fangamer.
edit: extra stages are harder (low 50s) but just as good as the rest, epic final boss
Rating: 9.5 95
Difficulty: 40 40
Jul 27, 2023
voraciousreader
For: I Wanna Escape Into My Mind
For: I Wanna Escape Into My Mind
Erik stole my line lol
Serious review: I had a lot of fun! Lesbian Burnmind really encapsulates it, but if you want more details, then here's what to expect: wacky platforming focused more on cycles, light gimmicks and enemies than needle, a medley stage, great bosses (on the easier side), unique visuals, epic gameplay advice, and a great final stage. The physics are close enough to classic fangame physics (not that it matters that much since you're not doing gates or anything), but you'll often be playing as alternate characters with different properties, which was very well implemented and a nice feature I wish more fangames had.
Highly recommended for any fangame player, and I think it also has a huge speedrunning potential. If I had to nitpick anything, the flying seekers could probably use a gentler intro, and there's a couple spots on final boss phase one where I felt unfairly walled, but overall it's an awesome game and it was a pleasure to experience.
[11] Likes
Serious review: I had a lot of fun! Lesbian Burnmind really encapsulates it, but if you want more details, then here's what to expect: wacky platforming focused more on cycles, light gimmicks and enemies than needle, a medley stage, great bosses (on the easier side), unique visuals, epic gameplay advice, and a great final stage. The physics are close enough to classic fangame physics (not that it matters that much since you're not doing gates or anything), but you'll often be playing as alternate characters with different properties, which was very well implemented and a nice feature I wish more fangames had.
Highly recommended for any fangame player, and I think it also has a huge speedrunning potential. If I had to nitpick anything, the flying seekers could probably use a gentler intro, and there's a couple spots on final boss phase one where I felt unfairly walled, but overall it's an awesome game and it was a pleasure to experience.
Rating: 9.5 95
Difficulty: 55 55
Jul 19, 2023
voraciousreader
For: Slice of Life Needle
For: Slice of Life Needle
Nice pathing, last screen has some awkwardly tight arrow grabs. I wish it was around twice as long.
Not a beginner-friendly game, but veterans will probably find it too short/easy, so, uh... I'd recommend it to intermediate players looking for a challenge on the shorter side.
[1] Like
Not a beginner-friendly game, but veterans will probably find it too short/easy, so, uh... I'd recommend it to intermediate players looking for a challenge on the shorter side.
Rating: 7.7 77
Difficulty: 56 56
Jul 18, 2023
voraciousreader
For: Float.
For: Float.
pretty much agree with kurath - beginning is kinda eh, middle is very good, last stage is hard to figure out because there's no way of knowing in advance how much height you get from the jump refreshers, so it can feel very trial and error - unless you cave in and look up a video, which I did for several saves
bonus points for Chrono Trigger music
[0] Likes
bonus points for Chrono Trigger music
Rating: 8.4 84
Difficulty: 58 58
Jul 15, 2023
voraciousreader
For: A SUPERPLANET CALLED KG
For: A SUPERPLANET CALLED KG
Difficulty and rating based on v1.00 any% clear, no extras or achievement hunting.
The Superplanet anthology consists of 5 shortventures: Monmouth has Frozen Over, Cape May, Till the Cows Come Home, PB Sessions, Mansion of the Mind. I'll rate each separately and aggregate the score. By the way
no I'm not using the secret words to prove I read the readme. Of course I did, I chose my username for a reason ;p
Spoilers below, caveat lector.
Monmouth: My favorite of the lot. Great atmosphere, visuals and music are a great fit (I still wish the snow was less opaque and the cave was less dark though). The gameplay is carefully designed around the gimmicks and it shows; the effort made turns a gimmick like strong winds, which could have been hell to suffer through, into very fun platforming sections. I also really love the final boss, really cool art and it's so fun to beat!
9.2 rating, 56 difficulty.
Cape May: It's got a lot of variety, from basketballs to needle and mini-avoidances, and though some parts landed worse than others, I enjoyed it overall. The first part is pretty chill, basketball is a fun diversion, then the stormy part ramps up the difficulty by a lot (arguably the hardest platforming in the whole anthology), especially the very last save which thankfully I cheesed; it's a cool save, but the second half is brutal. The claws felt a bit clunky at first, but I got used to them eventually. The ship was pretty fun; the mini avoidances are well sprinkled between the needle, and despite the zoomed-in view, an effort was clearly made to avoid unfair blind drops and screen transition rugpulls.
Rating: 8.6 Difficulty: 58
Till The Cows Come Home: Probably my least favorite gimmicks of the whole lot, but still a decent game. It might be a me problem, I'm definitely spoiled by zero-momentum fangame physics, but getting pulled bythe ziplines' momentum felt somewhat annoying (although once again the careful design around them makes it much more bearable). The paint-gun gimmick is nice, but some saves felt a bit too long, especially the ones involving riding a moving block. The ending is also a bit (???)
Rating: 8.2 Difficulty: 52
PB Sessions: Definitely captures the spirit of PB, very fun gameplay in both halves (same comments about the ziplines in Cows Come Home apply to the bubbles in the first half...). I feel the boss could've been buffed a fair amount without hurting the game as a whole, but I'm not complaining. I don't quite get the forced corner in the end though.
Rating: 9 Difficulty: 50
Mansion of the Mind: A nice puzzly game, with fun cycles and some item hunting. The atmosphere is well done (I wish the wood spikes had a bit more contrast with the background), and the couple times I got stuck were frankly on me, not on the puzzling or item hunting being obtuse or unclear. Ending was a bit of a jebait (-_-)
Rating: 9 Difficulty: 45
[1] Like
The Superplanet anthology consists of 5 shortventures: Monmouth has Frozen Over, Cape May, Till the Cows Come Home, PB Sessions, Mansion of the Mind. I'll rate each separately and aggregate the score. By the way
no I'm not using the secret words to prove I read the readme. Of course I did, I chose my username for a reason ;p
Spoilers below, caveat lector.
Monmouth: My favorite of the lot. Great atmosphere, visuals and music are a great fit (I still wish the snow was less opaque and the cave was less dark though). The gameplay is carefully designed around the gimmicks and it shows; the effort made turns a gimmick like strong winds, which could have been hell to suffer through, into very fun platforming sections. I also really love the final boss, really cool art and it's so fun to beat!
9.2 rating, 56 difficulty.
Cape May: It's got a lot of variety, from basketballs to needle and mini-avoidances, and though some parts landed worse than others, I enjoyed it overall. The first part is pretty chill, basketball is a fun diversion, then the stormy part ramps up the difficulty by a lot (arguably the hardest platforming in the whole anthology), especially the very last save which thankfully I cheesed; it's a cool save, but the second half is brutal. The claws felt a bit clunky at first, but I got used to them eventually. The ship was pretty fun; the mini avoidances are well sprinkled between the needle, and despite the zoomed-in view, an effort was clearly made to avoid unfair blind drops and screen transition rugpulls.
Rating: 8.6 Difficulty: 58
Till The Cows Come Home: Probably my least favorite gimmicks of the whole lot, but still a decent game. It might be a me problem, I'm definitely spoiled by zero-momentum fangame physics, but getting pulled bythe ziplines' momentum felt somewhat annoying (although once again the careful design around them makes it much more bearable). The paint-gun gimmick is nice, but some saves felt a bit too long, especially the ones involving riding a moving block. The ending is also a bit (???)
Rating: 8.2 Difficulty: 52
PB Sessions: Definitely captures the spirit of PB, very fun gameplay in both halves (same comments about the ziplines in Cows Come Home apply to the bubbles in the first half...). I feel the boss could've been buffed a fair amount without hurting the game as a whole, but I'm not complaining. I don't quite get the forced corner in the end though.
Rating: 9 Difficulty: 50
Mansion of the Mind: A nice puzzly game, with fun cycles and some item hunting. The atmosphere is well done (I wish the wood spikes had a bit more contrast with the background), and the couple times I got stuck were frankly on me, not on the puzzling or item hunting being obtuse or unclear. Ending was a bit of a jebait (-_-)
Rating: 9 Difficulty: 45
Rating: 9.0 90
Difficulty: 58 58
Jul 12, 2023
6 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
Eppur Si Muove | 62.4 | 7.3 | 6 |
Retrospective | 60.5 | 7.3 | 4 |
I Wanna Rewrite the Past | 55.2 | 7.6 | 17 |
Seventh V | 67.5 | 7.2 | 5 |
I Wanna Step Outside the Needle | 58.2 | 8.1 | 17 |
I Wanna Triplethink | 59.5 | 7.9 | 8 |
69 Favorite Games
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