Jopagu's Profile
Send a PMJoined on: Jan 16, 2022
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Hi, I'm Jopagu. She/They pronouns please :)
I don’t play much avoidance so my diff ratings on those might be scuffed.
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417 Ratings!
415 Reviews!
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417 Games
415 Reviews
Jopagu
For: I wanna kickass Dr.Cherry
For: I wanna kickass Dr.Cherry
Extremely jank Megaman fangame. Most of the stages consist of jumping around through enemy spam. There's a number of things that make controlling the game rather awkward, notably some of the most annoying ice physics I've ever seen. Additionally, when you get hit you lose control of the character completely and get knocked in a random direction. Several stages involve insta death pits, and often jumping on narrow platforms above them. Getting hit by an enemy is effectively a death sentence, as it removes your ability to double jump. This means the the health system doesn't matter for large segments of the game. The bosses are extremely jank, their movement often makes no sense, and some attacks I never figured out how to dodge. This game gets a 6 because the puzzle sections were actually good, and made me think a bit rather than just following the natural flow of the screen, which is rare for puzzles in a game like this.
[1] Like
Rating: 6.0 60
Difficulty: 41 41
Jun 28, 2022
Jopagu
For: I Wanna Be The Hungrytag
For: I Wanna Be The Hungrytag
Rating based on 100%
Hungrytag is a really fun adventure game, that while being simple is well put together and fun. There are 6 stages with various small gimmicks, and a final stage. The bosses are almost all trivial, with the rock being a bit harder but still not too bad if you play slowly. The rock is the most questionable design choice for the game, but I felt like it added to the shitpost nature of the game. The secrets are cool, each adding a screen, some of which are bosses/avoidances. The content here is really interesting, I'd recommend everyone goes for it. The secrets don't really increase the difficulty of the game, so they're very achievable. Collecting all secrets unlocks a short avoidance. The final boss is a bit anti-climactic, as it remains very easy. For most people, the needle will be the hard part of this game. However, it's still a fun fight, and overall this game is highly recommended.
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Hungrytag is a really fun adventure game, that while being simple is well put together and fun. There are 6 stages with various small gimmicks, and a final stage. The bosses are almost all trivial, with the rock being a bit harder but still not too bad if you play slowly. The rock is the most questionable design choice for the game, but I felt like it added to the shitpost nature of the game. The secrets are cool, each adding a screen, some of which are bosses/avoidances. The content here is really interesting, I'd recommend everyone goes for it. The secrets don't really increase the difficulty of the game, so they're very achievable. Collecting all secrets unlocks a short avoidance. The final boss is a bit anti-climactic, as it remains very easy. For most people, the needle will be the hard part of this game. However, it's still a fun fight, and overall this game is highly recommended.
Rating: 8.1 81
Difficulty: 45 45
Jun 27, 2022
Jopagu
For: A written challenge from Death
For: A written challenge from Death
This is a pretty fun game, up until the second half, at which point it gets much worse, and turns into a 2012 trap game.
In the collab section, the left warp is a simple stage with moving platforms and switches that toggle lasers, a simple gimmick that's executed well. The autofire makes it annoying to not double hit switches, but that seems like a case of the collab screwing over the stage. The middle warp is the highlight of the game, where you get to cast a variety of spells using directional inputs. The stage features some annoying trap design, but the gimmick is really fun, and there's a great boss that is good at incentivizing spell usage. Right warp is a series of small stages with varied gimmicks, such as bouncy blocks. None are too complex, but they're used well and make a fun stage.
The second half of the game is a completely different beast. It's 4 short stages, with a few annoying gimmicks such as proximity mine apples. This part of the game reuses a few traps over and over, lacking any creativity. The bosses utilize a gimmick where you can't actually die, so they're completely free. They're designed around some attacks being undodgeable, which is lame. The best strategy is to just stand still shooting the boss while spamming X to get counter attacks. This entire half of the game is anticlimactic, uncreative, and boring. I'd highly recommend stopping after finishing the tower.
[1] Like
In the collab section, the left warp is a simple stage with moving platforms and switches that toggle lasers, a simple gimmick that's executed well. The autofire makes it annoying to not double hit switches, but that seems like a case of the collab screwing over the stage. The middle warp is the highlight of the game, where you get to cast a variety of spells using directional inputs. The stage features some annoying trap design, but the gimmick is really fun, and there's a great boss that is good at incentivizing spell usage. Right warp is a series of small stages with varied gimmicks, such as bouncy blocks. None are too complex, but they're used well and make a fun stage.
The second half of the game is a completely different beast. It's 4 short stages, with a few annoying gimmicks such as proximity mine apples. This part of the game reuses a few traps over and over, lacking any creativity. The bosses utilize a gimmick where you can't actually die, so they're completely free. They're designed around some attacks being undodgeable, which is lame. The best strategy is to just stand still shooting the boss while spamming X to get counter attacks. This entire half of the game is anticlimactic, uncreative, and boring. I'd highly recommend stopping after finishing the tower.
Rating: 6.5 65
Difficulty: 38 38
Jun 27, 2022
Jopagu
For: I wanna ↔
For: I wanna ↔
Decent L-game geared towards beginners. Most of the saves were pretty fun, and had some cool maneuvers. However there is one save that's just a straight up ceiling double diamond. The save after that also sucks, requiring a cramped platform jump.
[1] Like
Rating: 6.3 63
Difficulty: 53 53
Jun 23, 2022
Jopagu
For: I wanna Aurum
For: I wanna Aurum
Quite fun L-needle game, that manages to create interesting jumps while remaining at a much lower level than most of this genre. The game really shines in the extra, which uses gravity flippers to create some cool pathing, like a beginner's version of a Decession style game.
[0] Likes
Rating: 7.5 75
Difficulty: 45 45
Jun 23, 2022
3 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna Free the Fortress | 59.0 | 8.3 | 10 |
The "Needle" | 53.0 | 6.7 | 15 |
I Wanna [Expunged] the [Expunged] | 19.3 | 8.9 | 7 |
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