Jopagu's Profile
Send a PMJoined on: Jan 16, 2022
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Hi, I'm Jopagu. She/They pronouns please :)
I don’t play much avoidance so my diff ratings on those might be scuffed.
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417 Ratings!
415 Reviews!
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417 Games
415 Reviews
Jopagu
For: I wanna fa trap 2
For: I wanna fa trap 2
Hilarious game, I'm very glad I tried this one out. The traps are all really funny, with some that had me almost crying laughing. The actual obstacles are very easy, and most of the difficulty is figuring out how to get around the next joke. The inclusion of translations in the folder is brilliant, and makes some of the jokes accessible for those of us who speak English. The game never feels repetitive, with each trap feeling like a breath of fresh air. The final boss is nothing special, but a decent capstone to an easy game like this.
Overall, and easy recommendation for trap fans, especially beginners.
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Overall, and easy recommendation for trap fans, especially beginners.
Rating: 9.0 90
Difficulty: 28 28
Mar 25, 2023
Jopagu
For: I Wanna Get Cultured 2
For: I Wanna Get Cultured 2
Cultured 2 is an iconic medley, and for good reason. The production value is incredible, and clearly lots of effort was put into the game. Unfortunately, the gameplay is honestly nothing special. The needle is decent, but mostly forgettable screens, and when gimmicks are present they're annoying more often than not. Overall, the picks are pretty good, but ultimately unmemorable and somewhat samey. The bosses are the biggest mixed bag in this game, with some good decisions and some bad. The first three bosses are fine, boss two being a bit annoying but the others are enjoyable. However, the remaining bosses are a large difficulty spike. Boss 4 is particularly awful, and the difficulty just makes it a slog, through the inconsistent beginning and the learny end. Boss 5 is good however, being maybe my favorite fight in the game. It gets really consistent and has some fun attacks to dodge. The final boss has a lot of good parts, but also a lot of bad. Phase 2 is a particularly heinous example, being significantly harder than the rest and pretty unfun. Overall, just a huge mixed bag boss wise.
In the end, I feel like I spent 25 hours on this game just to come out and have very little to say about it. It is perhaps the definition of "fine". There's some good, some bad, and a lot of unremarkable. Ultimately, I would recommend Cultured 2, but there's a big list of better games ahead of it.
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In the end, I feel like I spent 25 hours on this game just to come out and have very little to say about it. It is perhaps the definition of "fine". There's some good, some bad, and a lot of unremarkable. Ultimately, I would recommend Cultured 2, but there's a big list of better games ahead of it.
Rating: 7.0 70
Difficulty: 71 71
Mar 19, 2023
Jopagu
For: Designer L's Wacky Randventure!
For: Designer L's Wacky Randventure!
Randventure perhaps sounds like a horrible idea. A game where everything from the position of blocks to the player physics is randomized? Blatent intentional luck checks? It sounds like a nightmare. And yet, it turns out to be an incredibly fun experience. The RNG is well tuned, the luck checks aren't a hassle, the gimmicks are creative, and ultimately the unpredictability makes it so much more memorable. I found myself utterly enthralled by the humor and creativity on display. Every screen is just a "what could possibly be next" moment. Nothing overstays its welcome, and its all well put together such that the RNG never feels like a chore. The amount of skill on display makes a complete luck fest feel like a hand crafted experience. Overall, this is an amazing game, and easily recommended for those who like the wackier side of fangames.
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Rating: 9.2 92
Difficulty: 55 55
Feb 30, 2020
Jopagu
For: I wanna be the Promin
For: I wanna be the Promin
Warning: The download link here is broken in the second stage. A fixed download is available on the FSR.
Promin has some good parts, but ultimately is not recommendable. The first stage starts off awesome, with some interesting gimmicks and platforming, but that swiftly changes upon introduction of the swinging vines. They are so poorly implemented, janky, and frustrating that the screens using them are just a chore, often with annoying traps. The first boss is quite bad, with some really annoying RNG that screws you more often than not.
The second stage is really good, and I wish it was longer/the entire game. The integration of RPG mechanics is awesome, and the enemy fights are varied and interesting. The first section is perhaps too mazy, but this is just paying homage to the source material so whatever. The boss is really fun, although still contains some unfortunate transitions that can screw you.
The third stage is a pretty awful medley. It chooses screens with a lot of uninspired traps, and then removes saves so you have to do multiple in a row. Yay. The avoidance is alright, but has some major problems that make it a bad experience. First, an obscene amount of insta-gib attacks, like fast aimed attacks, bullets changing direction suddenly, and unpredictable shape bursts. It's the kind of avoidance where you dodge trivially easy patterns, moderately difficult RNG, and make a little more progress before learning the next thing that's going to kill you, and then just repeating for every five seconds of progress. Secondly, the bullets in some attacks are randomly colored, and if it chooses light colors on the light background, the entire pattern will be significantly harder to see. There's a few fun attacks mixed in, but ultimately it's more frustrating than interesting.
Overall, the first part of the first stage and the entire second stage are quite fun, and worth playing, but the rest of the content isn't so unfortunately you probably shouldn't bother.
[1] Like
Promin has some good parts, but ultimately is not recommendable. The first stage starts off awesome, with some interesting gimmicks and platforming, but that swiftly changes upon introduction of the swinging vines. They are so poorly implemented, janky, and frustrating that the screens using them are just a chore, often with annoying traps. The first boss is quite bad, with some really annoying RNG that screws you more often than not.
The second stage is really good, and I wish it was longer/the entire game. The integration of RPG mechanics is awesome, and the enemy fights are varied and interesting. The first section is perhaps too mazy, but this is just paying homage to the source material so whatever. The boss is really fun, although still contains some unfortunate transitions that can screw you.
The third stage is a pretty awful medley. It chooses screens with a lot of uninspired traps, and then removes saves so you have to do multiple in a row. Yay. The avoidance is alright, but has some major problems that make it a bad experience. First, an obscene amount of insta-gib attacks, like fast aimed attacks, bullets changing direction suddenly, and unpredictable shape bursts. It's the kind of avoidance where you dodge trivially easy patterns, moderately difficult RNG, and make a little more progress before learning the next thing that's going to kill you, and then just repeating for every five seconds of progress. Secondly, the bullets in some attacks are randomly colored, and if it chooses light colors on the light background, the entire pattern will be significantly harder to see. There's a few fun attacks mixed in, but ultimately it's more frustrating than interesting.
Overall, the first part of the first stage and the entire second stage are quite fun, and worth playing, but the rest of the content isn't so unfortunately you probably shouldn't bother.
Rating: 6.0 60
Difficulty: 59 59
Feb 5, 2023
Jopagu
For: I wanna travel alone
For: I wanna travel alone
Travel Alone is a short but sweet adventure game. There's some really fun platforming, a few minibosses, and some really awesome multi-phase boss fights. The platforming and gimmicks within are creative and fun to figure out and play. The bosses are the real highlight, with some interesting attacks and soundtrack and visuals that create a really hype fight. The voice acting is just an extra touch that makes the game feel special. One small gripe, the ending felt abrupt, and the story unsatisfyingly resolved. Otherwise, a top notch game that's a lot of fun all the way through.
[1] Like
Rating: 9.0 90
Difficulty: 51 51
Jan 26, 2023
3 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna Free the Fortress | 59.0 | 8.3 | 10 |
The "Needle" | 53.0 | 6.7 | 15 |
I Wanna [Expunged] the [Expunged] | 19.3 | 8.9 | 7 |
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