ElCochran90's Profile
Send a PMJoined on: Aug 25, 2018
Bio:
About time I updated this bio.
Name: Edgar Cochran
Country: Mexico
Currently living in: Mexico City
-God's servant and one of his blessed sons (John 1:12; John 3:16).
-Lover of the entire animal and plant creation.
-Film lover and reviewer for Letterboxd.com (https://letterboxd.com/elcochran90).
-Adjunct professor and personal tutor of Statistical Inference, Business Forecasting, Marketing Research and Portfolio Theory.
Fangaming experience began in August 2018, so only modest achievements here. However, I'll describe some relevant FAQs here made to me during my stay here since 2018:
Q: Are videogames art?
A: Yes
Q: Are fangames videogames?
A: Yes
Q: Why are your reviews long and unconventional?
A: I am a film reviewer; in a way, I sort of unconsciously dragged my style of film reviewing to the world of fangames. I often involve personal experiences in my writing. Expect that structure; I'm not planning to change it.
Q: How are you rating games? Do you compare fangames as normal games that your ratings are lower than all other people ratings or are you just a critical person?
A: My ratings are not lower than people's ratings all of the time regarding fangames, but they are most of the time. However, this is not my intention. I am rating them as normal games, as in, I don't have a different spectrum for rating "normal", "official" games than fangames. They are in the same scale, because they are all videogames. I don't like to think myself as a critical person; ratings are just subjective numbers. However, I have realized that I rate games more harshly than I rate films/short films, which I do more often.
Q: What are your favorite fangames?
A: I have not played enough fangames to make a comprehensive and representative list, but this can be answered by going to my Favorites list. Anything getting 6.7 or higher will be considered immediately as a favorite.
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381 Games
381 Reviews
For: I wanna appreciate Meteor stream
I did play this blindly, so me hearing the Nico Nico Douga Ryuuseigun Mix PV (ニコニコ動画流星群) 532 times and knowing it by memory, becoming a fluent Japanese speaker in the process by learning the lyrics, makes sense now. It is badly done. I had to rewatch a playthrough just to remind myself how was the platforming I did back in November of last year(!). It was effectively uneventful and lazily done. It was just an excuse to create build-up for one of the most unfair and uneventful avoidances ever made until the very last two minutes, which happen to be outstanding.
What follows is an analysis of each part, which increased my manhood after making me scream at the fact of clearing a boss since Sunspike's IA:
00:00 : Nico Nico Douga Theme --> Dodgeable and quite fun introduction. It is paradoxically one of the funnest parts. I also like the theme in general.
00:23 : Star Rise - Bamboo Blade [ending] --> Painfully easy. There is a troll move here, but quite reactable.
00:46 : Ne-Ni-Ge de Reset! - Lucky Star [Tsukasa Hiiragi's character theme] --> Uneventful. You just have to know what the cherries do and what direction they head according to their color. Basically just stand still.
01:07 : Hanamaru Sensation - Kodomo no Jikan [ending] --> Another keep-still section, this time in the middle. Then everything closes down on you and if you're not in an opposite corner where a gap has opened, you die. Funny for being the first minute, but the experience aggravates.
01:18 : Caramelldansen - Caramell [Swedish Pop Group] --> Read above.
01:29 : Kirby's Gourmet Race - Kirby Super Star BGM --> Fun and easy. It's a matter of knowing you have to start at the left side and dodge... until they troll you again. Ok, I can handle 1.5 minutes in and a troll.
01:51 : nowhere - Madlax --> Too easy. No trolls here.
02:03 : Cheetahmen 2 Theme - Cheetahmen 2 BGM --> The first notorious segment where you have to memorize a weird pattern: The copy-pasted sprite of Cheetahmen.
02:24 : Ievan Polkka - Loituma --> There are safe spots that require a specific pixel allign for it. Unless you're quite good dodging, you will require them. I learned this in the most awful way. Pola Miku is hilarious, though.
02:45 : Balalaika - Kirarin Revolution --> Another do-nothing segment. You're wasting time of your life.
03:08 : Danjo - Tarou --> If the game wants you dead at this part, you will be dead.
03:19 : Montagues and Capulets - Romeo x Juliet [Ballet instrumental] --> Fun. Creative too. Your gun happens to have a use.
03:29 : I'm Lovin' It - McDonald's commercial jingle --> He still scares me...
03:33 : The Last Wolf Suite - Shishio Makoto no Kumikyoku --> Another do-nothing segment until you have to dodge something very easy.
03:47 : Clear Made wa Nemuranai - Team Nekokan --> Read above. Same thing.
03:58 : Asu e no Houkou - Muv-Luv [alternative opening] --> You'll die the first time. Then you learn you have to go up, and then down. Easy.
04:09 : I Can't Defeat Airman - Team Nekokan --> Can be quite unfair, but very few instances, if any, will be impossible. E tanks troll warning.
04:31 : Melt - Vocaloid Hatsune Miku song --> Fair, but very tight. Skills required and fast reflexes for not getting trolled at the end.
04:47 : Dango Daikazoku - Clannad [ending] --> ANOTHER do-nothing segment, whether at the center (easier) or a corner. You will never die to this.
05:11 : Kaze no Doukei - Chrono Trigger BGM --> No trolls until the ending, again. Trolls are getting tiresome now. A very tight section that can get quite unfair, especially for the transition to the next part.
05:31 : Yuki, Muon, Madobe Nite - The Melancholy of Haruhi Suzumiya [Yuki Nagato's character theme] --> No comments here. Memorization after some deaths because of how the lines of cherries you created move.
05:58 : Dear you - Higurashi no Naku Koro ni Kai: Meakashi-hen [VN game ending] --> Very easy, until another troll happens, this time with cherries going up.
06:29 : Marisa Stole The Precious Thing - Touhou Project [Perfect Cherry Blossom BGM Remix] --> If the game wants you dead here, it will kill you. Either an absolutely unfair part or very easy, depending on how the game decides to behave. Pattern takes skill to grasp but it is easy, although NOT IN PERFECT SYNC with the music. This is the first part that made me want to abandon the game.
07:13 : U.N. Owen was Her? - Touhou Project [The Embodiment of Scarlet Devil BGM] --> Readable and fun. This part is good.
07:34 : Oyome ni Shinasai! - Touhou Project --> There is a safe spot, or a very precise jump is required. Not fun at all.
07:46 : Omoide wa Okkusenman! - Mega Man 2 BGM --> Another BS part. If the Japanese texts want you dead, you will, regardless of what you do. Trash up to this point.
08:07 : Hare Hare Yukai - The Melancholy of Haruhi Suzumiya [ending] --> Safe spot or not, you will die until you know what to do, but it is not totally unfair to include it.
08:07 : När ni tar saken i egna händer - After Dark --> Read above. Same segment.
08:27 : God Knows... - The Melancholy of Haruhi Suzumiya --> This part I dig! Pure skills required! This is what an avoidance should feel like. It is, however, very trivial to include this 8.5 minutes in!!! Difficulty curve is inconsistent.
08:29 : Joint - Shakugan no Shana Second opening --> Read above. Same segment.
08:40 : Kaidoku Funou - Code Geass: Lelouch of the Rebellion [2nd opening] --> Readable and reactable. Makes you waste your time.
08:40 : The Happy Escapism Song - Saka-ROW --> Read above. Same segment.
08:48 : Perfect Star Perfect Style - Perfume --> Another troll at the beginning and at the end. Trolls should not exist by this point, and we still have to move for 5 minutes more!!
08:59: Stops at the affected area and immediately dissolves ~ Lunatic Udongein - Touhou Project [Imperishable Night BGM] --> Easy. Another time waster of do-nothing.
09:09 : Help Me, Erinnnnnn!! - Touhou Project [Imperishable Night BGM] --> Again, you will die at the beginning for not knowing anything. The transition between this segment and the next is a nightmare.
09:09 : Gensokyo Millenium - Touhou Project [Imperishable Night BGM] --> Read above. Same segment.
09:20 : Little Busters! - Little Busters [opening] --> Easy, but the transition with the previous segment is a nightmare. Also, unpredictable troll at the end with cherries going DOWN this time. Stop this!
09:45 : 1000% Sparking! - Negima!? [opening] --> Something well done again, very easy, along with the next section.
09:56 : Yuuki Vs. Iji - Prince of Tennis --> Previous section, but harder, until it trolls you TWICE before the segment ends. Abominable.
09:56 : You are the Prince of Tennis - Prince of Tennis --> Read above. Same segment.
10:07 : Agent Departs at Night - The Idolm@ster --> Easy, almost impossible to die. Another time-waster where you only move left or right slowly, and if you were caught up in a corner, just jump and head the other way.
10:27 : Native Faith - Touhou Project [Mountain of Faith BGM] --> Actually my 1st favorite Touhou song ever. But the segment sucks: find another blind spot again or meet your demise.
10:49 : true my heart - Nursery Rhyme opening --> 11 minutes in you don't care, but analyzed separately, this is, again, what a challenging avoidance, at least challenging for a beginner, looks like. Very heart-racing, especially at this point. If you died, you reacted wrongly.
10:49 : Kero⑨destiny - Touhou Project [Mountain of Faith - Native Faith Remix] --> Read above. Same segment.
11:01 : YATTA! - Happa-tai --> Another do-nothing segment. Keep wasting time of your life! Well, it is better than watching semi-nude Japanese men at least.
11:21 : Miku Miku ni Shite Ageru♪ - Vocaloid Hatsune Miku song --> Reasonably difficult segment. No complaints in this part. This is actually where the rest of the avoidance is great and heart-pumping, except for one more troll.
11:55 : Let's Go! Onmyōji - Shin Gōketsuji Ichizoku: Bonnō Kaihō --> One troll deprives this segment from perfection, but this is one of the most memorable avoidance moments I've ever lived. Greatly done and a great closure too. By this time your heart is about to exit your chest, and if you win, you'll scream. Deny it. Even Paragus left me deaf.
クライン: Are you mad? Why torture me like this? What else have you done?!
*clicks on name*
*I Wanna Be the Emperor*
Ah, never mind.
For: I wanna try a Collab
Astonishing variety and soundtrack versatility with an equally astonishing ability to remain mediocre throughout at the expense of cheap jokes, unfunny memes and catastrophically bad bosses. The ambition is big in audiovisual experimentation, and I must openly confess a collab triumph in that department, but not in actual quality of gameplay or consistency in difficulty and enjoyability. Overall, this is a huge mix between good and bad (mostly bad) stuff that seems like the final product of a collective juvenile, immature mentality that laughs with YouTube the whole time.
P.S. Could we stop for a second and recognize Sephalos' great ability to put you in a retro, NES-like experience? His designs were the most innovative, sometimes the best of entire areas, and a reminder of why we play fangames.
For: I wanna be the Bored II
Shaking, color eye-rape, grids, zoom-ins and zoom-outs, close-ups, those I can manage. The extreme close-up in Stage 3 is particularly creative. They are a visual challenge. It's uncomfortable, but it's ok. What is not ok is invading the screen with things that block your view and have to wait until they disappear to see what you are doing or where you are. That is not a challenge. That is boring (wait...).
A great idea poorly implemented based on an original, unfinished game that was pure cancer. Here, the inspiration was present, but the execution is horrid and, again, unfair. Also, not a fan of the majority of the memes here. I only smiled once, but I never laughed. Frustration was greater.
Oh, and finally, the game teases you the entire time with a "final level" and it is never there. Besides unfunny, it is disappointing and anticlimactic.
For: I wanna be the Bored
I was bored, so I played this. I finished this in 6.5 minutes even more bored. I feel bored while writing this review.
Stage 1 is incremental visual challenge. Stage 2 is unfair and untested RNG and, literally, diarrhea (no, like literally).
Can I tag my review with "diarrhea"? Also "bored"?
For: I wanna be the Krypton
As for the game, it ranks either third or fourth (most probably fourth) among the Neon deliveries, right after Colorize the Needle and Traverse the Neon Rainbow (probably also Be The Neon 1, because I am skewed in favor of the game that started it all). The soundtrack is among my least favorites, but Thenader2 always raised the bar when it came to this. ALWAYS. My family literally had to ask me to turn the volume down just an hour ago before I finished this.
Gameplay is satisfactory and design variety is decent; level design is creative and jump mechanics are unpredictable, which always was Thenader2's trademark.
Final section involves a mixture of gimmicks which comes as very memorable, so be on the lookout for that.
All in all, a good game.
P.S. On a sentimental note, I found it great that, just before retiring, infern0man gave one last push with another great guy. And this great guy happened to say once that he would be retiring of making Neon games because he had grown tired of it after he made his by-then last Neon game. Well, look what an epic teamup could do after all!
34 Favorite Games
371 Cleared Games
Delicious Fruit