Chrisay's Profile
Send a PMJoined on: Jun 11, 2018
Bio:
Unity 3d REPRESENT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
GameMaker Plebs come at me!!!!!! 8)
I've submitted:
290 Ratings!
239 Reviews!
53 Screenshots!
290 Games
239 Reviews
Chrisay
For: I wanna break the Series Z 2 Remake
For: I wanna break the Series Z 2 Remake
Z2 original is a fucking nightmare so it says a lot that the remake team managed to overhaul so much of the game to make a much better experience. Basically all screens past stage 2 are changed dramatically and the general needle is a lot less named jumps spam and more kinda interesting corridor needle with the occasional gimmick thrown in.
The remake has a huge amount of quality of life improvements from the fact it's made with Game Maker Studio to the new options menu that allow you to change a lot of things. One of my favorite features is the second secret item that allows you to warp around to any stage-screen you want with a very convenient menu system. It is very appreciated.
The first four stages are decently fun with some occasional very annoying save thrown in that's much harder than anything else. A lot of the needle has been overhauled in many of the screens which shows how much the remake team cared about this.
The first three bosses have all been updated to remove the more annoying parts. Second boss has a new cool addition to it that's not too obnoxious and kinda fun to learn and do. These bosses while being way better than the original versions, are still kinda boring and not that fun to fight.
Boss rush is still kinda bad, cause all the picks are not that interesting. Catastrophe is a particarly bad one cause of the drawn out nature of the fight with reused attacks for like half of its duration. Gelize is a much more fair and better boss now and ended up becoming my favorite one of the bunch.
There's also a stage 4 boss now and as with basically all remake-exclusive content, it's of much higher quality than everything else and this boss is no exception. By far my favorite boss before stage 5. It used to be very unbalanced and kinda bad in earlier versions but it was completely redone and is now a very fun experience.
Guest stages vary a lot in difficulty and quality. PD Sushi is slightly less forgettable, but still not interesting or that fun to play.
Haegoe was a good avoidance in the original and is still good in the remake with a few attacks changed to remove stand still strats and just make it a generally more interesting fight.
L Kid is also very forgettable needle with pretty bad block layouts and design that the remake team couldn't completely save. It's not too hard though.
Jebal Ggaera is a huge difficulty spike and basically the hardest avoidance in the game only really being comparable to final boss. It's a four minute long avoidance with some pretty tricky attacks coming late into the fight. There is now a new attack added where there was nothing in the original and this attack is not trivial either so this version might actually be harder than the original despite the few changes to previously bs attacks. I wish this avoidance had gotten more attention cause I feel like it could have been made a better avoidance if the remake team had put more effort into redoing more of the attacks. It took me 15 hours to clear which is 10 hours more than any other boss in the game.
Bj Eareaf is a very weird area. It fluctuates a lot in difficulty between saves with some of them being laughuably easy. Though a huge improvement over the original with a much better flow and just better design in general, it's still not great. I had some fun with it though after I got past screen 1.
Hasi is still bad.
[1] Like
The remake has a huge amount of quality of life improvements from the fact it's made with Game Maker Studio to the new options menu that allow you to change a lot of things. One of my favorite features is the second secret item that allows you to warp around to any stage-screen you want with a very convenient menu system. It is very appreciated.
The first four stages are decently fun with some occasional very annoying save thrown in that's much harder than anything else. A lot of the needle has been overhauled in many of the screens which shows how much the remake team cared about this.
The first three bosses have all been updated to remove the more annoying parts. Second boss has a new cool addition to it that's not too obnoxious and kinda fun to learn and do. These bosses while being way better than the original versions, are still kinda boring and not that fun to fight.
Boss rush is still kinda bad, cause all the picks are not that interesting. Catastrophe is a particarly bad one cause of the drawn out nature of the fight with reused attacks for like half of its duration. Gelize is a much more fair and better boss now and ended up becoming my favorite one of the bunch.
There's also a stage 4 boss now and as with basically all remake-exclusive content, it's of much higher quality than everything else and this boss is no exception. By far my favorite boss before stage 5. It used to be very unbalanced and kinda bad in earlier versions but it was completely redone and is now a very fun experience.
Guest stages vary a lot in difficulty and quality. PD Sushi is slightly less forgettable, but still not interesting or that fun to play.
Haegoe was a good avoidance in the original and is still good in the remake with a few attacks changed to remove stand still strats and just make it a generally more interesting fight.
L Kid is also very forgettable needle with pretty bad block layouts and design that the remake team couldn't completely save. It's not too hard though.
Jebal Ggaera is a huge difficulty spike and basically the hardest avoidance in the game only really being comparable to final boss. It's a four minute long avoidance with some pretty tricky attacks coming late into the fight. There is now a new attack added where there was nothing in the original and this attack is not trivial either so this version might actually be harder than the original despite the few changes to previously bs attacks. I wish this avoidance had gotten more attention cause I feel like it could have been made a better avoidance if the remake team had put more effort into redoing more of the attacks. It took me 15 hours to clear which is 10 hours more than any other boss in the game.
Bj Eareaf is a very weird area. It fluctuates a lot in difficulty between saves with some of them being laughuably easy. Though a huge improvement over the original with a much better flow and just better design in general, it's still not great. I had some fun with it though after I got past screen 1.
Hasi is still bad.
Rating: 8.5 85
Difficulty: 80 80
Oct 13, 2019
Chrisay
For: I wanna Now or Never
For: I wanna Now or Never
Hated the needle, but first tried the avoidance.
[0] Likes
Rating: 6.0 60
Difficulty: 30 30
Oct 11, 2019
Chrisay
For: I wanna be the Jumble2
For: I wanna be the Jumble2
One of those classic adventure trap fangames that does nothing to distinguish itself from the mountain of other fangames. The game would have been better without the traps tbh, they were so generic it just became a chore to endure very early into the game. The levels feel very similar to each other and the bosses are pretty uninteresting and uninspired. And just to top it off, this game has no support for fullscreen and restarting music(with the exception of one area wtf?).
tldr: it's ok.
[0] Likes
tldr: it's ok.
Rating: 5.0 50
Difficulty: 35 35
Aug 20, 2019
Chrisay
For: I wanna be the Infinity Trap
For: I wanna be the Infinity Trap
Alright game, good production value sometimes, the stages are alright, but the traps got pretty annoying in stage 3. Bosses were also nothing to write home about, they were too boring and too samy.
[1] Like
Rating: 5.5 55
Difficulty: 35 35
Jun 7, 2019
Chrisay
For: I wanna be the New
For: I wanna be the New
This game is really well made, with interesting gimmicks and fun stage design. I got tired of the moving spikes though, it was only really the third stage that actually pulled off the funny trap design. Also, restarting music and no fullscreen/keybinding control huh.
I would recommend this game to everyone, but while it's a really charming and kinda fun game, it also had a lot of questionable design choices, inconsistent difficulty and just really basic mistakes, that could have been easy to fix.
Every boss is extremely fun though and its definetly the highlight of the game. Good job on those. Stage 3 and final boss were my favorites.
I would recommend this game to everyone, but while it's a really charming and kinda fun game, it also had a lot of questionable design choices, inconsistent difficulty and just really basic mistakes, that could have been easy to fix.
Every boss is extremely fun though and its definetly the highlight of the game. Good job on those. Stage 3 and final boss were my favorites.
Tagged as: Adventure
[0] Likes
Rating: 8.0 80
Difficulty: 50 50
Jun 6, 2019
3 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I wanna build a House (Jam Version) | 53.7 | 8.5 | 7 |
I wanna defeat the Snowman | 52.1 | 8.0 | 7 |
I wanna explore Atlantis with Chrisay | 45.1 | 8.0 | 11 |
89 Favorite Games
537 Cleared Games